FNF #158: ZANDOM 4-WAY DOMINATION & 32IN24-11 INSTAGIB DEATHMATCH

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Qent
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FNF #158: ZANDOM 4-WAY DOMINATION & 32IN24-11 INSTAGIB DEATHMATCH

#1

Post by Qent » Thu Mar 21, 2013 6:58 am

Come to this Friday Night Fragfest for non-stop gibbing action in 32in24-11! On the other FNF, it's Europe's turn to have the new ZanDom in 4-team Domination. Remember the Daylight Saving Time time change: EuroFNF will start an hour later for most (North!) Americans, and American FNF will start an hour earlier for Europeans!
European FNF[/size]

Image

Game Mode: Domination
WAD's: ZanDom02, ZandroSpree

When: March 22nd, 2013, 19:00 UTC
Central Europe: 20:00
United Kingdom: 19:00
Russia / Moscow: 23:00

Where: Grandvoid, UK
Spoiler: Customized settings (Open)
Player/Client limit: 24/64
Time Limit: 8 minutes
Point Limit: 150
Maplist: MAP01-06, 09, 11-13, 15-19

Code: Select all

addmap map01
addmap map02
addmap map03
addmap map04
addmap map05
addmap map06
addmap map09
addmap map11
addmap map12
addmap map13
addmap map15
addmap map16
addmap map17
addmap map18
addmap map19
DMFlags: 2380804
DMFlags2: 1536
DMFlags3: 0
CompatFlags: 524288
CompatFlags2: 8

sv_suddendeath true
sv_randommaprotation false
sv_defaultdmflags false
sv_maxteams 4

American FNF[/size]

Image

Game Mode: Deathmatch
WAD's: skulltag_actors.pk3 (included with Zandronum), ST data, 32in24-11, ZandroSpree

When: March 22nd, 2013, 17:00 PDT
Eastern Time: 8:00 PM
Central Time (US): 7:00 PM
Mountain Time: 6:00 PM

Where: Vicious Pariah's servers
Spoiler: Customized settings (Open)
Player/Client limit: 18/64
Time Limit: 6 minutes
Frag Limit: 150
Maplist: MAP01-03, 05-11, 13-29, 31-34, 37-38, 40-41

Code: Select all

addmap map01
addmap map02
addmap map03
addmap map05
addmap map06
addmap map07
addmap map08
addmap map09
addmap map10
addmap map11
addmap map13
addmap map14
addmap map15
addmap map16
addmap map17
addmap map18
addmap map19
addmap map20
addmap map21
addmap map22
addmap map23
addmap map24
addmap map25
addmap map26
addmap map27
addmap map28
addmap map29
addmap map31
addmap map32
addmap map33
addmap map34
addmap map37
addmap map38
addmap map40
addmap map41
DMFlags: 2382852
DMFlags2: 512
DMFlags3: 0
CompatFlags: 524288
CompatFlags2: 0

sv_suddendeath true
sv_randommaprotation false
sv_defaultdmflags false
instagib true
Last edited by Qent on Fri Mar 22, 2013 3:51 am, edited 1 time in total.

cybershark
 
Posts: 36
Joined: Fri Sep 07, 2012 1:09 am

RE: FNF #158: ZANDOM 4-WAY DOMINATION & 32IN24-11 INSTAGIB DEATHMATCH

#2

Post by cybershark » Thu Mar 21, 2013 9:49 pm

Shit, I've been blindsided. Didn't expect this to come around again so soon!
I suspect the hand of Kaptain Konar - I did think he'd previously been rather quiet about ZanDom only being played in the US :wink:

I guess I'd have prefered to see it as 2 or 3 way for another FNF - as it's utter chaos with that many players split across 4 teams - but it is only fair to give Europe a taste of the carnage too.

Of course I'd rather this not be played again without a fix or two to some of the issues we found last time around - BFGs too easy to acquire, b0rked lifts, spawns too close to points, etc. So an improved version is currently in progress. Won't be a huge overhaul, but should be wentirely satisfactory for such short notice :biggrin:

Qent
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RE: FNF #158: ZANDOM 4-WAY DOMINATION & 32IN24-11 INSTAGIB DEATHMATCH

#3

Post by Qent » Thu Mar 21, 2013 11:36 pm

Whoops! We'll stand by for your fix. Sorry about that! (I was trying to get it on Euro even sooner, heh.)
Last edited by Qent on Thu Mar 21, 2013 11:36 pm, edited 1 time in total.

cybershark
 
Posts: 36
Joined: Fri Sep 07, 2012 1:09 am

RE: FNF #158: ZANDOM 4-WAY DOMINATION & 32IN24-11 INSTAGIB DEATHMATCH

#4

Post by cybershark » Fri Mar 22, 2013 2:37 am

Np, I thrive under deadline pressure! ...which'd clearly be why only about half of these maps were actually playable on the night they were supposed to debut on Zdaemon.

Anyways, I've dealt with all the problems I could in the time available. Some maps will need more in-depth work, talk with the authors, etc, but that damn lift is fixed and I think spawns are better on several previously problematic maps. There's no maps been removed, replaced or added, so maplist is fine as it is.


Get it: ZanDom02

Qent
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RE: FNF #158: ZANDOM 4-WAY DOMINATION & 32IN24-11 INSTAGIB DEATHMATCH

#5

Post by Qent » Fri Mar 22, 2013 4:01 am

Thanks, updated!

chesse20
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RE: FNF #158: ZANDOM 4-WAY DOMINATION & 32IN24-11 INSTAGIB DEATHMATCH

#6

Post by chesse20 » Fri Mar 22, 2013 4:04 am

is domination similar to dominiaton in unreal tournament?

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Combinebobnt
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RE: FNF #158: ZANDOM 4-WAY DOMINATION & 32IN24-11 INSTAGIB DEATHMATCH

#7

Post by Combinebobnt » Fri Mar 22, 2013 4:09 am

Yes, exactly like it except replace the floating icons with colored sectors and that's about it.

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