Deathball Major 2020 - Finished

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Zakken
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Deathball Major 2020 - Finished

#1

Post by Zakken » Wed Apr 15, 2020 8:51 am

ZCA Discord RESULTS

1st. [BST] Best Ever
:flag_us: Acc, :flag_us: RoSKing, :flag_sa: Turki, :flag_us: NationwideMoose

2nd. [DB4D] Death Before Dishonor
:flag_br: GhostKilleR, :flag_br: SkullRush, :flag_us: Shift, :flag_us: Asriel

3rd. [SC] Somewhat Contemptuous
:flag_br: Zakken, :flag_ma: Dastan, :flag_nz: agaures, :flag_us: Lil'Ruff

4th. [B2W] Balls 2 Walls
:flag_us: Tai, :flag_ca: DevastatioN, :flag_ie: Carpathia, :flag_ru: AgiSkell

5th. [BL] Beer Lords
:flag_cz: Poto, :flag_sk: Aliens, :flag_mk: Darkion, :flag_us: TigerFist

6th. [NFC] La Ñata FC
:flag_ar: thebestkiller, :flag_us: StarCraft, :flag_cl: Hugo, :flag_us: Saltmine

7th. [SGB] Sigma Balls
:flag_fr: Slaerd, :flag_rs: Langrenus, :flag_sa: ABC, :flag_tn: killer007

8th. [DBM] Death Ball Masters
:flag_mx: Souler, :flag_us: Legion, :flag_cl: Cryomancer, :flag_mx: Halloween
Spoiler: Playoff brackets (Open)
PLAYOFF BRACKETS

QUARTER-FINALS
[DB4D] Death Before Dishonor (#4)
:flag_br: GhostKilleR, :flag_br: SkullRush, :flag_us: Shift, :flag_us: Asriel
vs
[BL] Beer Lords (#5)
:flag_cz: Poto, :flag_sk: Aliens, :flag_mk: Darkion, :flag_us: TigerFist


[BST] Best Ever (#3)
:flag_us: Acc, :flag_us: RoSKing, :flag_sa: Turki, :flag_us: NationwideMoose
vs
[NFC] La Ñata FC (#6)
:flag_ar: thebestkiller, :flag_us: StarCraft, :flag_cl: Hugo, :flag_us: Saltmine



SEMI-FINALS
[SC] Somewhat Contemptuous (#1)
:flag_br: Zakken, :flag_ma: Dastan, :flag_nz: agaures, :flag_us: Lil'Ruff

vs
[DB4D] Death Before Dishonor (#4)
:flag_br: GhostKilleR, :flag_br: SkullRush, :flag_us: Shift, :flag_us: Asriel

[B2W] Balls 2 Walls (#2)
:flag_us: Tai, :flag_ca: DevastatioN, :flag_ie: Carpathia, :flag_ru: AgiSkell

vs
[BST] Best Ever (#3)
:flag_us: Acc, :flag_us: RoSKing, :flag_sa: Turki, :flag_us: NationwideMoose


DEATHBOWL II
[DB4D] Death Before Dishonor (#4)
:flag_br: GhostKilleR, :flag_br: SkullRush, :flag_us: Shift, :flag_us: Asriel

vs
[BST] Best Ever (#3)
:flag_us: Acc, :flag_us: RoSKing, :flag_sa: Turki, :flag_us: NationwideMoose


FREE AGENTS
:flag_au: DoomJoshuaBoy
:flag_us: Fat Thor
:flag_us: Lessthanpropane
:flag_hr: Moonum
:flag_us: ProfRenderer
Spoiler: Regular season standings (Open)
STANDINGS

1st. [SC] Somewhat Contemptuous
:flag_br: Zakken, :flag_ma: Dastan, :flag_nz: agaures, :flag_us: Lil'Ruff
19 points - 4 wins, 0 losses

8-1-0 round WLT, 29/9 point ratio

2nd. [B2W] Balls 2 Walls
:flag_us: Tai, :flag_ca: DevastatioN, :flag_ie: Carpathia, :flag_ru: AgiSkell
14 points - 3 wins, 1 loss

6-3-0 round WLT, 33/18 point ratio

3rd. [BST] Best Ever
:flag_us: Acc, :flag_us: RoSKing, :flag_sa: Turki, :flag_us: NationwideMoose
12 points - 2 wins, 2 losses

5-4-1 round WLT, 31/20 point ratio

4th. [DB4D] Death Before Dishonor
:flag_br: GhostKilleR, :flag_br: SkullRush, :flag_us: Shift, :flag_us: Asriel
11 points - 2 wins, 2 losses

5-4-0 round WLT, 22/23 point ratio

5th. [BL] Beer Lords
:flag_cz: Poto, :flag_sk: Aliens, :flag_mk: Darkion, :flag_us: TigerFist
9 points - 2 wins, 2 losses

5-5-1 round WLT, 24/29 point ratio

6th. [NFC] La Ñata FC
:flag_ar: thebestkiller, :flag_us: StarCraft, :flag_cl: Hugo, :flag_us: Saltmine
9 points - 2 wins, 2 losses

4-5-0 round WLT, 21/30 point ratio

7th. [SGB] Sigma Balls
:flag_fr: Slaerd, :flag_rs: Langrenus, :flag_sa: ABC, :flag_tn: killer007
6 points - 1 win, 3 losses

3-6-0 round WLT, 21/24 point ratio

8th. [DBM] Death Ball Masters
:flag_mx: Souler, :flag_us: Legion, :flag_cl: Cryomancer, :flag_mx: Halloween
0 points - 0 wins, 4 losses

0-8-0 round WLT, 10/38 point ratio

FREE AGENTS
:flag_au: DoomJoshuaBoy
:flag_us: Fat Thor
:flag_us: Lessthanpropane
:flag_hr: Moonum
:flag_us: ProfRenderer

TRADES
Week 3 (May 2nd):
OurHero :arrow_right: Suspended from league
Shift :arrow_right: Death Before Dishonor
eqaz :arrow_right: Suspended from league
Halloween :arrow_right: Death Ball Masters

Week 4 (May 2nd):
agaures :arrow_right: Somewhat Contemptuous
Asriel :arrow_right: Death Before Dishonor

TEMPORARY SUB-INS
Week 1 (April 17th):
ProfRenderer :left_right_arrow: Sigma Balls

Week 1 (April 18th):
DoomJoshuaBoy :left_right_arrow: La Ñata FC

Week 4 (May 11th):
DoomJoshuaBoy :left_right_arrow: Death Ball Masters

SCHEDULE
8 teams play each other in a swiss-system group, across 4 matches per team. The top 6-placing teams move on to the playoffs.

Week 1 - April 13th-19th
R1: MAP20 - Power Shock
R2: MAP13 - Fort Tundra
:flag_us: :blue_circle: NFC vs BST :red_circle:
0 - 2
thebestkiller, Hugo, DoomJoshuaBoy 0 - 5 Acc, RoSKing, NationwideMoose
thebestkiller, Hugo, DoomJoshuaBoy 0 - 5 Acc, RoSKing, Turki

:flag_us: :blue_circle: SC vs SGB :red_circle:
2 - 0
Zakken, Lil'Ruff, Asriel 5 - 2 Slaerd, killer007, ProfRenderer
Zakken, Lil'Ruff, Asriel 1 - 0 Slaerd, killer007, ProfRenderer

:flag_gb: :blue_circle: BL vs B2W :red_circle:
2 - 0
Poto, Aliens, Darkion 3 - 1 Tai, DevastatioN, AgiSkell
Poto, Aliens, Darkion 4 - 1 Tai, DevastatioN, AgiSkell

:flag_us: :blue_circle: DB4D vs DBM :red_circle:
2 - 0
GhostKilleR, SkullRush, OurHero 5 - 2 Souler, Legion, eqaz
GhostKilleR, agaures, OurHero 3 - 1 Souler, Legion, eqaz


Week 2 - April 20th-26th
R1: MAP17 - Morgate Courtyard
R2: MAP04 - Defiled
:flag_us: :blue_circle: BL vs BST :red_circle:
1 - 1
(BL wins SD)

Poto, Aliens, Darkion 2 - 2 Acc, RoSKing, NationwideMoose
Poto, Aliens, TigerFist 4 - 5 Acc, RoSKing, NationwideMoose
R3: MAP04 - Defiled
Poto, Aliens, Darkion 5 - 4 Acc, RoSKing, NationwideMoose
Poto, Aliens, Darkion W - L Acc, RoSKing, NationwideMoose

:flag_us: :blue_circle: DB4D vs SC :red_circle:
0 - 2
GhostKilleR, SkullRush, agaures 0 - 3 Zakken, Dastan, Lil'Ruff
GhostKilleR, SkullRush, OurHero 0 - 5 Zakken, Dastan, Lil'Ruff

:flag_us: :blue_circle: SGB vs DBM :red_circle:
2 - 0
Slaerd, Langrenus, ABC 5 - 0 Souler, Legion, Cryomancer
Slaerd, Langrenus, ABC 5 - 1 Souler, Legion, Cryomancer

:flag_us: :blue_circle: NFC vs B2W :red_circle:
0 - 2
thebestkiller, StarCraft, Hugo 0 - 5 Tai, DevastatioN, Carpathia
thebestkiller, StarCraft, Hugo 2 - 5 Tai, DevastatioN, Carpathia


Week 3 - April 27th-May 3rd
R1: MAP19 - Ballotron512
R2: MAP06 - Grassy Run
:flag_us: :blue_circle: SC vs BL :red_circle:
2 - 1
Zakken, Dastan, Lil'Ruff 1 - 2 Poto, Aliens, TigerFist
Zakken, Dastan, Asriel 3 - 1 Poto, Aliens, Darkion
R3: MAP06 - Grassy Run
Zakken, Dastan, Asriel 5 - 2 Poto, Aliens, Darkion

:flag_us: :blue_circle: BST vs SGB :red_circle:
2 - 0
Acc, RoSKing, Turki 3 - 1 Slaerd, Langrenus, ABC
Acc, RoSKing, Turki 5 - 1 Slaerd, Langrenus, ABC

:flag_us: :blue_circle: B2W vs DB4D :red_circle:
2 - 1
Tai, DevastatioN, Carpathia 5 - 1 GhostKilleR, SkullRush, Shift
Tai, DevastatioN, Carpathia 1 - 4 GhostKilleR, SkullRush, Shift
R3: MAP19 - Ballotron512
Tai, DevastatioN, Carpathia 5 - 1 GhostKilleR, SkullRush, Shift

:flag_us: :blue_circle: DBM vs NFC :red_circle:
0 - 2
Souler, Legion, Halloween 1 - 5 thebestkiller, StarCraft, Hugo
Souler, Legion, Halloween 2 - 5 thebestkiller, StarCraft, Hugo


Week 4 - May 4th-10th
R1: MAP21 - TSURS 7
R2: MAP02 - The Battle Ship
:flag_us: :blue_circle: BST vs SC :red_circle:
0 - 2
Acc, RoSKing, Turki 1 - 2 Zakken, Dastan, agaures
Acc, RoSKing, Turki 1 - 4 Zakken, Dastan, agaures

:flag_us: :blue_circle: DB4D vs BL :red_circle:
2 - 0
GhostKilleR, SkullRush, Shift 2 - 0 Poto, Darkion, TigerFist
GhostKilleR, SkullRush, Shift 5 - 1 Poto, Darkion, TigerFist

:flag_us: :blue_circle: DBM vs B2W :red_circle:
0 - 2
Souler, Legion, DoomJoshuaBoy 3 - 5 Tai, DevastatioN, AgiSkell
Souler, Legion, DoomJoshuaBoy 0 - 5 Tai, DevastatioN, AgiSkell

:flag_us: :blue_circle: NFC vs SGB :red_circle:
2 - 1
thebestkiller, StarCraft, Hugo 3 - 1 Slaerd, Langrenus, ABC
thebestkiller, StarCraft, Hugo 3 - 5 Slaerd, Langrenus, ABC
thebestkiller, StarCraft, Hugo 3 - 1 Slaerd, Langrenus, ABC


Playoff Quarter-Finals - May 11th-17th
:flag_us: :blue_circle: DB4D vs BL :red_circle:
R1: MAP20 - Power Shock
R2: MAP16 - Outpost Zero
R3: MAP14 - UAC Compound
R4: MAP13 - Fort Tundra
3 - 2
GhostKilleR, Shift, Asriel 2 - 3 Poto, Aliens, Darkion
GhostKilleR, SkullRush, Shift 5 - 1 Poto, Aliens, Darkion
GhostKilleR, SkullRush, Shift 5 - 2 Poto, Aliens, TigerFist
GhostKilleR, SkullRush, Shift 0 - 0 Poto, Aliens, Darkion
GhostKilleR, SkullRush, Shift 2 - 5 Poto, Aliens, Darkion
GhostKilleR, SkullRush, Shift 5 - 3 Poto, Aliens, Darkion

:flag_us: :blue_circle: BST vs NFC :red_circle:
R1: MAP06 - Grassy Run
R2: MAP24 - Deathball Championship
R3: MAP12 - Periphery of Phobos
R4: MAP22 - Freakin' Hot
3 - 0
Acc, RoSKing, Turki 4 - 0 thebestkiller, StarCraft, Hugo
Acc, RoSKing, Turki 5 - 2 thebestkiller, StarCraft, Hugo
Acc, RoSKing, Turki 5 - 1 thebestkiller, StarCraft, Hugo


Playoff Semi-Finals - May 18th-24th
:flag_us: :blue_circle: SC vs DB4D :red_circle:
R1: MAP09 - UAC Center
R2: MAP20 - Power Shock
R3: MAP02 - The Battle Ship
R4: MAP14 - UAC Compound
1 - 3
Zakken, Dastan, agaures 2 - 5 GhostKilleR, SkullRush, Shift
Zakken, Dastan, agaures 5 - 2 GhostKilleR, SkullRush, Shift
Zakken, Dastan, agaures 3 - 5 GhostKilleR, SkullRush, Shift
Zakken, Dastan, agaures 0 - 5 GhostKilleR, SkullRush, Shift

:flag_us: :blue_circle: B2W vs BST :red_circle:
R1: MAP17 - Morgate Courtyard
R2: MAP06 - Grassy Run
R3: MAP21 - TSURS 7
R4: MAP12 - Periphery of Phobos
0 - 3
Tai, DevastatioN, Carpathia 1 - 5 Acc, RoSKing, Turki
Tai, DevastatioN, Carpathia 1 - 3 Acc, RoSKing, Turki
Tai, DevastatioN, Carpathia 2 - 3 Acc, RoSKing, Turki

DeathBowl II - May 25th-31st
:flag_us: :blue_circle: DB4D vs BST :red_circle:
R1: MAP06 - Grassy Run
R2: MAP20 - Power Shock
R3: MAP12 - Periphery of Phobos
R4: MAP14 - UAC Compound
0 - 3
GhostKilleR, SkullRush, Shift 1 - 5 Acc, RoSKing, Turki
GhostKilleR, SkullRush, Shift 0 - 5 Acc, RoSKing, Turki
SkullRush, Shift, Asriel 1 - 4 Acc, RoSKing, Turki
Spoiler: Deathball Major Ruleset v1.06 (May 5th, 2020) (Open)
I - Team structure
1. Individual sign-ups must be posted in the sign-up thread, following the template;
2. Each team is comprised of an assigned captain and three other players. The players are acquired by way of an auction draft;
3. After a random draw decides the nomination order, each captain takes turns nominating players they wish to draft, and the highest bid successfully drafts the auctioned player. Captains are given a fictional budget of $30 that is utilised to draft those players in integer values;
4. Teams must be named in accordance to general decency rules (aka common sense);
5. Up to 3 trades between a team and another team or the free agency are allowed.

II - Game structure
1. Games will be played on Zandronum 3.0.1. The default servers are determined by the participating players' region in a match-by-match basis. The default servers are as follows:
- Den's Den (New York, USA)
- Blue Firestick (London, UK)
2. Teams may agree to play in other servers, as long as they meet the Deathball standards;
3. The map set to be used is deathballv18.pk3;
4. All matches have the following format:
- 3 vs. 3;
- Pointlimit of 5 captures;
- Timelimit of 10 minutes;
- Sudden death disabled.
5. Players are not allowed to exploit the bug that consists of carrying the ball and then intentionally spectating/disconnecting to force a ball reset. Violators will be suspended for the match they broke this rule in, and their next one;
6. Teams may field whoever is on their team, as long as they have 3 available players;
7. In the event that a team is unable to field 3 players, they may temporarily sub in a free agent. This can only be done once per free agent, however, and if a team wishes to have a certain free agent play for them a second time, they must perform a trade instead. If both teams are unable to field 3 players, then the team with the lower placing gets first priority on free agency picks;
8. As a follow-up to case 6, if there are no free agents available either, they are allowed to trade in somebody from outside the league that is of roughly the same skill level as the missing member, as per consensus of the DML staff. The skill level priority is as follows:
8.1. Same skill level;
8.2. Higher skill level;
8.3. Lower skill level;

9. Regular season matches:
9.1. best-of-3 rounds;
9.2. played on two different maps, one for round 1 and the other for round 2, determined by the tournament schedule per week, which is released once sign-ups end;
9.3. the 3rd round map is decided by whichever team has the lead advantage (decided by match lead, then point spread), in which case they must pick between the round 1 map and the round 2 map. If both teams are tied in the aforementioned criteria, the round 3 map defaults to the round 1 map;
9.4. in the event that the overall match ends in a tie, the winner is decided by the point spread, otherwise an extra sudden-death round will be played, on the same map as round 3, where the first team to score wins;
9.5. points are awarded to teams depending on the outcome of matches (see section III, case 2 for more details);
10. Playoff matches:
10.1. best-of-5 rounds;
10.2. played on four homefield maps selected by each team;
10.3. the map to be played in each round follows this order, looping if necessary:
- higher seed's first map pick;
- lower seed's first map pick;
- higher seed's second map pick;
- lower seed's second map pick;
10.4. Only the win/loss/tie results of each round can determine a winner, meaning point spread conditions and sudden death do not apply to this stage;
10.5. If no clear victor can be determined after 5 rounds, extra tiebreaking rounds occur indefinitely;

11. Matches continue regardless of what predicaments any player may face. The players themselves are responsible for issues such as connection problems, not the administration;
12. Barring extreme circumstances, any breaks in-between rounds cannot exceed 60 seconds, after which either team is allowed to start the next round with no repercussions;
13. In the event that a server crashes or severely lags in the middle of a match, it must be restarted at the same time frame and team scores as they were before the server crash took place.

III - Tournament structure
1. The tournament is comprised of two stages: the regular season and the playoffs;

2. Regular season structure:
2.1. The regular season pits teams against each other to compete for points in a swiss-system group. This means the 1st-place team will always play the 2nd-place team each week, 3rd-place plays 4th-place, and so on;
2.2. Each team is awarded points as follows:
-Gain 5 points for a two-round victory
-Gain 4 points for a three-round victory
-Gain 3 points for a tiebreak victory
-Gain 2 points for a tiebreak loss
-Gain 1 point for a three-round loss
-Zero points for a two-round loss
-Lose 1 points if a team loses by forfeit;
2.3. At the end of the regular season, the teams with the highest point count overall qualify for the playoffs:
- top 4 in a 6-team season;
- top 6 in an 8 or 10-team season.
- top 8 in a 12-team season.

2.4. Tiebreaking criteria between two or more teams are as follows. After steps 1 through 5 are accounted for, if there are still any teams tied, the cycle repeats with these tied teams. Step 6 is a last-resort:
2.4.1. head-to-head (highest priority);
2.4.2. strength of victory;
2.4.3. strength of ties;
2.4.4. best game win percentage;
2.4.5. best point for/point against ratio;
2.4.6. coin toss/dice roll (lowest priority).
3. Homefields:
3.1. On the final week of the regular season, teams that are still in contention for the playoffs must pick two homefield maps to be played on in that stage. Teams that are already technically eliminated by this time will not participate in this process;
3.2. Teams make their selections before they play their last group stage match, otherwise the administration will select their homefields in their stead. The homefield selection order is the draft order in reverse, and the first team to pick their first homefield will be the last team to pick their second homefield;
3.3. Maps that are selected as homefields by a team may not be picked again by any other team;
3.4. All maps featured in the hub map are eligible picks, with the following exceptions:

Code: Select all

MAP23 - Moldy Barrows
MAP32 - Death Bowl
4. Playoffs structure:
4.1. The qualified teams are seeded into the playoffs in accordance with their standing in the regular season. The playoffs format is as follows:
- #1 vs #4 and #2 vs #3 in a 6-team season;
- #1 vs (#4 vs #5) and #2 vs (#3 vs #6) in an 8 or 10-team season;
- #1 vs #8, #4 vs #5, #2 vs #7 and #3 vs #6 in a 12-team season.

4.2. The bracket format is single elimination.

IV - Player duties
1. Captains are urged to send their teams' availabilities to the DML administration as soon as the week starts, so their next match can be scheduled to an appropriate time for all parties involved. Failure to comply will result in arbitrary scheduling from the administration.
2. If there are major discrepancies between two opposing teams' availabilities, priorities are given to the following availabilities:
- Weekends (Friday, Saturday, Sunday) over weekdays (Monday, Tuesday, Wednesday, Thursday);
- Evenings (6 PM - 9 PM) over late afternoons (3 PM - 5 PM) over late nights (10 PM onwards).
3. After a match is scheduled, teams are obligated to field 3 players at the time and date set by the administration. The grace period is 20 minutes after the scheduled time. In the event that a team fails to show up after that, the match will be rescheduled to a later time (barring limitations stated in case 6).
4. In the event that a match cannot be rescheduled, the team that did not show up will receive a forfeit loss (and lose a regular season point). If both teams fail to show up, the match is considered a no contest, and both teams' points remain unaffected for that week (regular season only).
5. Teams may only apply for a match reschedule once per match, and up to 3 times per season.

V - Rules of conduct
1. Be respectful to other players, especially when they are practising or playing their matches;
2. Show commitment to your matches. This goes double for captains;
3. Cheating is strictly prohibited. Cheating is not limited to, but is characterised by: utilising wallhacks, aimbots, ping manipulators (lag switches) and getting intel from a third party during a match (ghosting);
4. Players who receive bans from the server cluster (e.g. in private CTF, public CTF) for any reason will not be unbanned for the purpose of playing in the league;
5. That's about it. Be nice to your fellow competitors and give this tournament the respect it deserves and everything will be a-ok!!!
Last edited by Zakken on Wed May 05, 2021 1:42 pm, edited 40 times in total.

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Zakken
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Re: Deathball Major 2020 - Regular Season

#2

Post by Zakken » Wed Apr 15, 2020 9:17 am

DRAFT RESULTS

Draft order:
1. Poto
2. GhostKilleR
3. Souler
4. Tai
5. Zakken
6. Acc
7. thebestkiller
8. Slaerd

Draft picks:
#1: Poto nominates DevastatioN, sold to Tai for $13
#2: GhostKilleR nominates RoSKing, sold to Acc for $27
#3: Souler nominates Langrenus, sold to Slaerd for $26
#4: Tai nominates Legion, sold to Souler for $23
#5: Zakken nominates StarCraft, sold to thebestkiller for $14
#6: Acc nominates OurHero, sold to GhostKilleR for $5
#7: thebestkiller nominates Aliens, sold to Poto for $15
#8: Slaerd nominates Asriel, sold to Zakken for $2

#9: Slaerd nominates killer007, sold to Slaerd for $1
#10: thebestkiller nominates Dastan, sold to Zakken for $25
#11: Acc nominates agaures, sold to GhostKilleR for $10
#12: Zakken nominates Carpathia, sold to Tai for $4
#13: Tai nominates SkullRush, sold to GhostKilleR for $15
#14: Souler nominates AgiSkell, sold to Tai for $6
#15: Poto nominates Saltmine, sold to thebestkiller for $8
#16: Poto nominates TigerFist, sold to Poto for $10

#17: Souler nominates Cryomancer, sold to Souler for $1
#18: Zakken nominates Lil'Ruff, sold to Zakken for $3
#19: Acc nominates NationwideMoose, sold to Acc for $2
#20: thebestkiller nominates Darkion, sold to Poto for $5
#21: Slaerd nominates ABC, sold to Slaerd for $3
#22: thebestkiller nominates Hugo, sold to thebestkiller for $7
#23: Acc nominates Turki, sold to Acc for $1
#24: Souler nominates eqaz, sold to Souler for $1

Value order:
RoSKing ($27)
Langrenus ($26)
Dastan ($25)
Legion ($23)
Aliens ($15)
SkullRush ($15)
StarCraft ($14)
DevastatioN ($13)
agaures ($10)
TigerFist ($10)
Saltmine ($8)
Hugo ($7)
AgiSkell ($6)
Darkion ($5)
OurHero ($5)
Carpathia ($4)
ABC ($3)
Lil'Ruff ($3)
Asriel ($2)
NationwideMoose ($2)
Cryomancer ($1)
eqaz ($1)
killer007 ($1)
Turki ($1)

Post-draft teams:
[BST] Best Ever
:flag_us: Acc (C), :flag_us: RoSKing ($27), :flag_us: NationwideMoose ($2), :flag_sa: Turki ($1)

[DB4D] Death Before Dishonor
:flag_br: GhostKilleR (C), :flag_br: SkullRush ($15), :flag_nz: agaures ($10), :flag_ca: OurHero ($5)

[BL] Beer Lords
:flag_cz: Poto (C), :flag_sk: Aliens ($15), :flag_us: TigerFist ($10), :flag_mk: Darkion ($5)

[SGB] Sigma Balls
:flag_fr: Slaerd (C), :flag_rs: Langrenus ($26), :flag_tn: killer007 ($1), :flag_sa: ABC ($3)

[DBM] Death Ball Masters
:flag_mx: Souler (C), :flag_us: Legion ($23), :flag_cl: Cryomancer ($1), :flag_br: eqaz ($1)

[B2W] Balls 2 Walls
:flag_us: Tai (C), :flag_ca: DevastatioN ($13), :flag_ie: Carpathia ($4), :flag_ru: AgiSkell ($6)

[NFC] La Ñata FC
:flag_ar: thebestkiller (C), :flag_us: StarCraft ($14), :flag_us: Saltmine ($8), :flag_cl: Hugo ($7)

[SC] Somewhat Contemptuous
:flag_br: Zakken (C), :flag_ma: Dastan ($25), :flag_us: Asriel ($2), :flag_us: Lil'Ruff ($3)

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Re: Deathball Major 2020 - Finished

#3

Post by Zakken » Fri Jun 19, 2020 10:19 am

Congratulations to Best Ever (Acc, RoSKing, Turki) for defeating Death Before Dishonor in a 3-0 set to become the new champions of Deathball Major! This tournament truly brought out some very stacked and talented teams, and I believe this has been the biggest tournament on a non-oldschool gamemode ever, so congrats to the community as a whole for making it happen. Apologies for the long delays on the finals, but it is fortunate that it eventually happened with both teams fully available!

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