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DML Summer 2019 - Finished

Posted: Sun Jul 07, 2019 7:17 pm
by Zakken
ZCA Discord RESULTS

1st. [SBR] Steel Ball Runners
:flag_br: Zakken, :flag_be: Deno, :flag_ca: Razor, :flag_us: Asriel

2nd. [BSS] Boxxybabee's Supersmile Squadron
:flag_us: Edd, :flag_be: Galactus, :flag_py: Sharp, :flag_us: 100% Newb

3rd. [BST] Best Ever
:flag_us: RoSKing, :flag_us: Acc, :flag_gb: TheFatWilly, :flag_us: Nautilus

4th. [REG] Regulators
:flag_us: Jwarrier, :flag_us: Cartel, :flag_br: SkullRush, :flag_cl: Hugo

5th. [BQ] Õ Blésq Blom
:flag_br: Infer, :flag_ca: Water, :flag_ie: Carpathia, :flag_us: Ace

6th. [TDC] Team Digital Champions
:flag_us: Tai, :flag_ma: Dastan, :flag_us: Goblin, :flag_fr: Slaerd

7th. [ASS] Arabian Shield Squad
:flag_ae: Dsparil, :flag_ca: Armour, :flag_tn: killer007, :flag_us: Mondo

8th. [LS] Los Simuladores
:flag_ar: thebestkiller, :flag_us: Legion, :flag_us: Dranzer, :flag_ar: Nest
Spoiler: Playoff brackets (Open)
PLAYOFF BRACKETS

QUARTER-FINALS
[TDC] Team Digital Champions (#4)
:flag_us: Tai, :flag_ma: Dastan, :flag_us: Goblin, :flag_fr: Slaerd

vs
[BSS] Boxxybabee's Supersmile Squadron (#5)
:flag_us: Edd, :flag_be: Galactus, :flag_py: Sharp, :flag_us: 100% Newb

[BQ] Õ Blésq Blom (#3)
:flag_br: Infer, :flag_ca: Water, :flag_ie: Carpathia, :flag_us: Ace

vs
[REG] Regulators (#6)
:flag_us: Jwarrier, :flag_us: Cartel, :flag_br: SkullRush, :flag_cl: Hugo


SEMI-FINALS
[BST] Best Ever (#1)
:flag_us: RoSKing, :flag_us: Acc, :flag_gb: TheFatWilly, :flag_us: Nautilus

vs
[BSS] Boxxybabee's Supersmile Squadron (#5)
:flag_us: Edd, :flag_be: Galactus, :flag_py: Sharp, :flag_us: 100% Newb

[SBR] Steel Ball Runners (#2)
:flag_br: Zakken, :flag_be: Deno, :flag_ca: Razor, :flag_us: Asriel
vs
[REG] Regulators (#6)
:flag_us: Jwarrier, :flag_us: Cartel, :flag_br: SkullRush, :flag_cl: Hugo



DML SUMMER 2019 CHAMPIONSHIP
[BSS] Boxxybabee's Supersmile Squadron (#5)
:flag_us: Edd, :flag_be: Galactus, :flag_py: Sharp, :flag_us: 100% Newb

vs
[SBR] Steel Ball Runners (#2)
:flag_br: Zakken, :flag_be: Deno, :flag_ca: Razor, :flag_us: Asriel


FREE AGENTS
:flag_au: DoomJoshuaBoy
:flag_us: Lupo
:flag_ve: TDRR
Spoiler: Regular season standings (Open)
STANDINGS

1st. [BST] Best Ever
:flag_us: RoSKing, :flag_us: Acc, :flag_us: Nautilus, :flag_gb: TheFatWilly
26 points - 5 wins, 2 losses, 0 ties


2nd. [SBR] Steel Ball Runners
:flag_br: Zakken, :flag_be: Deno, :flag_ca: Razor, :flag_us: Asriel
23 points - 5 wins, 1 loss, 1 tie


3rd. [BQ] Õ Blésq Blom
:flag_br: Infer, :flag_ca: Water, :flag_ie: Carpathia, :flag_us: Ace
17 points - 3 wins, 4 losses, 0 ties


4th. [TDC] Team Digital Champions
:flag_us: Tai, :flag_ma: Dastan, :flag_us: Goblin, :flag_fr: Slaerd
16 points - 3 wins, 3 losses, 1 tie


5th. [BSS] Boxxybabee's Supersmile Squadron
:flag_us: Edd, :flag_be: Galactus, :flag_py: Sharp, :flag_us: 100% Newb
16 points - 3 wins, 3 losses, 1 tie


6th. [REG] Regulators
:flag_us: Jwarrier, :flag_us: Cartel, :flag_br: SkullRush, :flag_cl: Hugo
15 points - 3 wins, 4 losses, 0 ties


7th. [ASS] Arabian Shield Squad
:flag_ae: Dsparil, :flag_ca: Armour, :flag_tn: killer007, :flag_us: Mondo
13 points - 1 win, 3 losses, 3 ties


8th. [LS] Los Simuladores
:flag_ar: thebestkiller, :flag_us: Legion, :flag_us: Dranzer, :flag_ar: Nest
5 points - 0 wins, 5 losses, 2 ties


FREE AGENTS
:flag_au: DoomJoshuaBoy
:flag_us: Lupo
:flag_ve: TDRR
SCHEDULE
8 teams play each other once in round-robin fashion. Weeks 1-2 and 3-4 are played concurrently.

Week 1 - July 8th-14th
R1: MAP44 - Powerhouse (NAUTILUS01)
R2: MAP36 - Wanderlust (CORE19)
R3: MAP02 - Collision (IDLCONT11-20)

:large_blue_circle: ASS vs BSS :red_circle:
1 - 1 - 1
Dsparil, Armour, Mondo 1 - 5 Edd, Galactus, 100% Newb
Dsparil, Armour, killer007 5 - 2 Edd, Galactus, 100% Newb
Dsparil, Armour, killer007 3 - 3 Edd, Galactus, 100% Newb

:large_blue_circle: BQ vs REG :red_circle:
2 - 0 - 0
Infer, Water, Carpathia 5 - 1 Jwarrier, Cartel, SkullRush
Infer, Water, Carpathia 4 - 3 Jwarrier, Cartel, SkullRush

:large_blue_circle: BST vs TDC :red_circle:
2 - 0 - 0
RoSKing, Acc, Nautilus 5 - 2 Tai, Goblin, Slaerd
RoSKing, Acc, Nautilus 4 - 0 Tai, Goblin, Slaerd

:large_blue_circle: LS vs SBR :red_circle:
0 - 0 - 2
thebestkiller, Legion, Dranzer 0 - 5 Zakken, Deno, Razor
thebestkiller, Legion, Dranzer 1 - 2 Zakken, Deno, Razor


Week 2 - July 8th-14th
R1: MAP45 - Nine (ICE9-02)
R2: MAP22 - Gargantuan Retarded (THIRTY7-22)
R3: MAP08 - Something Epic (ZDCTF08)

:large_blue_circle: LS vs ASS :red_circle:
1 - 1 - 1
thebestkiller, Legion, Dranzer 5 - 0 Dsparil, Armour, Mondo
thebestkiller, Legion, Dranzer 3 - 4 Dsparil, Armour, killer007
thebestkiller, Legion, Dranzer 0 - 0 Dsparil, Armour, killer007

:large_blue_circle: BSS vs TDC :red_circle:
0 - 0 - 2
Edd, Galactus, 100% Newb 3 - 5 Tai, Dastan, Goblin
Edd, Galactus, Sharp 1 - 5 Tai, Dastan, Goblin

:large_blue_circle: SBR vs BQ :red_circle:
2 - 1 - 0
Zakken, Deno, Razor 2 - 2 Infer, Water, Ace
Zakken, Deno, Razor 3 - 2 Infer, Water, Ace
Zakken, Deno, Razor 3 - 0 Infer, Water, Ace

:large_blue_circle: REG vs BST :red_circle:
0 - 0 - 2
Jwarrier, Cartel, SkullRush 1 - 2 RoSKing, Acc, Nautilus
Jwarrier, Cartel, SkullRush 2 - 5 RoSKing, Acc, Nautilus


Week 3 - July 15th-21st
R1: MAP52 - Frisson (ICE9-07)
R2: MAP11 - Toxic Refineries II (CORE29)
R3: MAP34 - Sentinel (CORE17)

:large_blue_circle: ASS vs BST :red_circle:
2 - 0 - 1
Dsparil, Armour, killer007 2 - 1 RoSKing, Acc, Nautilus
Dsparil, Armour, killer007 1 - 3 RoSKing, Acc, Nautilus
Dsparil, Armour, killer007 2 - 0 RoSKing, Acc, Nautilus

:large_blue_circle: BSS vs LS :red_circle:
2 - 0 - 1
Edd, Sharp, 100% Newb 3 - 2 thebestkiller, Legion, Dranzer
Edd, Sharp, 100% Newb 2 - 5 thebestkiller, Legion, Dranzer
Edd, Sharp, 100% Newb 3 - 0 thebestkiller, Legion, Dranzer

:large_blue_circle: TDC vs BQ :red_circle:
2 - 0 - 1
Tai, Dastan, Goblin 1 - 3 Infer, Water, Carpathia
Tai, Dastan, Goblin 5 - 3 Infer, Water, Carpathia
Tai, Dastan, Goblin 1 - 0 Infer, Water, Carpathia

:large_blue_circle: SBR vs REG :red_circle:
2 - 1 - 0
Zakken, Deno, Razor 5 - 0 Jwarrier, Cartel, SkullRush
Zakken, Deno, Razor 4 - 4 Jwarrier, Cartel, SkullRush
Zakken, Deno, Razor 5 - 2 Jwarrier, Cartel, SkullRush


Week 4 - July 15th-21st
R1: MAP51 - Tundra Terminal (CORE43)
R2: MAP16 - The Hex Core (CORE20)
R3: MAP31 - Mountain Zero (THIRTY4-31)

:large_blue_circle: REG vs ASS :red_circle:
1 - 2 - 0
Jwarrier, Cartel, SkullRush 2 - 1 Dsparil, Armour, killer007
Jwarrier, Cartel, SkullRush 3 - 3 Dsparil, Armour, killer007
Jwarrier, Cartel, SkullRush 0 - 0 Dsparil, Armour, killer007

:large_blue_circle: BST vs BSS :red_circle:
2 - 0 - 0
RoSKing, Acc, Nautilus 5 - 1 Edd, Sharp, 100% Newb
RoSKing, Acc, Nautilus 3 - 1 Edd, Sharp, 100% Newb

:large_blue_circle: LS vs BQ :red_circle:
0 - 0 - 2
thebestkiller, Legion, Nest 2 - 5 Infer, Water, Carpathia
thebestkiller, Legion, Nest 0 - 1 Infer, Water, Carpathia

:large_blue_circle: TDC vs SBR :red_circle:
1 - 0 - 2
Tai, Dastan, Slaerd 5 - 3 Zakken, Deno, Razor
Tai, Dastan, Slaerd 1 - 5 Zakken, Deno, Razor
Tai, Dastan, Slaerd 1 - 2 Zakken, Deno, Razor


Week 5 - July 22nd-28th
R1: MAP21 - Charon Orbit (VELOCTF31)
R2: MAP37 - Outpost Zero (LCTF15)
R3: MAP04 - Ralphis's Magical Ice Forts (ZDCTF04)

:large_blue_circle: ASS vs SBR :red_circle:
1 - 1 - 1
Dsparil, Armour, killer007 3 - 3 Zakken, Deno, Razor
Dsparil, Armour, killer007 1 - 2 Zakken, Deno, Razor
Dsparil, Armour, killer007 3 - 1 Zakken, Deno, Razor

:large_blue_circle: BSS vs REG :red_circle:
2 - 0 - 0
Edd, Galactus, Sharp 4 - 3 Jwarrier, Cartel, SkullRush
Edd, Galactus, Sharp 5 - 3 Jwarrier, Cartel, SkullRush

:large_blue_circle: BQ vs BST :red_circle:
No contest

:large_blue_circle: LS vs TDC :red_circle:
1 - 1 - 1
thebestkiller, Legion, Dranzer 4 - 3 Tai, Dastan, Slaerd
thebestkiller, Legion, Dranzer 2 - 4 Tai, Dastan, Slaerd
thebestkiller, Legion, Dranzer 1 - 1 Tai, Dastan, Slaerd


Week 6 - July 29th-August 4th
R1: MAP42 - Oscura Realidad (SHARP02)
R2: MAP30 - Closer (INFER01)
R3: MAP06 - Lazarus Revisited (SMARTCTF01)

:large_blue_circle: BQ vs ASS :red_circle:
2 - 0 - 1
Infer, Water, Carpathia 0 - 5 Dsparil, Armour, killer007
Infer, Water, Carpathia 4 - 2 Dsparil, Armour, Mondo
Infer, Water, Carpathia 3 - 2 Dsparil, Armour, Mondo

:large_blue_circle: SBR vs BSS :red_circle:
2 - 0 - 1
Zakken, Deno, Razor 0 - 3 Edd, Galactus, Sharp
Zakken, Deno, Razor 4 - 3 Edd, Galactus, Sharp
Zakken, Deno, Razor 4 - 3 Edd, Galactus, Sharp

:large_blue_circle: BST vs LS :red_circle:
2 - 0 - 0
RoSKing, Nautilus, TheFatWilly 5 - 2 thebestkiller, Legion, Nest
RoSKing, Nautilus, TheFatWilly 5 - 3 thebestkiller, Legion, Dranzer

:large_blue_circle: TDC vs REG :red_circle:
0 - 0 - 2
Tai, Dastan, Goblin 1 - 5 Jwarrier, Cartel, SkullRush
Tai, Dastan, Goblin 1 - 4 Jwarrier, Cartel, SkullRush


Week 7 - August 5th-11th
R1: MAP46 - Clarity (ICE9-06)
R2: MAP48 - Judgement (ICE9-04)
R3: MAP15 - Karamba! V2 (SHARP01)

:large_blue_circle: ASS vs TDC :red_circle:
1 - 0 - 2
Dsparil, Armour, killer007 5 - 1 Tai, Dastan, Goblin
Dsparil, Armour, Mondo 0 - 4 Tai, Dastan, Goblin
Dsparil, Armour, killer007 4 - 5 Tai, Dastan, Goblin

:large_blue_circle: BQ vs BSS :red_circle:
1 - 0 - 2
Infer, Water, Carpathia 1 - 3 Edd, Galactus, Sharp
Infer, Water, Carpathia 5 - 3 Edd, Galactus, Sharp
Infer, Water, Carpathia 2 - 4 Edd, Galactus, Sharp

:large_blue_circle: SBR vs BST :red_circle:
0 - 0 - 2
Zakken, Deno, Razor 3 - 5 RoSKing, Acc, TheFatWilly
Zakken, Deno, Razor 0 - 5 RoSKing, Acc, TheFatWilly

:large_blue_circle: REG vs LS :red_circle:
2 - 0 - 0
Jwarrier, Cartel, SkullRush 5 - 0 thebestkiller, Legion, Dranzer
Jwarrier, Cartel, SkullRush 5 - 1 thebestkiller, Legion, Dranzer


Playoff Quarter-Finals - August 12th-18th
:large_blue_circle: TDC vs BSS :red_circle:
R1: MAP08 - Something Epic (ZDCTF08)
R2: MAP34 - Sentinel (CORE17)
R3: MAP01 - Fortress Collision (ZDCTF01)
R4: MAP46 - Clarity (ICE9-06)
2 - 0 - 3
Tai, Dastan, Slaerd 3 - 2 Edd, Galactus, 100% Newb
Tai, Dastan, Slaerd 5 - 1 Edd, Sharp, 100% Newb
Tai, Dastan, Slaerd 1 - 3 Edd, Galactus, Sharp
Tai, Dastan, Goblin 3 - 5 Edd, Galactus, Sharp
Tai, Dastan, Goblin 0 - 4 Edd, Galactus, Sharp

:large_blue_circle: BQ vs REG :red_circle:
R1: MAP22 - Gargantuan Retarded (THIRTY7-22)
R2: MAP30 - Closer (INFER01)
R3: MAP20 - Cold Sweats (ZDECTF3-01)
R4: MAP11 - Toxic Refineries II (CORE29)
0 - 0 - 3
Infer, Water, Ace 2 - 4 Jwarrier, Cartel, SkullRush
Infer, Water, Ace 0 - 1 Jwarrier, Cartel, SkullRush
Infer, Water, Ace 1 - 2 Jwarrier, Cartel, SkullRush


Playoff Semi-Finals - August 19th-25th
:large_blue_circle: BST vs BSS :red_circle:
R1: MAP07 - Obsidian Outpost (CORE09)
R2: MAP34 - Sentinel (CORE17)
R3: MAP12 - Red Shift (CORE36)
R4: MAP46 - Clarity (ICE9-06)
BST forfeits

:large_blue_circle: SBR vs REG :red_circle:
R1: MAP52 - Frisson (ICE9-07)
R2: MAP30 - Closer (INFER01)
R3: MAP49 - Volcanicity (RAZOR01)
R4: MAP11 - Toxic Refineries II (CORE29)
3 - 0 - 2
Zakken, Deno, Razor 4 - 2 Jwarrier, Cartel, SkullRush
Zakken, Deno, Razor 3 - 2 Jwarrier, Cartel, SkullRush
Zakken, Deno, Razor 1 - 5 Jwarrier, Cartel, SkullRush
Zakken, Deno, Razor 1 - 2 Jwarrier, Cartel, SkullRush
Zakken, Deno, Razor 4 - 1 Jwarrier, Cartel, SkullRush


DML Summer 2019 Championship - August 26th-September 1st
:large_blue_circle: BSS vs SBR :red_circle:
R1: MAP52 - Frisson (ICE9-07)
R2: MAP34 - Sentinel (CORE17)
R3: MAP49 - Volcanicity (RAZOR01)
R4: MAP46 - Clarity (ICE9-06)
0 - 2 - 2
Edd, Galactus, Sharp 3 - 5 Zakken, Deno, Razor
Edd, Galactus, Sharp 2 - 2 Zakken, Deno, Razor
Edd, Galactus, Sharp 0 - 5 Zakken, Deno, Razor
Edd, Galactus, Sharp 3 - 3 Zakken, Deno, Razor
Spoiler: DML Ruleset v1.15 (August 1st, 2019) (Open)
I - Team structure
1. Individual sign-ups must be posted in the sign-up thread, following the template;
2. Each team is comprised of an assigned captain and three other players. The players are acquired by way of an auction draft;
3. After a random draw decides the nomination order, each captain takes turns nominating players they wish to draft, and the highest bid successfully drafts the auctioned player. Captains are given a fictional budget of $30 that is utilised to draft those players in integer values;
4. Teams must be named in accordance to general decency rules (aka common sense);
5. Up to 3 trades between a team and another team or the free agency are allowed.

--------------------

II - Game structure
1. Games will be played on Zandronum 3.0. The default servers are found in The Demon Crusher server cluster;
2. Teams may agree to play in other servers, as long as they meet the CTF standards;
3. The map set to be used is xctf2019v4.pk3, as is the currently utilised WAD in regular private CTF, combined with the DML add-on;
4. All matches have the following format:
- 3 vs. 3;
- Pointlimit of 5 captures;
- Timelimit of 10 minutes;
- Sudden death disabled.

5. Teams may field whoever is on their team, as long as they have 3 available players;
6. In the event that a team is unable to field 3 players, they may temporarily sub in a free agent. This can only be done once per free agent, however, and if a team wishes to have a certain free agent play for them a second time, they must perform a trade instead. If both teams are unable to field 3 players, then the team with the lower placing gets first priority on free agency picks;
7. As a follow-up to case 6, if there are no free agents available either, they are allowed to trade in somebody from outside the league that is of roughly the same skill level as the missing member, as per consensus of the DML staff. The skill level priority is as follows:
7.1. Same skill level;
7.2. Higher skill level;
7.3. Lower skill level;

8. Regular season matches are best-of-3 on three different maps determined by the tournament schedule per week, which is released once sign-ups end;
9. Playoff matches are best-of-5 on four homefield maps selected by each team. If no clear victor can be determined after 5 rounds, extra tiebreaking rounds occur indefinitely. The map to be played in each round follows this order, looping if necessary:
- higher seed's first map pick;
- lower seed's first map pick;
- higher seed's second map pick;
- lower seed's second map pick;
10. Matches continue regardless of what predicaments any player may face. The players themselves are responsible for issues such as connection problems, not the administration;
11. Barring extreme circumstances, any breaks in-between rounds cannot exceed 60 seconds, after which either team is allowed to start the next round with no repercussions;
12. In the event that a server crashes or severely lags in the middle of a match, it must be restarted at the same time frame and team scores as they were before the server crash took place.

--------------------

III - Tournament structure
1. The tournament is comprised of two stages: the regular season and the playoffs;

2. Regular season structure:
2.1. The regular season pits all teams against each other to compete for points;
2.2. The amount of groups is decided by the amount of teams:
- one group in a season with 6 teams;
- two groups in a season with 8-12 teams;
2.3. Each team is awarded 5 points for a two-round victory, 4 points for a three-round victory, 2 points for a tie, 1 point for a three-round loss and no points for a two-round loss. Teams that lose by forfeiting lose 1 point;
2.4. At the end of the regular season, the teams with the highest point count overall qualify for the playoffs:
- top 4 in a 6-team season;
- top 6 in an 8 or 10-team season.
- top 8 in a 12-team season.

2.5. Tiebreaking criteria between two or more teams are as follows. After steps 1 through 5 are accounted for, if there are still any teams tied, the cycle repeats with these tied teams. Step 6 is a last-resort:
2.5.1. head-to-head (highest priority);
2.5.2. strength of victory;
2.5.3. strength of ties;
2.5.4. best game win percentage;
2.5.5. best flag for/flag against ratio;
2.5.6. coin toss/dice roll (lowest priority).

3. Homefields:
3.1. On the final week of the regular season, teams that are still in contention for the playoffs must pick two homefield maps to be played on in that stage. Teams that are already technically eliminated by this time will not participate in this process;
3.2. Teams make their selections before they play their last group stage match, otherwise the administration will select their homefields in their stead. The homefield selection order is the draft order in reverse, and the first team to pick their first homefield will be the last team to pick their second homefield;
3.3. Maps that are selected as homefields by a team may not be picked again by any other team;
3.4. All maps featured in the hub map are eligible picks.

4. Playoffs structure:
4.1. The qualified teams are seeded into the playoffs in accordance with their standing in the regular season. The playoffs format is as follows:
- #1 vs #4 and #2 vs #3 in a 6-team season;
- #1 vs (#4 vs #5) and #2 vs (#3 vs #6) in an 8 or 10-team season;
- #1 vs #8, #4 vs #5, #2 vs #7 and #3 vs #6 in a 12-team season.

4.2. The bracket format is single elimination.

--------------------

IV - Player duties
1. Recordings:
1.1. Every player who participates in any match must record and upload a demo or livestream from said match until their current team's next match;
1.2. If players fail to comply with their demo/livestream uploads, the staff will enforce penalties on the offending player's current team;
1.3. The infraction punishments are as follows:
- first infraction: no penalty;
- second infraction: player is suspended for an entire match;
- third infraction: player is suspended from the tournament;
1.4. In the event that a player under a second infraction does not play in their team's next match, their infraction is considered accounted for, and the next time they play can be done so as normal.

2. Captains are urged to send their teams' availabilities to the DML administration as soon as the week starts, so their next match can be scheduled to an appropriate time for all parties involved. Failure to comply will result in arbitrary scheduling from the administration.
3. If there are major discrepancies between two opposing teams' availabilities, priorities are given to the following availabilities:
- Weekends (Friday, Saturday, Sunday) over weekdays (Monday, Tuesday, Wednesday, Thursday)
- Evenings (6 PM - 9 PM) over late afternoons (3 PM - 5 PM) over late nights (10 PM onwards).
4. After a match is scheduled, teams are obligated to field 3 players at the time and date set by the administration. The grace period is 20 minutes after the scheduled time. In the event that a team fails to show up after that, the match will be rescheduled to a later time.
5. In the event that a match cannot be rescheduled, the team that did not show up will receive a forfeit loss (and lose a regular season point). If both teams fail to show up, the match is considered a no contest, and both teams' points remain unaffected for that week (regular season only).
6. Teams may only apply for a match reschedule once per match, and up to 3 times per season.

--------------------

V - Rules of conduct
1. Be respectful to other players, especially when they are practising or playing their matches;
2. Show commitment to your matches. This goes double for captains;
3. Cheating is strictly prohibited. Cheating is not limited to, but is characterised by: utilising wallhacks, aimbots, ping manipulators (lag switches) and getting metagame intel from a third party (ghosting). Offenders will be banned for 2+ years.
4. Players who receive bans from the server cluster (e.g. in private CTF, public CTF) for any reason will not be unbanned for the purpose of playing in the league;
5. That's about it. Be nice to your fellow competitors and give this tournament the respect it deserves and everything will be a-ok!!!

Re: DML Summer 2019 - Regular Season

Posted: Sun Jul 07, 2019 7:41 pm
by Zakken
DRAFT RESULTS

Draft order:
1. Zakken
2. Edd
3. thebestkiller
4. Dsparil
5. Jwarrier
6. RoSKing
7. Tai
8. Infer

Draft picks:
#1: Zakken nominates Cartel, sold to Jwarrier for $18
#2: Edd nominates Armour, sold to Dsparil for $28
#3: thebestkiller nominates Acc, sold to RoSKing for $20
#4: Dsparil nominates Water, sold to Infer for $28
#5: Jwarrier nominates Dranzer, sold to thebestkiller for $10
#6: RoSKing nominates Razor, sold to Zakken for $11
#7: Tai nominates Legion, sold to thebestkiller for $18
#8: Infer nominates Slaerd, sold to Tai for $2

#9: Infer nominates Goblin, sold to Tai for $12
#10: Tai nominates SkullRush, sold to Jwarrier for $9
#11: RoSKing nominates Deno, sold to Zakken for $17
#12: Jwarrier nominates Dastan, sold to Tai for $16
#13: Dsparil nominates Galactus, sold to Edd for $11
#14: thebestkiller nominates Nest, sold to thebestkiller for $2
#15: Edd nominates Sharp, sold to Edd for $10
#16: Zakken nominates 100% Newb, sold to Edd for $3

#17: Zakken nominates Asriel, sold to Zakken for $2
#18: Dsparil nominates TheFatWilly, sold to RoSKing for $4
#19: Jwarrier nominates Nautilus, sold to RoSKing for $5
#20: Infer nominates Ace, sold to Infer for $1
#21: Infer nominates Carpathia, sold to Infer for $1
#22: Jwarrier nominates Hugo, sold to Jwarrier for $3
#23: Dsparil nominates killer007, sold to Dsparil for $1
#24: Dsparil nominates Mondo, sold to Dsparil for $1

Value order:
Armour ($28)
Water ($28)
Acc ($20)
Cartel ($18)
Legion ($18)
Deno ($17)
Dastan ($16)
Goblin ($12)
Galactus ($11)
Razor ($11)
Dranzer ($10)
Sharp ($10)
SkullRush ($9)
Nautilus ($5)
TheFatWilly ($4)
100% Newb ($3)
Hugo ($3)
Asriel ($2)
Nest ($2)
Slaerd ($2)
Ace ($1)
Carpathia ($1)
killer007 ($1)
Mondo ($1)

Post-draft teams:
[ASS] Arabian Shield Squad
:flag_ae: Dsparil (C), :flag_ca: Armour ($28), :flag_tn: killer007 ($1), :flag_us: Mondo ($1)

[BSS] Boxxybabee's Supersmile Squadron
:flag_us: Edd (C), :flag_be: Galactus ($11), :flag_py: Sharp ($10), :flag_us: 100% Newb ($3)

[BQ] Õ Blésq Blom
:flag_br: Infer (C), :flag_ca: Water ($28), :flag_us: Ace ($1), :flag_ie: Carpathia ($1)

[REG] Regulators
:flag_us: Jwarrier (C), :flag_us: Cartel ($18), :flag_br: SkullRush ($9), :flag_cl: Hugo ($3)

[BST] Best Ever
:flag_us: RoSKing (C), :flag_us: Acc ($20), :flag_gb: TheFatWilly ($4), :flag_us: Nautilus ($5)

[TDC] Team Digital Champions
:flag_us: Tai (C), :flag_ma: Dastan ($16), :flag_us: Goblin ($12), :flag_fr: Slaerd ($2)

[LS] Los Simuladores
:flag_ar: thebestkiller (C), :flag_us: Legion ($18), :flag_us: Dranzer ($10), :flag_ar: Nest ($2)

[SBR] Steel Ball Runners
:flag_br: Zakken (C), :flag_be: Deno ($17), :flag_ca: Razor ($11), :flag_us: Asriel ($2)

Re: DML Summer 2019 - Playoffs

Posted: Fri Aug 16, 2019 6:52 am
by Zakken
We have now reached the playoffs stage! BST and SBR earned a bye week straight to semis, while BQ, TDC, ASS and REG clutched their spots and will duke it out in quarter-finals.

Follow https://www.twitch.tv/zakkensoul to watch these matches (except my own) as they happen!

Re: DML Summer 2019 - Finished

Posted: Mon Oct 07, 2019 5:42 pm
by Zakken
The season finally concluded yesterday. I'll spare you the details, but let's just say that an entire team attempted to sabotage the league, and things got complicated from there on, but after painful delays, we have finally played out the finals.

Congratulations to Steel Ball Runners (Zakken, Deno and Razor) for defeating Boxxybabee's Supersmile Squadron in a decisive, yet tense 4-game match of grand finals to become the new Doom Masters League champions! Many thanks to Slaerd for streaming the match, and Water and HumanBones for commentating. The temporary VOD can be watched here.

Thus concludes the 2019 summer season of DML. This last month has been incredibly unfortunate for a variety of reasons, but with the disruptive individuals being taken care of, we're confident in saying that future seasons will only get better from here. Many key changes are planned for next season, and we're expecting it to be way more stable thanks to the shorter duration and more strict policies.

Look forward to DML Winter 2020's sign-ups opening in December!

Re: DML Summer 2019 - Finished

Posted: Sun Oct 13, 2019 7:25 pm
by Zakken
Much like the previous season, we held an all-star match after the championship! This time, we allowed the elected MVPs of the regular season be automatically qualified for the all-star match. All of the details below. DML participants nominated 4 players each.

Captains: RoSKing & Zakken

Qualified players (MVPs)
Carpathia - Week 1
Deno - Week 1
killer007 - Week 3
Jwarrier - Week 4
Edd - Week 5
Cartel - Week 6
Tai - Week 7

Qualified players (votes)
1st. Razor - 7 votes
2nd. Infer - 6 votes
2nd. Water - 6 votes
4th. Goblin - 5 votes
5th. SkullRush - 4 votes
6th. Armour - 3 votes
6th. Dsparil - 3 votes

Other players
8th. Acc - 2 votes
8th. Legion - 2 votes
8th. thebestkiller - 2 votes
8th. Sharp - 2 votes
12th. Dastan - 1 vote
12th. Mondo - 1 vote

Draft picks
#1: Zakken picks Water
#2: RoSKing picks Infer
#3: RoSKing picks Tai
#4: Zakken picks Armour
#5: Zakken picks Edd
#6: RoSKing picks Jwarrier
#7: RoSKing picks Dsparil
#8: Zakken picks Deno
#9: Zakken picks Razor
#10: RoSKing picks SkullRush
#11: RoSKing picks Goblin
#12: Zakken picks Cartel
#13: Zakken picks killer007
#14: RoSKing picks Carpathia
#15: Tai picks Legion*

* Due to All-Star Blue only having 3 available players at the scheduled match time, they were allowed to draft an extra player from the All-Star voting pool.

Team line-ups
All-Star Blue
:flag_us: RoSKing, :flag_br: Infer, :flag_us: Tai, :flag_us: Jwarrier, :flag_ae: Dsparil, :flag_br: SkullRush, :flag_us: Goblin, :flag_ie: Carpathia, :flag_us: Legion*

All-Star Red
:flag_br: Zakken, :flag_ca: Water, :flag_ca: Armour, :flag_us: Edd, :flag_be: Deno, :flag_ca: Razor, :flag_us: Cartel, :flag_tn: killer007


DML Summer 2019 All-Star Match - October 12th
:large_blue_circle: ASB vs ASR :red_circle:
R1: MAP44 - Powerhouse (NAUTILUS01)
R2: MAP06 - Lazarus Revisited (SMARTCTF01)
R3: MAP02 - Collision (IDLCONT11-20)
R4: MAP31 - Mountain Zero (THIRTY4-31)
R5: MAP52 - Frisson (ICE9-07)
1 - 0 - 4
Tai, Jwarrier, SkullRush 3 - 5 Zakken, Razor, killer007
Jwarrier, SkullRush, Legion 0 - 5 Zakken, Water, Armour
Tai, SkullRush, Legion 2 - 5 Zakken, Armour, Razor
Tai, Jwarrier, Legion 5 - 1 Water, Razor, killer007
Tai, Jwarrier, SkullRush 3 - 5 Zakken, Armour, killer007