DCWC 2018 (Finished)

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Zakken
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DCWC 2018 (Finished)

#1

Post by Zakken » Tue Sep 25, 2018 4:18 am

DCWC Discord RESULTS

1st. [WGL] World Ghosting League
:flag_ca: Water, :flag_us: Caution, :flag_us: WoodPecker, :flag_br: KillStr1ke

2nd. [BST] Best Ever
:flag_br: Zakken, :flag_us: RoSKing, :flag_br: Infer, :flag_cl: Taurustar

3rd. [SBA] Suicide Bombers Assembly
:flag_ma: Dastan, :flag_us: Tai, :flag_ae: Dsparil, :flag_us: Legion

4th. [TM] The Mighty
:flag_us: Nautilus, :flag_us: Edd, :flag_gb: TheFatWilly

5th. [CC] Complex Champs
:flag_au: DoomJoshuaBoy, :flag_ca: Armour, :flag_it: Arman, :flag_us: Saltmine

6th. [RG] The Royal Guard
:flag_us: Asriel, :flag_se: Dragon, :flag_us: Mondobizarro, :flag_us: Madgunner
Spoiler: Playoffs info (Open)
BRACKETS

SEMI-FINAL #1
[BST] Best Ever
:flag_br: Zakken, :flag_us: RoSKing, :flag_br: Infer, :flag_cl: Taurustar
vs
[SBA] Suicide Bombers Assembly
:flag_ma: Dastan, :flag_us: Tai, :flag_ae: Dsparil, :flag_us: Legion

SEMI-FINAL #2
[WGL] World Ghosting League
:flag_br: KillStr1ke, :flag_ca: Water, :flag_us: Caution, :flag_us: WoodPecker
vs
[TM] The Mighty
:flag_us: Nautilus, :flag_us: Edd, :flag_gb: TheFatWilly

DCWC 2018 GRAND FINALS
[BST] Best Ever
:flag_br: Zakken, :flag_us: RoSKing, :flag_br: Infer, :flag_cl: Taurustar
vs
[WGL] World Ghosting League
:flag_br: KillStr1ke, :flag_ca: Water, :flag_us: Caution, :flag_us: WoodPecker


FREE AGENTS
:flag_it: im1hpu0
:flag_ca: OurHero

TRADES
Week 1 (September 28th): RG trades in im1hpu0 for Mondobizarro.
Week 2 (October 6th): RG trades in Mondobizarro for im1hpu0.
Week 3 (October 13th): CC's frostyflakes suspended from DCWC. Replaced with Saltmine.
Week 3 (October 14th): TM's razor suspended from DCWC. No replacements were selected.
Playoff Semi-Finals (November 3rd): SBA trades in Legion for OurHero.

TEMPORARY SUBS
Week 2 (October 6th): CC fields Hobomaster against TM.
Playoff Semi-Finals (November 4th): TM fields JustAPlayer against WGL.
Spoiler: Group stage info (Open)
STANDINGS

GROUP A
1st. [BST] Best Ever
:flag_br: Zakken, :flag_us: RoSKing, :flag_br: Infer, :flag_cl: Taurustar
20 points - 4 wins, 1 loss, 0 ties

2nd. [TM] The Mighty
:flag_us: Nautilus, :flag_us: Edd, :flag_gb: TheFatWilly
10 points - 2 wins, 3 losses, 0 ties

3rd. [RG] The Royal Guard
:flag_us: Asriel, :flag_se: Dragon, :flag_us: Mondobizarro, :flag_us: Madgunner
2 points - 0 wins, 4 losses, 1 tie

GROUP B
1st. [WGL] World Ghosting League
:flag_br: KillStr1ke, :flag_ca: Water, :flag_us: Caution, :flag_us: WoodPecker
20 points - 4 wins, 1 loss, 0 ties

2nd. [SBA] Suicide Bombers Assembly
:flag_ma: Dastan, :flag_us: Tai, :flag_ae: Dsparil, :flag_ca: OurHero
13 points - 3 wins, 2 losses, 0 ties

3rd. [CC] Complex Champs
:flag_au: DoomJoshuaBoy, :flag_ca: Armour, :flag_it: Arman, :flag_us: Saltmine
7 points - 1 win, 3 losses, 1 tie
SCHEDULE
6 teams play each other in a round-robin phase. The top 2-placing teams from each group move on to the playoffs.

Week 1 - September 24th-30th
R1: MAP09 - Compulsive Simplicity (CORE27)
R2: MAP19 - Bad Moon (THIRTY16-25)
R3: MAP34 - Return to Phobos (ZDCTF16)

:large_blue_circle: RG vs CC :red_circle:
1 - 1 - 1
Asriel, Dragon, im1hpu0 5 - 1 DoomJoshuaBoy, Armour, Arman
Asriel, Dragon, im1hpu0 4 - 4 DoomJoshuaBoy, Armour, Arman
Asriel, Dragon, im1hpu0 4 - 5 DoomJoshuaBoy, Armour, Arman

:large_blue_circle: SBA vs BST :red_circle:
2 - 0 - 0
Dastan, Tai, Dsparil 5 - 1 Zakken, Infer, Taurustar
Dastan, Tai, Dsparil 5 - 1 Zakken, Infer, Taurustar

:large_blue_circle: TM vs WGL :red_circle:
0 - 0 - 2
razor, Edd, Nautilus 3 - 5 KillStr1ke/Caution, Water, WoodPecker
razor, Edd, Nautilus 0 - 5 Water, Caution, WoodPecker


Week 2 - October 1st-7th
R1: MAP03 - Exophase (ZDCTF03)
R2: MAP39 - Cascadia (STRYCH6-01)
R3: MAP30 - Closer (INFER01)

:large_blue_circle: SBA vs RG :red_circle:
2 - 0 - 0
Dastan, Tai, Dsparil 3 - 0 Asriel, Dragon, Madgunner
Dastan, Tai, Dsparil 5 - 2 Asriel, Dragon, Madgunner

:large_blue_circle: TM vs CC :red_circle:
Saturday, October 6th @ 7:00 PM EDT
2 - 0 - 0
razor, TheFatWilly, Nautilus 5 - 0 DoomJoshuaBoy, Armour, Hobomaster
razor, TheFatWilly, Nautilus 5 - 2 DoomJoshuaBoy, Armour, Hobomaster

:large_blue_circle: WGL vs BST :red_circle:
0 - 0 - 2
KillStr1ke, Caution, WoodPecker 1 - 5 Zakken, RoSKing, Infer
KillStr1ke, Caution, WoodPecker 1 - 5 Zakken, RoSKing, Infer

Week 3 - October 8th-14th
R1: MAP28 - Isolation (CORE11)
R2: MAP07 - Obsidian Outpost (CORE09)
R3: MAP45 - Tribute (4CTFEPIC-11)

:large_blue_circle: CC vs WGL :red_circle: Group
0 - 0 - 2
DoomJoshuaBoy, Armour, Saltmine 0 - 5 Water, Caution, WoodPecker
DoomJoshuaBoy, Armour, Saltmine 1 - 5 KillStr1ke, Water, Caution

:large_blue_circle: BST vs RG :red_circle: Group
2 - 0 - 0
Zakken, RoSKing, Taurustar 5 - 0 Asriel, Madgunner, Mondobizarro
Zakken, RoSKing, Taurustar 5 - 0 Asriel, Madgunner, Mondobizarro

:large_blue_circle: SBA vs TM :red_circle:
2 - 0 - 0
Dastan, Tai, Dsparil 5 - 1 Nautilus, Edd, TheFatWilly
Dastan, Tai, Dsparil 3 - 0 Nautilus, Edd, TheFatWilly


Week 4 - October 15th-21st
R1: MAP02 - Dirt Nap (IDLCONT12-03)
R2: MAP33 - Not Kansas (ZDU34)
R3: MAP26 - Status: Idle (ZDCTF26)

:large_blue_circle: BST vs CC :red_circle:
2 - 0 - 0
Zakken, RoSKing, Infer 3 - 1 DoomJoshuaBoy, Armour, Arman
Zakken, RoSKing, Infer 5 - 0 DoomJoshuaBoy, Armour, Arman

:large_blue_circle: RG vs TM :red_circle: Group
0 - 0 - 2
Asriel, Dragon, Mondobizarro 0 - 4 Nautilus, Edd, TheFatWilly
Asriel, Dragon, Mondobizarro 2 - 5 Nautilus, Edd, TheFatWilly

:large_blue_circle: WGL vs SBA :red_circle: Group
SBA forfeits


Week 5 - October 22nd-28th
R1: MAP27 - Titania Base (CORE28)
R2: MAP08 - Something Epic (ZDCTF08)
R3: MAP48 - Planetary Duality (CORE21)

:large_blue_circle: WGL vs RG :red_circle:
2 - 0 - 0
KillStr1ke, Water, Caution 5 - 1 Asriel, Madgunner, Mondobizarro
KillStr1ke, Water, Caution 5 - 0 Asriel, Madgunner, Mondobizarro

:large_blue_circle: CC vs SBA :red_circle: Group
SBA forfeits

:large_blue_circle: BST vs TM :red_circle: Group
2 - 0 - 0
Zakken, RoSKing, Infer 5 - 1 Nautilus, Edd, TheFatWilly
Zakken, RoSKing, Infer 3 - 0 Nautilus, Edd, TheFatWilly


Playoff Semi-Finals - October 29th-November 4th
:large_blue_circle: BST vs SBA :red_circle:
R1: MAP14 - Mephitic Waste (CORE26)
R2: MAP08 - Something Epic (ZDCTF08)
R3: MAP23 - Mercurial (RAGECTF10)
R4: MAP01 - Fortress Collision (ZDCTF01)
2 - 2 - 1
Zakken, RoSKing, Infer 5 - 2 Dastan, Tai, Legion
Zakken, RoSKing, Infer 0 - 0 Dastan, Tai, Legion
Zakken, RoSKing, Infer 4 - 5 Dastan, Tai, Legion
Zakken, RoSKing, Infer 2 - 2 Dastan, Tai, Legion
Zakken, RoSKing, Infer 5 - 1 Dastan, Tai, Legion

:large_blue_circle: WGL vs TM :red_circle:
R1: MAP20 - Cold Sweats (ZDECTF2-01)
R2: MAP29 - Toxic Refineries (ZDECTF2-19)
R3: MAP07 - Obsidian Outpost (CORE09)
R4: MAP06 - Lazarus Revisited (SMARTCTF01)
3 - 0 - 0
Water, Caution, WoodPecker 5 - 1 Nautilus, TheFatWilly, JustAPlayer
Water, Caution, WoodPecker 5 - 0 Nautilus, TheFatWilly, JustAPlayer
Water, Caution, WoodPecker 5 - 1 Nautilus, TheFatWilly, JustAPlayer

DCWC 2018 Grand Finals - November 5th-11th
:large_blue_circle: BST vs WGL :red_circle:
R1: MAP20 - Cold Sweats (ZDECTF2-01)
R2: MAP14 - Mephitic Waste (CORE26)
R3: MAP07 - Obsidian Outpost (CORE09)
R4: MAP23 - Mercurial (RAGECTF10)
1 - 0 - 3
Zakken, RoSKing, Infer 5 - 2 Water, Caution, WoodPecker
Zakken, RoSKing, Infer 1 - 3 Water, Caution, WoodPecker
Zakken, RoSKing, Infer 2 - 3 Water, Caution, WoodPecker
Zakken, RoSKing, Infer 2 - 3 Water, Caution, WoodPecker
Spoiler: DCWC Ruleset v1.09 (October 5th) (Open)
I - Team structure
1. Team rosters must be posted in the sign-up thread. Free agent sign-ups are also allowed, but will be dismissed if they fail to join a proper team by the end of sign-ups;
2. Each team is comprised of an assigned captain and at least two other players. A fourth player can be optionally signed up to a team, but is regardless recommended;
3. Teams must be named in accordance to general decency rules (aka common sense);
4. Up to 2 trades between a team and the free agency are allowed;
5. Trading between teams is not allowed.

--------------------

II - Game structure
1. Games will be played on the [NJ] FUNCRUSHER server by default, on Zandronum 3.0. Teams may agree to play in other servers, as long as they meet the CTF standards:
- [NJ] FUNCRUSHER || DCWC XCTF2018 CTF #1 - 50.116.50.115:10690
- [NJ] FUNCRUSHER || DCWC XCTF2018 CTF #2 - 50.116.50.115:10691
2. The map set to be used is xctf2018v4.pk3, as is the currently utilised WAD in regular private CTF;
3. All matches follow a 3 vs. 3, 5 captures, 10 minutes format. Teams may field whoever is on their team, as long as they have 3 available players;
4. Group stage matches are best-of-3 on three different maps determined by the tournament schedule per week, which is released once sign-ups end;
5. Playoff matches are best-of-5 on four homefield maps selected by each team. If no clear victor can be determined after 5 rounds, extra tiebreaking rounds occur indefinitely. The map to be played in each round follows this order, looping if necessary:
- higher seed's first map pick;
- lower seed's first map pick;
- higher seed's second map pick;
- lower seed's second map pick;
6. Matches continue regardless of what predicaments any player may face. The players themselves are responsible for issues such as connection problems, not the administration;
7. In the event that a server crashes or severely lags in the middle of a match, it must be restarted at the same time frame and team scores as they were before the server crash took place.

--------------------

III - Tournament structure
1. The tournament is comprised of two stages: the group stage and the playoffs;

2. Group stage structure:
2.1. The group stage separates all teams into groups. The amount of groups is decided by the amount of participating teams:
- 1 group for 5 or less teams;
- 2 groups for 6 to 10 teams;
- 4 groups for 12 or more teams;
2.2. Over the course of the group stage, every team plays 4-6 matches. Most, if not all of the matches are match-ups from the same group;
2.3. Each team is awarded 5 points for a two-round victory, 4 points for a three-round victory, 2 points for a tie, 1 point for a three-round loss and no points for a two-round loss. Teams that lose by forfeiting lose 1 point;
2.4. At the end of the group stage, the teams with the highest point count in their group qualify for the elimination bracket:
- top 2 in a group of 3 teams;
- top 3 in a group of 4 to 5 teams.
2.5. Tiebreaking criteria between two or more teams are as follows. Only one team advances to the next stage per tie-breaking step:
1. head-to-head (highest priority);
2. strength of victory;
3. best round win percentage;
4. best flag for/flag against ratio;
5. coin toss/dice roll (lowest priority);

3. Homefields:
3.1. On the final week of the group stage, teams that are still in contention for the playoffs must pick two homefield maps to be played on in that stage. Teams that are already technically eliminated by this time will not participate in this process;
3.2. Teams make their selections before they play their last group stage match, otherwise the administration will select their homefields in their stead. The homefield selection order is randomised, but follows a snake order, meaning the first team to pick their first homefield will be the last team to pick their second homefield;
3.3. Maps that are selected as homefields by a team may not be picked again by any other team. All 48 maps of xctf2018v4.pk3 are eligible picks.

4. Elimination bracket structure:
4.1. The qualified teams are seeded into the playoffs in accordance with their standing in the group stage. The highest-ranked team in a given group plays the lowest-ranked qualified team from another group. If there are more than 2 groups, then the inter-group match-ups in this stage are randomised when this stage begins, while respecting the high-seed vs low-seed rule;
4.2. If two teams facing each other hold the same ranking in their respective group standings, then the first tiebreaking step is determined by which team has more points from the group stage. Later tiebreaking steps are the same as the group stage's criteria;
4.3. The bracket format is single elimination.

--------------------

IV - Player duties
1. Recordings:
1.1. Every player who participates in any match must record and upload a demo or livestream from said match until their current team's next match;
1.2. If players fail to comply with their demo/livestream uploads, opposing teams have the right to enforce penalties on the offending player's current team. Opposing teams may also choose to ignore the first and/or second infractions at their discretion and allow them to play without any punishment, but the third infraction cannot be overruled;
1.3. The infraction punishments are as follows:
- first infraction: 3 minute power play (2v3), or until the penalised team gets scored on once;
- second infraction: player is suspended for an entire round;
- third infraction: player is suspended from the tournament;
1.4. In the event that a player under a first or second infraction does not play in their team's next match, their infraction is considered accounted for, and the next time they play can be done so as normal;

2. Captains are urged to send their teams' availabilities to the DCWC administration as soon as the week starts, so their next match can be scheduled to an appropriate time for all parties involved. Failure to comply will result in arbitrary scheduling from the administration.

--------------------

V - Rules of conduct
1. Be respectful to other players, especially when they are practising or playing their matches;
2. Show commitment to your matches. This goes double for captains;
3. Cheating is strictly prohibited. Cheating is not limited to, but is characterised by: utilising wallhacks, aimbots, ping manipulators (lag switches) and getting metagame intel from a third party (ghosting). Offenders will be banned for 2+ years.
4. Players who receive bans from the Funcrusher server cluster (e.g. in private CTF, public CTF) for any reason will not be allowed to play until their bans expire; [effective starting September 24th]
5. That's about it. Be nice to your fellow competitors and give this tournament the respect it deserves and everything will be a-ok!!!
Last edited by Zakken on Fri Jan 24, 2020 10:40 pm, edited 16 times in total.

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Zakken
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Re: DCWC 2018: Group Stage

#2

Post by Zakken » Tue Sep 25, 2018 4:27 am

The OP will be updated semi-regularly with match-up times and results as the tournament progresses. This thread may be used for predictions and general discussion!!

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Re: DCWC 2018: Group Stage

#3

Post by Zakken » Wed Oct 03, 2018 3:59 pm

We're headed into week 2! Gametimes have been scheduled. A link to the DCWC Discord has also been added to the OP for your convenience.

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Re: DCWC 2018: Playoffs

#4

Post by Zakken » Mon Oct 29, 2018 2:59 am

We are moving on to the playoffs! Who's gonna take it all??? Many thanks to everyone who has played and watched all of these matches thus far. :biggrin:

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Re: DCWC 2018 (Finished)

#5

Post by Zakken » Thu Nov 15, 2018 2:06 am

DCWC 2018 concludes, as WGL are crowned the champions after defeating BST in the grand finals (3-1). Congratulations to KillStr1ke, Water, Caution and WoodPecker for pulling it off!

Many thanks to everyone who made this tournament possible, and I hope to see you guys again in Tendency and other similar events!!

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