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Re: [TSPG] Zdoomwars TLMS Tournament - Planning

Posted: Thu Sep 14, 2017 3:10 pm
by Sean
I'd play if I didn't suck horribly, as was proved by the test this morning.

Re: [TSPG] Zdoomwars TLMS Tournament - Planning

Posted: Fri Sep 15, 2017 2:30 am
by Mobius
Got to play two games on the test server for ZDW 3.1a

Got desynced super bad to the point time was almost still and yet i was unable to see enemy monsters or players; however, I am able to bump into them while they were invisible. Was like this for a bit then I died though the game didn't tell me, clientside, that i did and kept retracting my movements until I disconnected.

Re: [TSPG] Zdoomwars TLMS Tournament - Planning

Posted: Fri Sep 15, 2017 2:36 am
by -_-
Mobius wrote:Got to play two games on the test server for ZDW 3.1a

Got desynced super bad to the point time was almost still and yet i was unable to see enemy monsters or players; however, I am able to bump into them while they were invisible. Was like this for a bit then I died though the game didn't tell me, clientside, that i did and kept retracting my movements until I disconnected.
3.1e*
Also the teleport abuse wasnt fixed completely. Right now you still can use it with felix and some units (yeti, crusader and probably more since i didnt test all of them)

Re: [TSPG] Zdoomwars TLMS Tournament - Planning

Posted: Fri Sep 15, 2017 3:39 am
by Zakken
Sean wrote:I'd play if I didn't suck horribly, as was proved by the test this morning.
Hey, I'm pretty terrible at ZDW too. Don't let that discourage you. :P

Re: [TSPG] Zdoomwars TLMS Tournament - Planning

Posted: Mon Sep 18, 2017 7:52 pm
by Lollipop
I don't like to play zdw but I would love a video series with commentary so I know what is going on and why it is important. Yeah and put that on zan's yt channel. :)