don't compare this with AwesomeDMCircunei Z wrote:This is the interpic of ZandroTDM: http://i.imgur.com/t0RMcvl.pngMetalGuy213 wrote:my spriting isn't is good... so no...IdeIdoom wrote:Well, instead of recoloring, you could maybe...make your own?MetalGuy213 wrote:
better?
Awesome Deathmatch
- Matiu
- Posts a lot
- Posts: 754
- Joined: Thu May 29, 2014 7:56 pm
- Location: Santiago De Chile
- Clan: FS (ZD)
- Clan Tag: Your Pal
- Contact:
RE: Awesome Deathmatch
Current FS member (ZDaemon), former GOH member, former SNS Staff and former ZDaemon Discord Admin.
Youtube Channel | Matiu's Purple World | Instagram | Twitter
Youtube Channel | Matiu's Purple World | Instagram | Twitter
- The Toxic Avenger
- Forum Staff
- Posts: 1520
- Joined: Fri May 25, 2012 1:12 am
- Location: New Jersey
- Clan: ???
- Clan Tag: [???]
- Contact:
RE: Awesome Deathmatch
This is sad. Like really depressing.
You say not to compare that but at least that's possible to look at without murdering my eyesight more than I already have.
You say not to compare that but at least that's possible to look at without murdering my eyesight more than I already have.
- Matiu
- Posts a lot
- Posts: 754
- Joined: Thu May 29, 2014 7:56 pm
- Location: Santiago De Chile
- Clan: FS (ZD)
- Clan Tag: Your Pal
- Contact:
RE: Awesome Deathmatch
what does mean that Mr.Toxic Avenger?...The Toxic Avenger wrote: This is sad. Like really depressing.
You say not to compare that but at least that's possible to look at without murdering my eyesight more than I already have.
so.. i have to say to all guys..
a better INTERPIC could be come later inestad of this recoloured one.
Last edited by Matiu on Fri Jan 22, 2016 1:58 pm, edited 1 time in total.
Current FS member (ZDaemon), former GOH member, former SNS Staff and former ZDaemon Discord Admin.
Youtube Channel | Matiu's Purple World | Instagram | Twitter
Youtube Channel | Matiu's Purple World | Instagram | Twitter
RE: Awesome Deathmatch
MetalGuy213 wrote:don't compare this with AwesomeDMCircunei Z wrote:This is the interpic of ZandroTDM: http://i.imgur.com/t0RMcvl.pngMetalGuy213 wrote:my spriting isn't is good... so no...IdeIdoom wrote:
Well, instead of recoloring, you could maybe...make your own?
Last edited by Dusk on Fri Jan 22, 2016 1:57 pm, edited 1 time in total.
-
- Posts: 98
- Joined: Mon Jul 20, 2015 12:51 pm
RE: Awesome Deathmatch
It's ok to suck mapping but if you want people to play your maps you have to actually know how to map well. It could've been better if you asked for opinions on how to make a map, get experience, playtest your map, rework the map until people say it's good enough and then release it, instead of announcing a project with no experience in mapping whatsoever.
These people are telling you all these things out of experience but you seem to ignore their recommendations by continuing doing what you want, even if you think you are doing the right thing guess what: you are not. Take a break, read and re-read this thread several times until you get what the people is trying to say to you.
But IMVHO, I think you will not.
These people are telling you all these things out of experience but you seem to ignore their recommendations by continuing doing what you want, even if you think you are doing the right thing guess what: you are not. Take a break, read and re-read this thread several times until you get what the people is trying to say to you.
But IMVHO, I think you will not.
RE: Awesome Deathmatch
I feel like we're talking to a wall here.
FYI, Sir Metalguy; We're trying to help you out. Some may sound more convincing than others or sound rude, but if this project keeps going in its current direction: It's not going to end well... at all.
I don't mind making some exemplary maps for you so that the message does get clear to you. And perhaps some minor tutoring on how to change the interpics and the likes!
FYI, Sir Metalguy; We're trying to help you out. Some may sound more convincing than others or sound rude, but if this project keeps going in its current direction: It's not going to end well... at all.
I don't mind making some exemplary maps for you so that the message does get clear to you. And perhaps some minor tutoring on how to change the interpics and the likes!
- Doomkid
- Frequent Poster Miles card holder
- Posts: 943
- Joined: Sun Nov 25, 2012 2:04 am
- Location: Aussie Land
- Clan: UniDoom
- Clan Tag: [UD]
- Contact:
RE: Awesome Deathmatch
This thread sits somewhere between sad and hilarious.
I would be really curious to see what you make, Erma!
I would be really curious to see what you make, Erma!
RE: Awesome Deathmatch
Well, here are some basic things that I've made in the past.Doomkid wrote: This thread sits somewhere between sad and hilarious.
I would be really curious to see what you make, Erma!
Spoiler: Research zhe plants! (Open)
Spoiler: I wouldn't mind taking a swim here! (Open)
Spoiler: Care for a drink? (Open)
- madcat
- Forum Regular
- Posts: 359
- Joined: Mon Jul 08, 2013 7:16 pm
- Location: Czech republic
- Clan Tag: [Sun]
RE: Awesome Deathmatch
I've tried to make some INTERPIC and this is what it ended up like.
I know it looks more INTRO than INTERMISSION but still, do you think your project would use it?
I know it looks more INTRO than INTERMISSION but still, do you think your project would use it?
- Doomkid
- Frequent Poster Miles card holder
- Posts: 943
- Joined: Sun Nov 25, 2012 2:04 am
- Location: Aussie Land
- Clan: UniDoom
- Clan Tag: [UD]
- Contact:
RE: Awesome Deathmatch
Erma, very impressive!!
Madcat, it's a great idea, I just think the backdrop is slightly too dark. Cool concept though!
Madcat, it's a great idea, I just think the backdrop is slightly too dark. Cool concept though!
- Matiu
- Posts a lot
- Posts: 754
- Joined: Thu May 29, 2014 7:56 pm
- Location: Santiago De Chile
- Clan: FS (ZD)
- Clan Tag: Your Pal
- Contact:
RE: Awesome Deathmatch
seems pariarity good!madcat wrote: I've tried to make some INTERPIC and this is what it ended up like.
I know it looks more INTRO than INTERMISSION but still, do you think your project would use it?
Current FS member (ZDaemon), former GOH member, former SNS Staff and former ZDaemon Discord Admin.
Youtube Channel | Matiu's Purple World | Instagram | Twitter
Youtube Channel | Matiu's Purple World | Instagram | Twitter
RE: Awesome Deathmatch
The hell is pariarity supposed to mean? o.OMetalGuy213 wrote:seems pariarity good!madcat wrote: I've tried to make some INTERPIC and this is what it ended up like.
I know it looks more INTRO than INTERMISSION but still, do you think your project would use it?
- Matiu
- Posts a lot
- Posts: 754
- Joined: Thu May 29, 2014 7:56 pm
- Location: Santiago De Chile
- Clan: FS (ZD)
- Clan Tag: Your Pal
- Contact:
RE: Awesome Deathmatch
means then i'll use it as INTERPIC then Samuzero15 fixes and modifies some of my maps... so...Erma wrote:The hell is pariarity supposed to mean? o.OMetalGuy213 wrote:seems pariarity good!madcat wrote: I've tried to make some INTERPIC and this is what it ended up like.
I know it looks more INTRO than INTERMISSION but still, do you think your project would use it?
this is a edit of Wolf3d and of a map replacing B.J's Head with a Marine's helmet's head
Last edited by Matiu on Fri Jan 22, 2016 4:53 pm, edited 1 time in total.
Current FS member (ZDaemon), former GOH member, former SNS Staff and former ZDaemon Discord Admin.
Youtube Channel | Matiu's Purple World | Instagram | Twitter
Youtube Channel | Matiu's Purple World | Instagram | Twitter
-
- Forum Regular
- Posts: 411
- Joined: Mon Jun 25, 2012 8:37 pm
- Location: Filthy Euro
- Clan: Renegades
- Clan Tag: [R]
RE: Awesome Deathmatch
I was actually considering making a map for this out of sheer pity, but then I saw your textures are just being used from skulltag data which is a big no no for me. I'm salty. Kind of wish there was no skulltag now as all the weapons (while a good hallmark) are incredibly outdated and texture data is a mass compilation of relative patches and png's most of which will not be used.
Take some consideration to the criticism and feedback of others metalguy213, for if you don't and continue to pretend you didn't read it or comprehend it you'll end up in the same place as alienoverlord(siferah) who consistently receives full negative attention for being absolutely stubborn.
Take some consideration to the criticism and feedback of others metalguy213, for if you don't and continue to pretend you didn't read it or comprehend it you'll end up in the same place as alienoverlord(siferah) who consistently receives full negative attention for being absolutely stubborn.
Also I think you found your intro or interpic right here, I'd put this in a wad, but thats only because I have poor taste.
- Matiu
- Posts a lot
- Posts: 754
- Joined: Thu May 29, 2014 7:56 pm
- Location: Santiago De Chile
- Clan: FS (ZD)
- Clan Tag: Your Pal
- Contact:
RE: Awesome Deathmatch
i don't want like him with full negative attention :/Shane wrote: I was actually considering making a map for this out of sheer pity, but then I saw your textures are just being used from skulltag data which is a big no no for me. I'm salty. Kind of wish there was no skulltag now as all the weapons (while a good hallmark) are incredibly outdated and texture data is a mass compilation of relative patches and png's most of which will not be used.
Take some consideration to the criticism and feedback of others metalguy213, for if you don't and continue to pretend you didn't read it or comprehend it you'll end up in the same place as alienoverlord(siferah) who consistently receives full negative attention for being absolutely stubborn.
Also I think you found your intro or interpic right here, I'd put this in a wad, but thats only because I have poor taste.
but theres something for me upgade and hearing them's ideas?.
well.. i'll do that.FascistCat wrote: It's ok to suck mapping but if you want people to play your maps you have to actually know how to map well. It could've been better if you asked for opinions on how to make a map, get experience, playtest your map, rework the map until people say it's good enough and then release it, instead of announcing a project with no experience in mapping whatsoever.
These people are telling you all these things out of experience but you seem to ignore their recommendations by continuing doing what you want, even if you think you are doing the right thing guess what: you are not. Take a break, read and re-read this thread several times until you get what the people is trying to say to you.
But IMVHO, I think you will not.
Last edited by Matiu on Fri Jan 22, 2016 5:58 pm, edited 1 time in total.
Current FS member (ZDaemon), former GOH member, former SNS Staff and former ZDaemon Discord Admin.
Youtube Channel | Matiu's Purple World | Instagram | Twitter
Youtube Channel | Matiu's Purple World | Instagram | Twitter
- Doomenator
- Forum Regular
- Posts: 300
- Joined: Wed Apr 01, 2015 4:27 am
- Matiu
- Posts a lot
- Posts: 754
- Joined: Thu May 29, 2014 7:56 pm
- Location: Santiago De Chile
- Clan: FS (ZD)
- Clan Tag: Your Pal
- Contact:
RE: Awesome Deathmatch
seems pariarity nice but adready all Pics of AwesomeDM are on it.Doomenator wrote:
[spoiler]
[/spoiler]
Last edited by Matiu on Sat Jan 23, 2016 2:58 am, edited 1 time in total.
Current FS member (ZDaemon), former GOH member, former SNS Staff and former ZDaemon Discord Admin.
Youtube Channel | Matiu's Purple World | Instagram | Twitter
Youtube Channel | Matiu's Purple World | Instagram | Twitter
- Tiger
- Retired Staff / Community Team Member
- Posts: 381
- Joined: Thu May 31, 2012 6:21 am
- Location: United States
- Contact:
RE: Awesome Deathmatch
Wait... what? You are rejecting these pictures for this pile of horse shit?!?!MetalGuy213 wrote:seems pariarity nice but adready all Pics of AwesomeDM are on it.Doomenator wrote:
[spoiler]
[/spoiler]
WHAT THE FLYING FUCK?!
You know what, either you are one hell of a god damn troll, serious language barrier, or you're that god damn stupid. THE PICTURES THAT Doomenator PROVIDED (possibly using hi-res textures with hi-res fonts??) IS THE ONLY THING GOOD ABOUT THIS ENTIRE PROJECT!!
Fuck this, can a mod ban me from this topic? I can't take seeing this shit anymore
Last edited by Tiger on Sat Jan 23, 2016 3:06 am, edited 1 time in total.
- Matiu
- Posts a lot
- Posts: 754
- Joined: Thu May 29, 2014 7:56 pm
- Location: Santiago De Chile
- Clan: FS (ZD)
- Clan Tag: Your Pal
- Contact:
RE: Awesome Deathmatch
Wait no... i'm just kidding.... i'll use it.... seems totally parially good qualited.Tiger wrote:Wait... what? You are rejecting these pictures for this pile of horse shit?!?!MetalGuy213 wrote:seems pariarity nice but adready all Pics of AwesomeDM are on it.Doomenator wrote:
[spoiler]
[/spoiler]
WHAT THE FLYING FUCK?!
You know what, either you are one hell of a god damn troll, serious language barrier, or you're that god damn stupid. THE PICTURES THAT HE PROVIDED (possibly using hi-res textures with hi-res fonts??) IS THE ONLY THING GOOD ABOUT THIS ENTIRE PROJECT!!
Fuck this, can a mod ban me from this topic? I can't take seeing this shit anymore
and don't insult me.. thank you.
Last edited by Matiu on Sat Jan 23, 2016 3:11 am, edited 1 time in total.
Current FS member (ZDaemon), former GOH member, former SNS Staff and former ZDaemon Discord Admin.
Youtube Channel | Matiu's Purple World | Instagram | Twitter
Youtube Channel | Matiu's Purple World | Instagram | Twitter
RE: Awesome Deathmatch
who drew that anyways?
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community