A thought about spawn protection
Posted: Sat Apr 30, 2016 10:30 pm
Now, I meet a lot of servers that ask for spawn protection to be disabled, because they often complain spawn protection isn't fair. But, before I'd like to swell too much on other's thoughts, I'd like to mention my own.
If I turn on spawn protection on a server, everyone complains about it, and I understand, because players under spawn protection can shoot other players. However, if I turn off spawn protection, it's difficult to spawn and sometimes even play on some servers, because it's easily possible to camp a spawn point and wait for players to cycle to it, or just listen for a spawn in the vicinity.
Now, there are problems with both of these methods and some benefits to them, too that I noticed:
Spawn protection on:
+ Allows players to get at least a weapon and get back in the game.
+ Allows the game to be based on aiming at others.
- Can be annoying at times when you shoot a protected player because you can't tell.
- Lets the protected player take advantage of active players.
Spawn protection off:
+ Not as annoying, everyone and everything it shootable; less to worry about.
- Lets the active players take advantage of the spawned players.
What I'm trying to say, is that they're both equally fine ways to play the game, but they both have their own issues. Some people say that spawn-killing is normal; think about it for a bit, on that player that freshly spawns, and whether they get a chance to actively take part in the game or not. I'm not saying this is wrong, because on a competitive level, you might want to agree that all is fair play on spawn-killing. But, what if you and some others just want to have a good game of deathmatch instead for once? Spawn protection makes for good casual play, as it gives the spawned player a gracing period to get themselves oriented in the game again.
The one big reason spawn protection is so hated, in my honest opinion, is because it's really broken. There's no indication to another player that you're protected for a little bit, and the protected player can use it to their advantage. I can understand why it's frustrating.
What can be done about this?
If I turn on spawn protection on a server, everyone complains about it, and I understand, because players under spawn protection can shoot other players. However, if I turn off spawn protection, it's difficult to spawn and sometimes even play on some servers, because it's easily possible to camp a spawn point and wait for players to cycle to it, or just listen for a spawn in the vicinity.
Now, there are problems with both of these methods and some benefits to them, too that I noticed:
Spawn protection on:
+ Allows players to get at least a weapon and get back in the game.
+ Allows the game to be based on aiming at others.
- Can be annoying at times when you shoot a protected player because you can't tell.
- Lets the protected player take advantage of active players.
Spawn protection off:
+ Not as annoying, everyone and everything it shootable; less to worry about.
- Lets the active players take advantage of the spawned players.
What I'm trying to say, is that they're both equally fine ways to play the game, but they both have their own issues. Some people say that spawn-killing is normal; think about it for a bit, on that player that freshly spawns, and whether they get a chance to actively take part in the game or not. I'm not saying this is wrong, because on a competitive level, you might want to agree that all is fair play on spawn-killing. But, what if you and some others just want to have a good game of deathmatch instead for once? Spawn protection makes for good casual play, as it gives the spawned player a gracing period to get themselves oriented in the game again.
The one big reason spawn protection is so hated, in my honest opinion, is because it's really broken. There's no indication to another player that you're protected for a little bit, and the protected player can use it to their advantage. I can understand why it's frustrating.
What can be done about this?