What Are Your Views On Realm667 Resources?
Posted: Mon Nov 03, 2014 9:26 pm
This one has been on my mind for a while, since my views on the matter don't really align with the rest of the people's. I've noticed that people tend to look down on mods that use r667 resources (please note that by 'resources' I mean 'monsters, weapons, and items').. So I'd like to ask a few questions:
- Why is it bad to use r667 resources in your mod if that's exactly what they're intended for?
- If your answer to the above question is something like 'because everyone uses them', then let me ask you a couple of questions:
- Why do you think their repetitive usage across mods devalues said resources? Normal Doom monsters get used in nearly all mods and I don't see anyone complaining about their repetitive usage.
- If by 'everyone' you're mostly referring to people who just spam their mods with r667 resources without any dose of originality or purpose, do you think it is fair to assume that any mod that uses r667 resources extensively has its value decreased just because some people from the past used the same resources in a bad way?
- Do you think it's fair to downplay a mod's originality just because it uses r667 resources? What if I told you those resources actually have a gameplay value that can't be achieved by standard Doom/Doom2 actors?
- What if an author has an original idea for a weapon/monster but can't make their own sprites and sounds so they have to use the r667 resources? Would you still look down on said monsters/weapons just because they use such resources?
- If there was a monster that used the sprites and sounds from r667 but had 70% or more of its functionality changed, do you think the author should explicitly state that to avoid false criticism from people who will think that the author didn't change any of the monster's original functionality? Do you think it is the author's responsibility to let players know about the altered behavior, or do you think it's the players' responsibility to notice a big change in the monster's functionality after having played the mod?