As the title says, this thread is specifically to report Bugs and send some suggestions about Zandronum to help improve it. I've some bug reports to post, but sadly I don't have them all, as I lost most of them. However, here are my reports;
[spoiler]Zandronum has a weird aspect ratio selection etc. In G/ZDoom, it works fine and scales everything properly.
It is me, or projectiles tre-pass walls? I was throwing in the Vanilla Doom a Rocket, I enable "Freeze" mode, and I saw the rocket pass a bit the wall and then explode normally.
BFG9000 can't aim downwards. All other weapons can.[/spoiler]
Those are the bugs I founded. And now, suggestions!
[spoiler]1; Can the Zandronum community stop for a bit Multiplayer updates? I don't see any reason to continue Multiplayer development (At least for now) as we have things that we must end soon, like the Voxel support, the bugs I mentioned etc.
2; Can the Zandronum community [/b]please[/b] remove M_MULTI? I think we need to move it to "New Game", as M_MULTI breaks compatibility with custom menu code.
3; Support for more commands. I'm always getting pissed when I made things and then I've to made them Zandronum compatible and duplicate thousands of things because of Zandronum's out-dated stuff. I mean, it's getting me headcaches for no reason at all.
4; A question, actually. Where can I found the source code? I just want to download it in case to fix things in Zandronum.[/spoiler]
Thanks for your comprehension and time! Correct me if I had mistakes!
