Disable bobbing?

General discussion of the port and Doom-related chat.
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dylstew
 
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Disable bobbing?

#1

Post by dylstew » Wed Nov 06, 2013 3:44 pm

Can you disable view bobbing? It kinda annoys me sometimes :(

edit: oops I meant to post this in the help & support forums but I was on the wrong tab.
Last edited by dylstew on Wed Nov 06, 2013 3:45 pm, edited 1 time in total.

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Ænima
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RE: Disable bobbing?

#2

Post by Ænima » Wed Nov 06, 2013 3:47 pm

cl_viewbob 0
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Dark-Assassin
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RE: Disable bobbing?

#3

Post by Dark-Assassin » Wed Nov 06, 2013 3:51 pm

Ænima, that's only with my binary.

For everything else, you can only use "movebob 0" which will also disable weapon bobing.
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one_Two
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RE: Disable bobbing?

#4

Post by one_Two » Wed Nov 06, 2013 4:00 pm

and "stillbob 0".

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Dark-Assassin
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RE: Disable bobbing?

#5

Post by Dark-Assassin » Wed Nov 06, 2013 4:01 pm

stillbob is already defaulted to 0 anyway.
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Catastrophe
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RE: Disable bobbing?

#6

Post by Catastrophe » Wed Nov 06, 2013 4:22 pm

"movebob 0" if you wanna disable it only on your end.

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RE: Disable bobbing?

#7

Post by Kara Kurt » Wed Nov 06, 2013 5:00 pm

cl_viewbob isn't working, it is either movebob or stillbob... What's the difference between these two anyway?

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Medicris
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RE: Disable bobbing?

#8

Post by Medicris » Wed Nov 06, 2013 5:12 pm

Simple and self-explanatory. Movebob is the gun/camera movement while running, stillbob is an optional effect that slowly bobs the camera when standing still. It's supposed to simulate breathing according to the Zdoom wiki's description of it.

Movebob default = 0.25, stillbob default = 0.

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RE: Disable bobbing?

#9

Post by Kara Kurt » Wed Nov 06, 2013 6:18 pm

TTTTTHANK YOU WORLD

dylstew
 
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RE: Disable bobbing?

#10

Post by dylstew » Wed Nov 06, 2013 7:24 pm

Thank you guys :D

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