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I'm not sure but....

Posted: Sun Sep 08, 2013 10:05 pm
by gamerboy5
Didn't the makers of this steal it from the Skulltag guy?

RE: I'm not sure but....

Posted: Sun Sep 08, 2013 10:06 pm
by Ænima
Image

RE: I'm not sure but....

Posted: Sun Sep 08, 2013 10:07 pm
by Lord_of_D:
gamerboy5 wrote: Didn't the makers of this steal it from the Skulltag guy?
MFW read this:
Image

in case you didnt knew, skulltag staff got splitted up, and for not cometting some author rights issues or something like that, a part of the original staff decided to keep the source-port and rename it.

RE: I'm not sure but....

Posted: Sun Sep 08, 2013 10:07 pm
by gamerboy5
Ænima wrote: Image
Is that an 'obvious' yes?
Lord_of_D: wrote:
gamerboy5 wrote: Didn't the makers of this steal it from the Skulltag guy?
MFW read this:
Image
But it's stolen from a guy who spent 10 years on it...

RE: I'm not sure but....

Posted: Sun Sep 08, 2013 10:09 pm
by Qent
I think there was a thread explaining this somewhere.

RE: I'm not sure but....

Posted: Sun Sep 08, 2013 10:09 pm
by Ænima
gamerboy5 wrote:
Ænima wrote: Image
Is that an 'obvious' yes?
It's an 'obvious' no.

Zandronum is a fork of Skulltag. It's not "stolen". TBH, I think Torr has done more work towards the engine than Brad Carney himself did. So it's more "ours" than his, especially since the Skulltag maps and monsters are not included by default anymore.

RE: I'm not sure but....

Posted: Sun Sep 08, 2013 10:09 pm
by gamerboy5
Qent wrote: I think there was a thread explaining this somewhere.
Would you happen to have a link on you?
Ænima wrote:
gamerboy5 wrote:
Ænima wrote: Image
Is that an 'obvious' yes?
It's an 'obvious' no.

Zandronum is a fork of Skulltag. It's not "stolen". TBH, I think Torr has done more work towards the engine than Brad Carney himself did. So it's more "ours" than his, especially since the Skulltag maps and monsters are not included by default anymore.
Oh ok. Sorry, I just wasn't sure.

RE: I'm not sure but....

Posted: Sun Sep 08, 2013 10:11 pm
by IdeIdoom
If you want the whole explanation, here it is:
Carnevil lost interest in skulltag and dumped it in the favor of Wrack, which is still in the beta, I think.
Now, the skulltag crew couldn't continue working on the port due to copyright and so, started this new port named Zandronum.
EDIT: Ninja'd

RE: I'm not sure but....

Posted: Sun Sep 08, 2013 10:15 pm
by Qent
Also Skulltag itself was open-source at the time of the fork, so it's not really clear how or what you could steal.

RE: I'm not sure but....

Posted: Sun Sep 08, 2013 10:22 pm
by IdeIdoom
I just know that Carnevil ended skulltag to focus on his other project. And that the rest of the team made this.
Also: http://www.skulltag.com/itends/

RE: I'm not sure but....

Posted: Sun Sep 08, 2013 10:56 pm
by TerminusEst13
gamerboy5 wrote: Didn't the makers of this steal it from the Skulltag guy?
Carney would say yes.
Torr would say no.

The history is very convoluted and quite dramatic, but you really just need to be told this:
1: Carnevil has his own game, Wrack.
2: Carnevil has been focusing on Wrack.
3: Carnevil was doing nothing with Skulltag.
4: Carnevil couldn't even be gotten into contact with.
5: A while back, Carnevil intentionally moved Skulltag to open-source, meaning people could see the source code and do whatever with it.
6: This was because he was focusing on Wrack and could not do much with Skulltag.
7: People have forked the project and are developing on the source code in lieu of Carnevil.
8: This is theft because

RE: I'm not sure but....

Posted: Mon Sep 09, 2013 2:27 am
by Watermelon
5: A while back, Carnevil intentionally moved Skulltag to open-source, meaning people could see the source code and do whatever with it.
Didn't Alex help with this? Or get Carnbarn to reconsider?

RE: I'm not sure but....

Posted: Mon Sep 09, 2013 6:31 am
by Ruin
I recall him being extremely anti-open source. I think he just caved from the vast amount of pressure being put on him about the subject. I do recall Alexmax being one of the main supporters of open source around that time frame. Then again, my memory is completely shit and I could be wrong on all fronts :V

RE: I'm not sure but....

Posted: Mon Sep 09, 2013 7:55 pm
by Torr Samaho
Ruin wrote: I recall him being extremely anti-open source. I think he just caved from the vast amount of pressure being put on him about the subject. I do recall Alexmax being one of the main supporters of open source around that time frame. Then again, my memory is completely shit and I could be wrong on all fronts :V
Alex considerably helped finding a proper license and spend a lot of time properly converting our SVN repository to Mercurial so that we could host the source at bitbucket. I'd say I was the driving force inside the team to open the source, pulling a lot of strings behind the scenes. What eventually lead to the source release was not the first take at this...

RE: I'm not sure but....

Posted: Sun Sep 15, 2013 3:39 am
by scalliano
Image