Too Many Different Engines!

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Stru
 
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Joined: Sun Jun 10, 2012 6:42 am

Too Many Different Engines!

#1

Post by Stru » Mon Jun 18, 2012 4:19 pm

I have 3 files titled Skulltag.exe and one titled Zandronum.exe because there are a lot of servers still using the old Skulltag engine (i.e. Oblacek). Then there are certain servers using Skulltag but using it as 1.0 so I had to make a copy of Zandronum.exe and rename it Skulltag.exe.

Now this is just complicated as all hell and I was wondering if there were an easier way to do this. I'm sick of it being a trial and error to get into a certain server -___-
Aragorn Based God I still got the mithril.

FCx
 
Posts: 21
Joined: Thu Jun 07, 2012 5:05 pm
Location: AR

RE: Too Many Different Engines!

#2

Post by FCx » Mon Jun 18, 2012 4:23 pm

A good idea could be downloading another browser server (like Internet Doom Explorer) and set it up for Skulltag. So that you can use Doomseeker only for Zandronum...

Also I recommend you have skulltag.exe and zandronum.ee in different folders...

Qent
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RE: Too Many Different Engines!

#3

Post by Qent » Mon Jun 18, 2012 4:48 pm

Well, for one you don't need to rename zandronum.exe. IDE doesn't care what it's called as long as you tell it which program to use.

Drayko
 
Posts: 66
Joined: Mon Jun 11, 2012 6:11 am

RE: Too Many Different Engines!

#4

Post by Drayko » Mon Jun 18, 2012 9:42 pm

Has the idea ever been tossed around to have a dedicated launcher? Open standards and interoperability is great but if it would benefit Zandronum users it would be worth making.

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