Load Multiplayer servers from zandronum
Posted: Thu Dec 20, 2012 8:11 pm
So, Zandronum have an internal server finder and it´s cool, the only one problem that i really don´t use is it´s not userfull!!!
One thing could be done is if you open a server from internal server,
First zandronum check if the files exist (with just a simple fopen test), if yes zandronum restart and load all the mod files from the server and run it with no mensage like (you don´t have the same wads...) [it´s like close zandronum, open with ex:system("zandronum.exe -wad x.wad -file y.wad z.wad"); and one more command to load the server...
If you don´t have the wad it would require to download it (this part i don´t know how to do it [I only know for now C ansi language and a bit of C++])...
summarizing [i still think it´s resuming but dictionary talk it´s another thing], do the internal browser more userful ^^
One thing could be done is if you open a server from internal server,
First zandronum check if the files exist (with just a simple fopen test), if yes zandronum restart and load all the mod files from the server and run it with no mensage like (you don´t have the same wads...) [it´s like close zandronum, open with ex:system("zandronum.exe -wad x.wad -file y.wad z.wad"); and one more command to load the server...
If you don´t have the wad it would require to download it (this part i don´t know how to do it [I only know for now C ansi language and a bit of C++])...
summarizing [i still think it´s resuming but dictionary talk it´s another thing], do the internal browser more userful ^^