zandronum's ACC compiler?

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Catastrophe
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zandronum's ACC compiler?

#1

Post by Catastrophe » Wed Dec 19, 2012 5:47 am

Anyone know where I can download it? I need it to use the resetmap() function apparently.

Qent
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RE: zandronum's ACC compiler?

#2

Post by Qent » Wed Dec 19, 2012 6:05 am

The compiler is unchanged. Do the stuff that Llewellyn does http://zandronum.com/forum/showthread.p ... 2#pid16652 to zspecial.acs I think.

Watermelon
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RE: zandronum's ACC compiler?

#3

Post by Watermelon » Wed Dec 19, 2012 2:23 pm

I think we need our own updated ACC

Catastrophe
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RE: zandronum's ACC compiler?

#4

Post by Catastrophe » Wed Dec 19, 2012 5:10 pm

NEVER MIND! it worked, for future reference you gotta paste

-45:ACS_NamedExecuteAlways(2,5),
-100:ResetMap(0),
-101:PlayerIsSpectator(1),
-102:ConsolePlayerNumber(0),
-103:GetTeamProperty(2),
-19620:GetTeamScore(1), //Zdaemon
-100000:__EndOfList__(10);

On the very bottom, you just gotta replace the last line in zspecial.acs

Here is my zspecial so anyone can use it: http://www.sendspace.com/file/8yq3vi

Btw, i used skulltag's ACC compiler with this not zdooms!
Last edited by Catastrophe on Wed Dec 19, 2012 5:18 pm, edited 1 time in total.

Qent
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RE: zandronum's ACC compiler?

#5

Post by Qent » Wed Dec 19, 2012 5:18 pm

Here, use mine.

Catastrophe
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RE: zandronum's ACC compiler?

#6

Post by Catastrophe » Wed Dec 19, 2012 5:18 pm

Epic timing, rofl thanks though, hope it helps someone in the future

Llewellyn
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RE: zandronum's ACC compiler?

#7

Post by Llewellyn » Wed Dec 19, 2012 5:25 pm

I love how you guys both copied my "//Zdaemon" comment.
Last edited by Llewellyn on Wed Dec 19, 2012 5:26 pm, edited 1 time in total.

Qent
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RE: zandronum's ACC compiler?

#8

Post by Qent » Wed Dec 19, 2012 6:15 pm

Copy-paste, whaddaya expect? :razz:

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