Skin with weapon.preferredskin
Skin with weapon.preferredskin
Greetings guys, a long while back I want to say around a year ago I had a skin that changed weapons when I changed weapons. I remember finding it on the old Skulltag forums... which as we all know are no longer around. I've since lost the wad and would really appreciate it if someone could post it for the benefit of everyone!
On an unrelated note would anyone happen to know how to make the freeze command work on a server? I'm guessing it is related to a flag, but I'm not sure which one.
On a third unrelated note (yeah I'm just full of questions) is there a way to give yourself a rune using cheats or console commands? (Spread and Rage ftw).
Thanks everyone,
Happy Dooming!
On an unrelated note would anyone happen to know how to make the freeze command work on a server? I'm guessing it is related to a flag, but I'm not sure which one.
On a third unrelated note (yeah I'm just full of questions) is there a way to give yourself a rune using cheats or console commands? (Spread and Rage ftw).
Thanks everyone,
Happy Dooming!
Last edited by kudo on Tue Nov 27, 2012 4:00 am, edited 1 time in total.
RE: Skin with weapon.preferredskin
1) What's the filename of the wad you're looking for?
2) You can't use freeze online. You can summon a TimeFreezeSphere though.
3) As for the runes, type "give ______" whereas ______ is one of the following:
2) You can't use freeze online. You can summon a TimeFreezeSphere though.
3) As for the runes, type "give ______" whereas ______ is one of the following:
Code: Select all
HasteRune // Haste (2x speed boost)
HighJumpRune // High Jump (Doubles jump height)
ReflectionRune // Reflection (Deals damage back to attacker)
ProsperityRune // Prosperity (All health and armor items add up past 100%)
RengenerationRune // Regeneration (Slowly regenerates health)
ResistanceRune // Resistance (Halves the damage done to the player)
SpreadRune // Spread (Triples the amount of projectiles/bullets/rails shot from weapons)
DrainRune // Drain (Drains half the damage you inflict on other monsters/players)
RageRune // Rage (Doubles the rate of fire from weapons)
StrengthRune // Strength (Doubles the damage of your weapons)
Last edited by Ænima on Mon Nov 26, 2012 12:01 pm, edited 1 time in total.
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RE: Skin with weapon.preferredskin
For clarification, Prosperity allows the player to have up to 250 health and 250 armor.Ænima wrote:Code: Select all
ProsperityRune // Prosperity (All health and armor items add up past 100%)
RE: Skin with weapon.preferredskin
I was using give "spread" rather than something like spreadrune. So that is clearly where I went wrong.
As for the time sphere I was hoping that wouldn't be the only solution, but its better than nothing.
And lastly, I can't remember the name of the wad otherwise I would google search it. The problem is simply trying to figure out the name of the wad is proving to be quite difficult.
I was looking at Marinev7.wad because it has a lot of different weapon related skins but it didn't have the function that I remember (to the best of my knowledge). If you have any skins in mind that do make the weapon force a skin of the same weapon please let me know.
Thanks for your time guys,
I spent a good deal of time looking through the documentation before making an account in order to post. Upwards of 5 hours between the 3 questions so it is much appreciated!
As for the time sphere I was hoping that wouldn't be the only solution, but its better than nothing.
And lastly, I can't remember the name of the wad otherwise I would google search it. The problem is simply trying to figure out the name of the wad is proving to be quite difficult.
I was looking at Marinev7.wad because it has a lot of different weapon related skins but it didn't have the function that I remember (to the best of my knowledge). If you have any skins in mind that do make the weapon force a skin of the same weapon please let me know.
Thanks for your time guys,
I spent a good deal of time looking through the documentation before making an account in order to post. Upwards of 5 hours between the 3 questions so it is much appreciated!
Last edited by kudo on Tue Nov 27, 2012 6:16 am, edited 1 time in total.
RE: Skin with weapon.preferredskin
Alright everyone, since I wasn't able to find the wad I was looking for I decided to take a crack at getting one put together.
I used the frames from Marineskinsv7 and referenced some code from Hard-Doomv5.1 to learn how to use weapon.preferredskin.
I have the skin wad working, however I have one problem, if input into the skins folder it conflicts when connecting to servers that don't have it running.
My solution to making it work was to have
A Decorate Lump, a Skininfo Lump and a Keyconf Lump.
When connecting to a server it says that I have a protected lump (particularly my decorate lump - http://http://wiki.zandronum.com/Protected_lumps)
So I'm curious, is there any way to make the wad not conflict like this? Or is this simply the nature
of the beast and should I not put the wad in my skins directory, and have it load on servers using it?
I used the frames from Marineskinsv7 and referenced some code from Hard-Doomv5.1 to learn how to use weapon.preferredskin.
I have the skin wad working, however I have one problem, if input into the skins folder it conflicts when connecting to servers that don't have it running.
My solution to making it work was to have
A Decorate Lump, a Skininfo Lump and a Keyconf Lump.
When connecting to a server it says that I have a protected lump (particularly my decorate lump - http://http://wiki.zandronum.com/Protected_lumps)
So I'm curious, is there any way to make the wad not conflict like this? Or is this simply the nature
of the beast and should I not put the wad in my skins directory, and have it load on servers using it?
Last edited by kudo on Thu Dec 13, 2012 12:05 am, edited 1 time in total.
RE: Skin with weapon.preferredskin
You can't use the skin unless the skin doesn't require any of the protected lumps so you're just going to have to not put it in your skins folder. Also, it would technically give you an advantage while in vanilla gamemodes because normally you can't see what weapon a person is using.
RE: Skin with weapon.preferredskin
Ah, didn't think about how that would be advantageous in Vanilla. I'll be releasing the wad as soon as I make sure everything is as clean and proper as I can.
Thanks for the help Llewellyn!
Thanks for the help Llewellyn!
Last edited by kudo on Thu Dec 13, 2012 12:56 am, edited 1 time in total.