The first WAD I ever made was last compiled about two years ago (I've only really been into GZDoom and the like for 4 years). I made 8 DM maps for about 4 players, using all kinds of fancy GZDoom features, added some random video game midis, and stuffed it in a pk3. It's never seen the light of day 'till now. Because it uses 3D floors and stuff it's not compatible with the software renderer at all. The actual mapping was ok but bland, and I had some interesting ideas, but really didn't have a good sense of design or balance.
Screens and video:[spoiler]







^^^This one for some reason the jumping's totally broken in multiplayer in Zandronum but I'm too lazy to figure out why

What were some of your first ever doom maps? I'm actually really curious what some doomer's first maps looked like.
Casually wanders into the zandronum/ST community hello there