things you hate in maps

General discussion of the port and Doom-related chat.
Laggy Blazko
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RE: things you hate in maps

#41

Post by Laggy Blazko » Sat Feb 01, 2014 10:55 pm

Gardevoir wrote: Lack of Lower Unpegged on door's tracks. That instantly turns any map unplayable.
I don't know. I've heard people complaining about that but I think it looks cool. <_>
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AkumaKing
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RE: things you hate in maps

#42

Post by AkumaKing » Sun Feb 02, 2014 3:01 am

High usage of Revenants and Archviles.
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TheMightyHeracross
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RE: things you hate in maps

#43

Post by TheMightyHeracross » Sun Feb 02, 2014 12:16 pm

Chaingun snipers
Revenant snipers
Archvile snipers
Long damaging floor areas with no radsuits
D_RUNNIN
No height variation
Bad doortracks
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Sean
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RE: things you hate in maps

#44

Post by Sean » Sun Feb 02, 2014 7:36 pm

Not sure if this counts, but joining AOW2 in the middle of Sudden Death.
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RE: things you hate in maps

#45

Post by Captain Izayoi » Mon Feb 10, 2014 6:34 am

Pockets of hidden enemies are the only complaint I could possibly have. Not like those that appear when you pass by like in typical Doom fashion, but effectively out-of-reach areas with enemies hidden in them.
The Lord of the Sea: Return of the Captain...King...Thing.

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