Levelmaster by Cutmanmike, would you play it?

General discussion of the port and Doom-related chat.
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Cutman
 
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RE: Levelmaster by Cutmanmike, would you play it?

#21

Post by Cutman » Wed Feb 19, 2014 3:58 pm

I'm not sure what else I can add, being able to access the game state information mentioned in the ticket would be enough for me and very useful for multiple mods!

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Torr Samaho
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RE: Levelmaster by Cutmanmike, would you play it?

#22

Post by Torr Samaho » Wed Feb 19, 2014 6:17 pm

Alright, if just being able to access the general game state is enough (as sketched here), the implementation should be more or less straight forward. I'll see what I can do.

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Torr Samaho
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RE: Levelmaster by Cutmanmike, would you play it?

#23

Post by Torr Samaho » Sun Mar 16, 2014 11:39 am

A function to access the game state information is now ready for testing at the tracker.

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RE: Levelmaster by Cutmanmike, would you play it?

#24

Post by Crasger » Fri Apr 11, 2014 8:06 am

This sounds like a rather good gameplay thing. I'd try it.
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