BaseQ.fr - Servers • Suggestions and problems reporting
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
Wow, that's just... incredible, the server actually never seem to reboot correctly since I created the servers, making that impossible-to-believe problem...
Now, it's fixed. Sorry for the inconveniance!
EDIT: We have also done this:
• Added a ZDCTFMP3 server ( a railgun fix is on its way, I'm just waiting to get the link again )
• Fixed the password problem on some servers.
The changes will be effective at 6:00 AM (GMT+1)!
Now, it's fixed. Sorry for the inconveniance!
EDIT: We have also done this:
• Added a ZDCTFMP3 server ( a railgun fix is on its way, I'm just waiting to get the link again )
• Fixed the password problem on some servers.
The changes will be effective at 6:00 AM (GMT+1)!
Last edited by Ch0wW on Wed Oct 02, 2013 12:55 pm, edited 1 time in total.
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
Thanks to AlexMax, we have updated duel32d on our servers!
Its DMFLAGS/CPFLAGS have been updated, as asked too.
Also, I've fixed a problem, that, when rebooting, EVERY SERVER had the same private CTF scrim password (definitely weird).
Its DMFLAGS/CPFLAGS have been updated, as asked too.
Also, I've fixed a problem, that, when rebooting, EVERY SERVER had the same private CTF scrim password (definitely weird).
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
Updates:
Duel servers:
• Disable taunts. It's really annoying, and disabling this will keep duaxxors (Duel annoyers) away. Next step, remove all chat possibilities, so that bindwars abuse will be finally over?
• Disable chat from specs to players. Also, that's annoying to play with chatsounds.
Overall:
• Added IP logging.
• Added an Adminlist.
Remember that we are ANTI-kiddies, and that playing with some seriousness is what we want first.
If kiddies do not like being serious, I kindly redirect you to Brutal Doom, or any kind of servers that does not support serious gameplay. You are simply not accepted, and I'm going to be strict about that (Direct IP banning, Temp ban etc...) .
Duel servers:
• Disable taunts. It's really annoying, and disabling this will keep duaxxors (Duel annoyers) away. Next step, remove all chat possibilities, so that bindwars abuse will be finally over?
• Disable chat from specs to players. Also, that's annoying to play with chatsounds.
Overall:
• Added IP logging.
• Added an Adminlist.
Remember that we are ANTI-kiddies, and that playing with some seriousness is what we want first.
If kiddies do not like being serious, I kindly redirect you to Brutal Doom, or any kind of servers that does not support serious gameplay. You are simply not accepted, and I'm going to be strict about that (Direct IP banning, Temp ban etc...) .
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
We have updated the servers:
• New MOTD!
• We have disabled the item respawn on duel32 servers (and we simplified our configs).
If you have any suggestions, please go on!
• New MOTD!
• We have disabled the item respawn on duel32 servers (and we simplified our configs).
If you have any suggestions, please go on!
RE: BaseQ.fr - Servers • Suggestions and problems reporting
You should copy GV duel flags exactly imo.
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
I've been inspired by GV DMFLAGS (well, not totally tbh, some DMFLAGS are missing there), but they still lack something for everyone (medals are still on for instance)...one_Two wrote: You should copy GV duel flags exactly imo.
RE: BaseQ.fr - Servers • Suggestions and problems reporting
medals are client togglable (cl_medals 0) so it's not a real problem.Ch0wW wrote:I've been inspired by GV DMFLAGS (well, not totally tbh, some DMFLAGS are missing there), but they still lack something for everyone (medals are still on for instance)...one_Two wrote: You should copy GV duel flags exactly imo.
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
yep, but the other client could STILL SEE THEM (especially if Player1 kills player2 a lot), and on some maps and occasions, it can help giving the position of the other player because of the size of the sprite (bigger than the player + above his head), and that IS a real problem.Nati46 wrote:medals are client togglable (cl_medals 0) so it's not a real problem.Ch0wW wrote:I've been inspired by GV DMFLAGS (well, not totally tbh, some DMFLAGS are missing there), but they still lack something for everyone (medals are still on for instance)...one_Two wrote: You should copy GV duel flags exactly imo.
I won't go into details, but I made a thread long time ago about that behaviour, and why it was necessary to have a server cvar forcing that to be disabled.
Also, every player must be equal on a duel, right? Maybe you can get my point then.
Last edited by Ch0wW on Mon Jan 27, 2014 11:11 am, edited 1 time in total.
RE: BaseQ.fr - Servers • Suggestions and problems reporting
Oh I understand now, it's just that i've turned off medals since I basically started duelling, so I didn't encounter this happening. But I can visualize what you mean.Ch0wW wrote:yep, but the other client could STILL SEE THEM (especially if Player1 kills player2 a lot), and on some maps and occasions, it can help giving the position of the other player because of the size of the sprite (bigger than the player + above his head), and that IS a real problem.Nati46 wrote:medals are client togglable (cl_medals 0) so it's not a real problem.Ch0wW wrote:I've been inspired by GV DMFLAGS (well, not totally tbh, some DMFLAGS are missing there), but they still lack something for everyone (medals are still on for instance)...one_Two wrote: You should copy GV duel flags exactly imo.
I won't go into details, but I made a thread long time ago about that behaviour, and why it was necessary to have a server cvar forcing that to be disabled.
Also, every player must be equal on a duel, right? Maybe you can get my point then.
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
Servers has been --again-- remodified. A new CTF password is on its way.
In case of you didn't know, BaseQ has ended being a team. However, we won't stop helping communities and even better, proposing new ideas for competitions.
So, if you own a team and a channel on Zandronum's IRC, you can ask us to get a bot, giving private CTF requests, and scrim requests! Right now, nearly all competitive teams have the bot on their channel.
Contact privately [BaseQ]Ch0wW for the bot, and here you go! Also, please keep in mind it is a very primitive bot, so it can have bugs, but it does perfectly well its goals.
(also, it does give the CTF Password of the BaseQ private server.)
!DHELP while PMing [BaseQ]Compet-Bot can give you all informations and commands needed, by the way.
Here are the commandlist ([PM] means that the command only works on PM)
EDIT: for #TM admins => please unban the client from your channel.
In case of you didn't know, BaseQ has ended being a team. However, we won't stop helping communities and even better, proposing new ideas for competitions.
So, if you own a team and a channel on Zandronum's IRC, you can ask us to get a bot, giving private CTF requests, and scrim requests! Right now, nearly all competitive teams have the bot on their channel.
Contact privately [BaseQ]Ch0wW for the bot, and here you go! Also, please keep in mind it is a very primitive bot, so it can have bugs, but it does perfectly well its goals.
(also, it does give the CTF Password of the BaseQ private server.)
!DHELP while PMing [BaseQ]Compet-Bot can give you all informations and commands needed, by the way.
Here are the commandlist ([PM] means that the command only works on PM)
Code: Select all
[PM] !PASSWORD : Gives the current BaseQ PCTF password.
!SCRIM [your clantag]: sends a public message on all IRC Channels this bot is for a CTF Scrim.
!PRIVATE : Sends a public message query informing of a private CTF going.
!ADDPRIVATE : Adds you to the private CTF queue.
!RNG : Gives a random number generated.
!RNDQUOTE : Sends a public random quote.
!SAYQUOTE <Number>: Sends a quote given by the client.
[PM] !DHELP : Displays all commands the bot can do.
Last edited by Ch0wW on Mon Nov 17, 2014 3:28 pm, edited 1 time in total.
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
I'm currently updating the Bot.
I got some suggestions done by some players. Here are the main ones:
- This time, into create a Private CTF or to add yourself in, you'll need to be registered through NickServ, to prevent multi-nicks registering with the same account . Thanks AlienOverlord for the idea!
- The message when someone joins the PCTF has been changed:
* It'll have 2 lines when a privateCTF request has been created (with the command to type),
* but only 1 short line when someone else join the PCTF. This has been done to reduce announcement spams provided by the bot (Thanks Zakken for the suggestion).
- When there is enough people for a scrim, the password password is now non-explicitely given, to prevent abuse. However, they are redirected to the IRC channel of the server provider (except BaseQ where !password exist). Thanks AlienOverlord for pointing this out.
We would like to ask to the following Channel Commanders to UNBAN the bot:
Thank you.
Last, but not least: we've updated our CTF / TDM server to have CtfCap2c1 instead of ctfcaptains .
I got some suggestions done by some players. Here are the main ones:
- This time, into create a Private CTF or to add yourself in, you'll need to be registered through NickServ, to prevent multi-nicks registering with the same account . Thanks AlienOverlord for the idea!
- The message when someone joins the PCTF has been changed:
* It'll have 2 lines when a privateCTF request has been created (with the command to type),
* but only 1 short line when someone else join the PCTF. This has been done to reduce announcement spams provided by the bot (Thanks Zakken for the suggestion).
- When there is enough people for a scrim, the password password is now non-explicitely given, to prevent abuse. However, they are redirected to the IRC channel of the server provider (except BaseQ where !password exist). Thanks AlienOverlord for pointing this out.
We would like to ask to the following Channel Commanders to UNBAN the bot:
Code: Select all
- HN
- A3
- TM
Last, but not least: we've updated our CTF / TDM server to have CtfCap2c1 instead of ctfcaptains .
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
Is cbot really banned from #hn? I think it just hasn't been invited yet. It gotten banned from #lf due to massive spamming from what I remember.
Why not make everyone who wants to priv join #private and add the bot into it?
Good stuff anyway.
Why not make everyone who wants to priv join #private and add the bot into it?
Good stuff anyway.
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
It has been invited. Looking at my logs, it sends messages to #hn when it gives a pCTF announcement.Kara Kurt wrote: Is cbot really banned from #hn? I think it just hasn't been invited yet. It gotten banned from #lf due to massive spamming from what I remember.
Why not make everyone who wants to priv join #private and add the bot into it?
Good stuff anyway.
For #lf , I've been noticed of that, and the spam has been reduced.
for #tm, I quote: "french stuff".
Anyway, I'll add the bot to #priv aswell. Can be interesting to add it.
BUGS:
Code: Select all
- It happens rarely that when registering to the private, you get an error saying you need to be registered through NickServ. Just try again. It's a request overload.
Last edited by Ch0wW on Mon Nov 03, 2014 2:21 pm, edited 1 time in total.
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
There is something I really need to understand about our servers.
I noticed recently that A VERY VERY FEW PEOPLE ever plays on BaseQ.fr servers those days. Rarely on Duel Servers, and nobody on CTF servers (People prefer to play on Grandvoid FR rather than BaseQ when it comes to CTF btw, and I still won't get it)
So my question is really simple. I would like that people honestly answer this simple question: What are our servers lacking, competitively speaking ?
Thank you in advance for your answers.
EDIT: the #baseq IRC channel's MOTD has a reminder for you for all the bot commands.
I noticed recently that A VERY VERY FEW PEOPLE ever plays on BaseQ.fr servers those days. Rarely on Duel Servers, and nobody on CTF servers (People prefer to play on Grandvoid FR rather than BaseQ when it comes to CTF btw, and I still won't get it)
So my question is really simple. I would like that people honestly answer this simple question: What are our servers lacking, competitively speaking ?
Thank you in advance for your answers.
EDIT: the #baseq IRC channel's MOTD has a reminder for you for all the bot commands.
Last edited by Ch0wW on Mon Nov 17, 2014 3:29 pm, edited 1 time in total.
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
duels are rarely played in the whole port, they've been pretty much put apart in favor of CTF lately.
As of CTF I don't know, the only problem I've noticed on baseq servers is that depending on the moment they're either super good, or super bad(dropped shots, random jitter etc)
Other than that I don't think they're lacking anything, I guess people are just used to play on GV(the fact that almost all tourneys like IEFL and such are hosted in there might have contributed to that).
As of CTF I don't know, the only problem I've noticed on baseq servers is that depending on the moment they're either super good, or super bad(dropped shots, random jitter etc)
Other than that I don't think they're lacking anything, I guess people are just used to play on GV(the fact that almost all tourneys like IEFL and such are hosted in there might have contributed to that).
[quote=mr. Coherence]
Logging started at Sat Dec 28 00:47:52 2013
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00:48:10 <capodecima> can you post something here ?
00:48:29 <capodecima> decay just crap talk about me all time when beat me and after avoid my challenge lol
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00:47:52 <capodecima> http://zandronum.com/forum/showthread.p ... 8#pid55238
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00:48:29 <capodecima> decay just crap talk about me all time when beat me and after avoid my challenge lol
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
I noticed that... There isn't much more 1o1 or TDM games, which is bad. However, public "fun" server and heavy pk3 elements are more used instead, unfortunately...John Zombie wrote: duels are rarely played in the whole port, they've been pretty much put apart in favor of CTF lately.
I shouldn't have deleted that pro-port project based on Odamex I developped (and was nearly complete) for 1 complete month.
I've heard that drop shots happened last 2 months (at the time BaseQ was bashed by everyone). However, since the servers (and all other games around that we host) doesn't use much more than 10% of either the RAM or CPU, and that I control every service that are running on the server (and only run once every day at 6:05AM), that doesn't even happen (and given the fact I re-restructurated everything at the beginning of the month, it won't happen again.)John Zombie wrote: As of CTF I don't know, the only problem I've noticed on baseq servers is that depending on the moment they're either super good, or super bad(dropped shots, random jitter etc)
I see. Any tips then?John Zombie wrote:Other than that I don't think they're lacking anything, I guess people are just used to play on GV(the fact that almost all tourneys like IEFL and such are hosted in there might have contributed to that).
Last edited by Ch0wW on Mon Nov 17, 2014 6:15 pm, edited 1 time in total.
RE: BaseQ.fr - Servers • Suggestions and problems reporting
As he said, habit...
Pointing at tournaments, my best bet would be tournaments on your server cluster in particular, or just events in general. It would draw more attention to your cluster in general and people will be more used to going there.
Imagine an alternative to Google, one that might even be better. What would people use? Google.
Pointing at tournaments, my best bet would be tournaments on your server cluster in particular, or just events in general. It would draw more attention to your cluster in general and people will be more used to going there.
Imagine an alternative to Google, one that might even be better. What would people use? Google.
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
I would suggest joining baseq privs and using the competbot to search for people to fill in, once people realize how the servers got better/more stable than gv *maybe* they will keep playing in there... but as lollipop pointed out competing with an already established server cluster is quite a challenge :\
[quote=mr. Coherence]
Logging started at Sat Dec 28 00:47:52 2013
00:47:52 <capodecima> http://zandronum.com/forum/showthread.p ... 8#pid55238
00:48:10 <capodecima> can you post something here ?
00:48:29 <capodecima> decay just crap talk about me all time when beat me and after avoid my challenge lol
[/quote]
Logging started at Sat Dec 28 00:47:52 2013
00:47:52 <capodecima> http://zandronum.com/forum/showthread.p ... 8#pid55238
00:48:10 <capodecima> can you post something here ?
00:48:29 <capodecima> decay just crap talk about me all time when beat me and after avoid my challenge lol
[/quote]
RE: BaseQ.fr - Servers • Suggestions and problems reporting
I have to thank you both for your input. It's fun to notice how all pro-self-declared europeans just can't explain why they prefer Grandvoid over BaseQ, other than their typical "BaseQ sucks". Good sportsmanship we have there. :)
Anyway, on a more serious note; GV's login system is a very good thing as it prevents a lot of undesirable side effects. I think we should add this system to make things a bit more clean.
Also, does Zandronum have a control-level rcon system? If so, giving the ability to switch maps (not sure about kicking yet) to a few
people might be a good thing.
The servers are still under some maintenance/cleaning phase; back to yo when everything's clear.
Anyway, on a more serious note; GV's login system is a very good thing as it prevents a lot of undesirable side effects. I think we should add this system to make things a bit more clean.
Also, does Zandronum have a control-level rcon system? If so, giving the ability to switch maps (not sure about kicking yet) to a few
people might be a good thing.
The servers are still under some maintenance/cleaning phase; back to yo when everything's clear.
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RE: BaseQ.fr - Servers • Suggestions and problems reporting
Even if I'm not really liking the idea to use a custom zandronum binary OTHER than the server, we will need to try that. AND, I have a way to make it even better than K6's system patch. I'll try to do something for that then.Oxyde wrote: I have to thank you both for your input. It's fun to notice how all pro-self-declared europeans just can't explain why they prefer Grandvoid over BaseQ, other than their typical "BaseQ sucks". Good sportsmanship we have there. :)
Anyway, on a more serious note; GV's login system is a very good thing as it prevents a lot of undesirable side effects. I think we should add this system to make things a bit more clean.
Also, does Zandronum have a control-level rcon system? If so, giving the ability to switch maps (not sure about kicking yet) to a few
people might be a good thing.
The servers are still under some maintenance/cleaning phase; back to yo when everything's clear.