Which SP mappacks are good to play?
-
- Posts: 98
- Joined: Mon Jul 20, 2015 12:51 pm
Which SP mappacks are good to play?
So, probably between next week or the next one I'll be on vacation. In that time I'll have some free time that I want to spend playing Doom WADs, mainly SP mappacks. Thing is I don't have a clue where to start from since I don't have too much Doom culture aside from the casual survival, AoW or Idiotic LMS and that's why I want to ask you guys if you could recommend me some good mappacks to play with. All difficulties are welcome but obviously will start from easiest to hardest and slaughter maps. It doesn't matter if it is an old WAD or one ofthe newest.
The objective is to gain some experience to tackle the hardest maps the way you see people clearing them on YT (vanilla, no death, no cheese, 30 min UV-Max runs). Also, it would be cool if this could be used as a reference thread for newbies who want some SP action.
The objective is to gain some experience to tackle the hardest maps the way you see people clearing them on YT (vanilla, no death, no cheese, 30 min UV-Max runs). Also, it would be cool if this could be used as a reference thread for newbies who want some SP action.
-
- Posts: 98
- Joined: Mon Jul 20, 2015 12:51 pm
RE: Which SP mappacks are good to play?
Nobody? I was hoping someone to recommend me Alien Vendetta, Sunder or Holy Hell at least 

RE: Which SP mappacks are good to play?
Epic 2.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

- SwordGrunt
- Forum Regular
- Posts: 377
- Joined: Thu Jun 07, 2012 8:43 pm
RE: Which SP mappacks are good to play?
Memento Mori 1&2 have good maps that are still challenging, but not as much as Hell Revealed or Alien Vendetta
- Combinebobnt
- Retired Staff / Community Team Member
- Posts: 1905
- Joined: Mon Jun 04, 2012 3:37 am
- Location: Earth
- Contact:
RE: Which SP mappacks are good to play?
Old classics: http://doomwiki.org/wiki/List_of_notable_WADs (my favs are plutonia, hr2, av)
alternate approach: perhaps start here with wads that haven't been played 300000 times since 199X: http://www.doomworld.com/22years/best1.ph
Return to Hadron, Valiant, Swiftdeath, Sunlust are all up your alley for 'gaining skill'
alternate approach: perhaps start here with wads that haven't been played 300000 times since 199X: http://www.doomworld.com/22years/best1.ph
Return to Hadron, Valiant, Swiftdeath, Sunlust are all up your alley for 'gaining skill'
RE: Which SP mappacks are good to play?
Aside from the ones you named.
Valiant, Kama Sutra, Hell Revealed 1 & 2, Sunlust, All Community Chests, Stardate, Back to Saturn X, Plutonia 2, Prcp, Interception and many more
Valiant, Kama Sutra, Hell Revealed 1 & 2, Sunlust, All Community Chests, Stardate, Back to Saturn X, Plutonia 2, Prcp, Interception and many more
Last edited by Galactus on Sat Jan 23, 2016 6:28 pm, edited 1 time in total.
01:22:31 <Hypnotoad> found Galactus's room http://vignette1.wikia.nocookie.net/wea ... 0206005640
http://pastebin.com/BHKrW33e
http://pastebin.com/BHKrW33e
-
- Posts: 98
- Joined: Mon Jul 20, 2015 12:51 pm
RE: Which SP mappacks are good to play?
I've started playing MM1. It starts pretty easy and ramps up in challenge consistently, no sudden jumps in difficulty at least for the first 10 levels. I was always under the impression Alien Vendetta was pretty easy except near the end but I guess that was because we were playing it survival.SwordGrunt wrote: Memento Mori 1&2 have good maps that are still challenging, but not as much as Hell Revealed or Alien Vendetta
You're right. Valiant overall needs more than average skills to beat it. I heard Sunlust is like a spiritual succesor of Sunder in terms of arquitechture and extreme difficulty. Two months ago tried to go vanilla on Sunder's maps03 and 04 and it showed me it requires lots of skill to beat them. While in Sunlust I don't think I've managed to beat one map yet at least on survival.Combinebobnt wrote: Old classics: http://doomwiki.org/wiki/List_of_notable_WADs (my favs are plutonia, hr2, av)
alternate approach: perhaps start here with wads that haven't been played 300000 times since 199X: http://www.doomworld.com/22years/best1.ph
Return to Hadron, Valiant, Swiftdeath, Sunlust are all up your alley for 'gaining skill'
Return to Hadron is a name I've read many times lately. I'll give it a go when I finish MM1

RE: Which SP mappacks are good to play?
Brotherhood or Ruin