I had the same with my old geforce card (GTX650). Not sure how it is with radeons but i dont use it anyway as it causes input lagg.Jaxxoon -R- wrote: I prefer to use OpenGL. Strangely, it seems to run choppily with Vsync even on a high-end machine. I hate Vsync in any game though, so it's no loss.
Do you use OpenGL in Zandronum?
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RE: Do you use OpenGL in Zandronum?
RE: Do you use OpenGL in Zandronum?
Vsync causes mouse lag when activated. Turn it off unless you are a compulsive masochist with ur aim. I use OGL for mods and Software for OS doom
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RE: Do you use OpenGL in Zandronum?
Only software. And only before version 2.0. And only if using uncapped.Slosumo wrote:Vsync causes mouse lag when activated.
Last edited by ZZYZX on Fri May 29, 2015 11:45 am, edited 1 time in total.
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RE: Do you use OpenGL in Zandronum?
I use it,but only because of the truecolor
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RE: Do you use OpenGL in Zandronum?
I would actually use Software if it had the freelook like OpenGL did.
But now that I got a new computer I don't lag in GL anymore. (Unless there is a lot of shit happening on the screen of course.)
But now that I got a new computer I don't lag in GL anymore. (Unless there is a lot of shit happening on the screen of course.)

RE: Do you use OpenGL in Zandronum?
I tried Vsync in 2.0 with software, and capped / uncapped FPS (It delayed my mouse). I didn't tried it with OGL thoughCircunei Z wrote:Only software. And only before version 2.0. And only if using uncapped.Slosumo wrote:Vsync causes mouse lag when activated.
Last edited by Slosumo on Sun May 31, 2015 6:15 am, edited 1 time in total.
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RE: Do you use OpenGL in Zandronum?
OpenGL all the way.
I've got other ports to use for the ancient software renderer.
I've got other ports to use for the ancient software renderer.
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