idea to put in new verison of zandronum

General discussion of the port and Doom-related chat.
Post Reply
chesse20
Forum Regular
Posts: 110
Joined: Fri Mar 22, 2013 4:00 am

idea to put in new verison of zandronum

#1

Post by chesse20 » Sun Jul 21, 2013 2:14 am

I think that the new verison of zandronum should support multipile teams for npcs and not just players

This way we can make new wads like "uac vs hell vs korax" where demons would fight hexen monsters and doom guys would fight both of them

Zap610
Retired Staff / Community Team Member
Posts: 242
Joined: Fri May 25, 2012 7:52 pm

RE: idea to put in new verison of zandronum

#2

Post by Zap610 » Sun Jul 21, 2013 2:23 am

You mean bots?

chesse20
Forum Regular
Posts: 110
Joined: Fri Mar 22, 2013 4:00 am

RE: idea to put in new verison of zandronum

#3

Post by chesse20 » Sun Jul 21, 2013 2:53 am

Zap610 wrote: You mean bots?
no normal enemys

User avatar
Combinebobnt
Retired Staff / Community Team Member
Posts: 1905
Joined: Mon Jun 04, 2012 3:37 am
Location: Earth
Contact:

RE: idea to put in new verison of zandronum

#4

Post by Combinebobnt » Sun Jul 21, 2013 3:10 am

Can't you just do it like however zdoom wars did it but for 3 teams?

Post Reply