Coop/Surv Wad Recommendations
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3Dfx
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Coop/Surv Wad Recommendations
I'm looking for recommendations for some good Coop/Surv wads to play with a mate. I know there's a lot out there. I'll happily host a few 24 hour servers for a couples of days maybe weeks too so others can play the wads.
RE: Coop/Surv Wad Recommendations
zandronum.com/forum/showthread.php?tid=231&pid=30254#pid29034
Needs some bug testing. c:
Needs some bug testing. c:
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Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: Coop/Surv Wad Recommendations
Anything ever under the Cacowards is fine. When I'm with my dad, I generally play Memento Mori or Plutonia because those are a little harder then the normal Doom, but still have a good flow without becoming ridiculous.
- ibm5155
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RE: Coop/Surv Wad Recommendations
you're looking for oldschool mods or new ones?
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Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
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mifu
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RE: Coop/Surv Wad Recommendations
If you like stuff with so much monsters, id suggest Invasion UAC, Drown in blood and Hell Revealed one and 2
- ibm5155
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RE: Coop/Surv Wad Recommendations
chillax and nuts have alot of monsters :p
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
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katZune
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RE: Coop/Surv Wad Recommendations
as mifu said invasion uca is pretty good (ah, those old ZD times..) uac ultra is good for 2-4 players
Whitout a good PC ATM, i will back when 2.0 come out, :)
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- Echo
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RE: Coop/Surv Wad Recommendations
Eh, depends what you're after really. As far as playability goes, all the IWADs work if you're after something fast and easy -- enabling the MP monsters but keeping MP weapon spawns disabled (along with disabling respawning items and double ammo from pickups) can even turn Doom II into a reasonably challenging* affair if you're only using one life in Survival.
As far as PWADs go, the usual collection applies -- MM, MM2, Requiem, Revolution!, Demonfear, Icarus, AV... all that good shit that involves a bit more than holding down MOUSE1 for several minutes on every map. If it's good enough in SP, then chances are it's probably good fun in Survival too. Unless it doesn't fully support possible situations that can occur in co-op play, like a certain Icarus map which fucks up thanks to bullshit triggers that will block off areas if you die before hitting a swi-... oh, right.
Er, yeah. Those ones.
*Nothing ludicrous obviously, just something that requires some common sense every so often.
As far as PWADs go, the usual collection applies -- MM, MM2, Requiem, Revolution!, Demonfear, Icarus, AV... all that good shit that involves a bit more than holding down MOUSE1 for several minutes on every map. If it's good enough in SP, then chances are it's probably good fun in Survival too. Unless it doesn't fully support possible situations that can occur in co-op play, like a certain Icarus map which fucks up thanks to bullshit triggers that will block off areas if you die before hitting a swi-... oh, right.
Er, yeah. Those ones.
*Nothing ludicrous obviously, just something that requires some common sense every so often.
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