Not sure what to call this but..

General discussion of the port and Doom-related chat.
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Espio
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Not sure what to call this but..

#1

Post by Espio » Thu Mar 14, 2013 11:31 am

Zandronum 1.0
[Spoiler]Image[/spoiler]

Skulltag 98D
[Spoiler]Image[/spoiler]

This odd bug never happened in 98d.. why does it occur in Zandronum 1.0?

And is this fixed in the testing/beta builds? I don't really have time to check.
Last edited by Espio on Thu Mar 14, 2013 11:32 am, edited 1 time in total.
Image
https://youtu.be/qbgpcemxVPA?t=8s "Get the fuck up."
https://www.mediafire.com/?kb7sf1nizgwvqsr My custom music wad for Doom I & II - 166 MEG WARNING

<Dark-Slayer>CorpseGr1nder, get a job
<Konar6>blow*

(09:58:54)<BlueCool>think of all the stuff i couldve done in thoes 5 second
(09:59:05)<BlueCool>1. bake cookies
(09:59:16)<BlueCool>2. eat cookies

Zap610
Retired Staff / Community Team Member
Posts: 242
Joined: Fri May 25, 2012 7:52 pm

RE: Not sure what to call this but..

#2

Post by Zap610 » Thu Mar 14, 2013 11:43 am

I think it's a slime trail, like when a linedef is broken and a texture bleeds.

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