esselfortium wrote:
I don't really like the look of the green chat bubble; it looks amateurish to me, and the Doom font in it is really cliche and unattractive. Also, the alpha-blended drop shadow will break badly in software mode.
A simple white talk bubble, maybe with ... written inside it, should do the job and be more immediately legible.
It renders fine in software, actually. At least for me. The drop shadow doesn't render at all since it is very transparent. (Anything under a certain Alpha Value gets cut.)
Also, I used the Doom font, because that is the chat font. Seems like people often forget this is still Doom. I'm just looking for consistency.
(Also, I personally don't understand what is so bad about the Doom Font, other than just another thing for people to bitch and nitpick about for no real, legitimate reason.)
Dusk wrote:

Cleaned up the border, added shawn2-texture to it, added black compblue texture to inner screen. IMO it's a bit more fitting to our space theme this way. :)
While it looks fine, and is a bit cleaner, I think it's also a little too plain on the border now. I may make some edits to that if you don't mind.
Zeberpal wrote:
Demonic Announcer is just great, even better than 97D probably. As for chat bubble don't you think it's better not to change it at all. Text and green color would just distract your eyes, especially on green layout maps.
Thanks. By the way, I think the old chat bubble was made by Carn, so I don't think it would be a good idea to keep that.