How to make objects move and how to make fire chutes work?

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Hellsmith1
 
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How to make objects move and how to make fire chutes work?

#1

Post by Hellsmith1 » Sat Feb 01, 2020 6:38 am

In Rise of the triad there objects that move as traps like the spin blades and fire jets and I'm trying to figure it out how that works.

Another thing I am trying to figure out also in rise of the triad there are these cannons that shoot out fireballs and I would like to know how to do that as a trap as well.

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Ivan
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Re: How to make objects move and how to make fire chutes work?

#2

Post by Ivan » Sat Feb 01, 2020 8:34 pm

Have a read on these: https://zdoom.org/wiki/Classes:ActorMover https://zdoom.org/wiki/SpawnProjectile

Also Return of the Triad TC has examples of those in their maps you can follow.
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Hellsmith1
 
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Location: Jasper county Indiana

Re: How to make objects move and how to make fire chutes work?

#3

Post by Hellsmith1 » Sun Feb 02, 2020 6:09 am

I went on zdoom wiki and tried to figure out how to make this 2 traps to work myself it's not helping me out at all. Believe me I am trying to do my best to do this on my own.

I need to know how its done in script form or decorate form. I am using doombuilder X in zandronum (doom and Hexen format).

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