The End Of ZDoom
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The End Of ZDoom
Prepare yourselves. GZDoom is springing itself free of ZDoom's renderer.
This is going to be a VERY bumpy ride...
I felt it prudent enough to warn especially the devs of Zandronum about ZDoom's incoming demise. If it didn't just considerably die already.
Now Graf is advocating the use of QZDoom for software rendering, though that means folks with processors below Pentium 4 cannot play on QZDoom. And already GZDoom is falling out of line with ZDoom, starting today, with 5 commits so far and counting!
This is going to be a VERY bumpy ride...
I felt it prudent enough to warn especially the devs of Zandronum about ZDoom's incoming demise. If it didn't just considerably die already.
Now Graf is advocating the use of QZDoom for software rendering, though that means folks with processors below Pentium 4 cannot play on QZDoom. And already GZDoom is falling out of line with ZDoom, starting today, with 5 commits so far and counting!
Re: The End Of ZDoom
Oh well.
We here at Zandro remain unaffected since we're years behind both ZDoom and GZ. :v
We here at Zandro remain unaffected since we're years behind both ZDoom and GZ. :v
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Re: The End Of ZDoom
I can remember another port that was being held back by the project creator and then split off and that managed just fine really. A solution will present itself.
- Combinebobnt
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Re: The End Of ZDoom
yea that would be wishful thinking for uh... skulltag 98d. This is going to matter starting right at zandronum 4.0 and beyond.Ænima wrote:Oh well.
We here at Zandro remain unaffected since we're years behind both ZDoom and GZ. :v
We get to watch all this fun stuff unfold and decide what zandornum should do with it later I guess
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Re: The End Of ZDoom
I don't think it'll affect zandronum. Zandronum is based off of GZDoom.
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Re: The End Of ZDoom
But there's still the question of the software rendererMajor Cooke wrote:I don't think it'll affect zandronum. Zandronum is based off of GZDoom.
- Torr Samaho
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Re: The End Of ZDoom
Yeah, Zandronum needs a reliable software renderer that works for all of our players. QZDoom's renderer may need too many resources for our needs. A bigger problem for Zandronum 4.0 is ZScript though. Our current c/s approach is incompatible with ZScript and we are still not sure what a feasible solution could be.Catastrophe wrote: But there's still the question of the software renderer
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Re: The End Of ZDoom
QZDoom still has the pal/carmack renderer actually.
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Re: The End Of ZDoom
But 3.0 hasn't even been released yet why would 4.0 be a concern?Torr Samaho wrote:Yeah, Zandronum needs a reliable software renderer that works for all of our players. QZDoom's renderer may need too many resources for our needs. A bigger problem for Zandronum 4.0 is ZScript though. Our current c/s approach is incompatible with ZScript and we are still not sure what a feasible solution could be.Catastrophe wrote: But there's still the question of the software renderer
dewsome: i can do this all day
dewsome: do you think you're somehow special? i spent years arguing with nostar, jenova, mobius
dewsome: do you think you're somehow special? i spent years arguing with nostar, jenova, mobius
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- Torr Samaho
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Re: The End Of ZDoom
So the old software renderer will be fully maintained?Major Cooke wrote:QZDoom still has the pal/carmack renderer actually.
ZScript and the recent developments at ZDoom have no influence on 3.0, but are of course a concern for our future development.Mobius wrote: But 3.0 hasn't even been released yet why would 4.0 be a concern?
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Re: The End Of ZDoom
Eruanna wrote:it will be maintained, yes, but it will not be in the same format that it was in zdoom, it's probably going to be a more C++'ified version of what Carmack originally wrote with extensions
still using Carmack and Randi code, obviously, but organized differently
but in essence will function exactly the same
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Re: The End Of ZDoom
ZDoom is Dead, for real.
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Re: The End Of ZDoom
I knew this was coming. But have no fear. QGZDoom will continue.