Zhexen, a modification to fix some problems ?
Posted: Thu Oct 15, 2015 12:40 am
With his friend, a contact fixed 3 problem of zdoom version of Hexen:
The 2 first are the most important:)
bugfixes
1. The heresiarch shields no longer make them invulnerable - they'll only deflect projectiles, as in the original game. Arc of Death, mace, fighter gauntlets and axe and hammer in melee mode will still affect heresiarches.
2. Correct Hexen/Heretic flight model: view is decoupled from heading direction. Now you can fire on monsters from above and not crash into them!
3. Porkelator spelling fixed."
The link: http://www.solarstudios.net/music/6-hex ... track.html
After the soundtrack, you can see the file "zhexen", if you have some questions, you can contact them!
http://www.solarstudios.net/Files/ZHexen.exe
The 2 first are the most important:)
bugfixes
1. The heresiarch shields no longer make them invulnerable - they'll only deflect projectiles, as in the original game. Arc of Death, mace, fighter gauntlets and axe and hammer in melee mode will still affect heresiarches.
2. Correct Hexen/Heretic flight model: view is decoupled from heading direction. Now you can fire on monsters from above and not crash into them!
3. Porkelator spelling fixed."
The link: http://www.solarstudios.net/music/6-hex ... track.html
After the soundtrack, you can see the file "zhexen", if you have some questions, you can contact them!
http://www.solarstudios.net/Files/ZHexen.exe