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What makes players come to play new wad?
Posted: Sat Feb 21, 2015 8:15 pm
by pop_ww
Hello!
I am wondering what are the ways to get players in game? I am looking for players feedback, so I hosted it on Best Ever but since it's new name that doesn't say anything (except that it's WIP), I kinda struggle finding players.
I am just curious to know what are the steps I could do to make it more known? I am not looking forward to be top 1 but rather just enough feedback to decide what I want to do with this wad in future.
RE: What makes players come to play new wad?
Posted: Sat Feb 21, 2015 8:23 pm
by Fabysk
From what I have experienced with
my wad online, you just have to see if players join and see if they have interest in it. Yesterday was surprising for me seeing 10 players playing my wad online and actually enjoy it.
I think this might answer your question.
RE: What makes players come to play new wad?
Posted: Sat Feb 21, 2015 10:24 pm
by pop_ww
Few players did join but they came one by one and left like in 30 min. None said anything about it so I cant be sure what was the reason for leaving but I believe one being that it's not quite fun with 2 players only.
What happened is that I joined myself to see if player count > 0 makes any difference and what happened is that I basically played for hours alone.
It's a new project so even if it were total crap there's no way for players to knowingly ignore it because only 2 or 3 people got to see it today but rest of have no idea what's gonna happen until they join it first.
Edit: You're wad is nice but youtube link is broken so I had to manually copy.
RE: What makes players come to play new wad?
Posted: Sat Feb 21, 2015 10:37 pm
by Medicris
Get some help from some friends to play with until the server fills up, and/or say something in #zandronum on IRC about wanting help playtesting your new mod. Maybe mention that it needs x amount of players to play properly. Some people might not want to join a server with only one person in it for a variety of reasons, but a server with 3 or 4 people can make the difference between a player joining or passing for another.
RE: What makes players come to play new wad?
Posted: Sun Feb 22, 2015 2:05 am
by Doomkid
Posting your WIP on the forums for some feedback can also be really helpful.
Also, what Decay said.
RE: What makes players come to play new wad?
Posted: Sun Feb 22, 2015 4:25 am
by Ænima
Put "Brutal Doom" in the filename somewhere. Never fails.
RE: What makes players come to play new wad?
Posted: Mon Feb 23, 2015 8:29 am
by Mapoleon
Don't quote me on this, but I think mod is more popular if it is unbalanced, or at least if it's terribly balanced.
RE: What makes players come to play new wad?
Posted: Fri Feb 27, 2015 1:23 am
by Zanieon
Being unbalanced may be a good reason, ZDaemon had a gold age of only playing coopbuild with supergun2, and servers always was 32 full just to people enter there and hold fire button for goddamn 40 minutes killing monsters perfectly aligned in the editor mapgrid just to utilize the entire space of the room.
RE: What makes players come to play new wad?
Posted: Sat Feb 28, 2015 11:05 am
by pop_ww
Mapoleon wrote:
Don't quote me on this, but I think mod is more popular if it is unbalanced, or at least if it's terribly balanced.
What's unbalanced?
RE: What makes players come to play new wad?
Posted: Thu Mar 05, 2015 1:06 pm
by KillStr1ke
Force your friends slaves to test it with you and idle in the server until more people show up
RE: What makes players come to play new wad?
Posted: Mon Mar 09, 2015 3:13 am
by Blasphyx
Gimmicks.
RE: What makes players come to play new wad?
Posted: Mon Mar 09, 2015 11:28 am
by mr fiat
pop_ww wrote:
Mapoleon wrote:
Don't quote me on this, but I think mod is more popular if it is unbalanced, or at least if it's terribly balanced.
What's unbalanced?
See zombie horde.