I found a cool program called SpaceEngine. USE IT FOR DOOM!
Posted: Sun Feb 01, 2015 6:18 am
What's up guys...it's been awhile. So yeah, I was messing around with this program and I found out you can make skyboxes with it. It made me think of Doom. If I still mapped, I would be all over this shit... so I made 2 doom skyboxes for the hell of it.
If you use AMD, you might want to apply these 2 fixes. "ATI/AMD: Transparent or invisible planets, no landscape " and "ATI/AMD: Crash on approaching to the black hole, neutron star or white dwarf, on using ship's hyperdrive, or when enabling the Oculus Rift mode or the Fish Eye mode " If you don't, you may crash the program or your computer if you are near a black hole.(to find a black hole press CTRL+G on galaxies and you will go to the center...where a black hole usually is)
Also use the mouse wheel to control how fast you move. So if you find a cool area for a skybox, go to the menu, then editor, then export skybox. I render my skyboxes at 5000 pixels...just keep in mind it will take a bit to render. Then, I scale them down to 1024 pixels. ...and that's pretty much all you need to know.
http://en.spaceengine.org/
https://www.dropbox.com/s/2kdc5omikmums ... w.wad?dl=0
Here's the program, an old wad with the new skyboxes I made... and here's some screenshots.
http://imgur.com/rLetfxR,R5USmu4,QXnZntz,rs210uN#0
EDIT: You can also go to planetary surfaces too. There's atmospheres, oceans, terrain, auroras...
If you use AMD, you might want to apply these 2 fixes. "ATI/AMD: Transparent or invisible planets, no landscape " and "ATI/AMD: Crash on approaching to the black hole, neutron star or white dwarf, on using ship's hyperdrive, or when enabling the Oculus Rift mode or the Fish Eye mode " If you don't, you may crash the program or your computer if you are near a black hole.(to find a black hole press CTRL+G on galaxies and you will go to the center...where a black hole usually is)
Also use the mouse wheel to control how fast you move. So if you find a cool area for a skybox, go to the menu, then editor, then export skybox. I render my skyboxes at 5000 pixels...just keep in mind it will take a bit to render. Then, I scale them down to 1024 pixels. ...and that's pretty much all you need to know.
http://en.spaceengine.org/
https://www.dropbox.com/s/2kdc5omikmums ... w.wad?dl=0
Here's the program, an old wad with the new skyboxes I made... and here's some screenshots.
http://imgur.com/rLetfxR,R5USmu4,QXnZntz,rs210uN#0
EDIT: You can also go to planetary surfaces too. There's atmospheres, oceans, terrain, auroras...
















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