XWE

Off-topic chat. Real talk.
Ijon Tichy
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RE: XWE

#21

Post by Ijon Tichy » Fri Jul 06, 2012 4:16 pm

I don't use XWE, I don't use SLADE 3 (although I damn well WILL when I get back on my main comp and compile slade 3 on it - map editing support fuck yeah), and I don't use any other weird specialist editing program. vim + my packagepk3.py are all I neeeeeeeeed
literally the only thing I pull out slade 3 for right now is offset aligning, and since grabpng can handle setting sprite offsets (as well as adding to them), has a noninteractive mode, and is a helluva lot smaller, yeaahhhhhhhhhh

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StrikerMan780
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RE: XWE

#22

Post by StrikerMan780 » Fri Jul 06, 2012 4:18 pm

ALIENwolve wrote: Uh, there's a reason that XWE has an option to backup your files as you work on them.

Losing your files shouldn't even be a problem for you. It should be the fact that its features are limited.
That's moot when you don't realize that it's corrupted, and you continue making changes, in which it ends up overwriting your backups with just yet another corrupted copy. Also, I've had it corrupt without it even making a backup, due to XWE crashing in mid-process for no apparent reason. This is with nothing else open either.

I still prefer Slade 3... especially considering it makes editing PK3s a whole lot easier as well (Aside from using something like 7-Zip). XWE has a heart attack when trying to open PK3s (and corrupts them)... though that is understandable, since it came out many years before PK3 became the norm.

But I also find it better for stability, and the fact that it's much less likely to corrupt a file, and keeps a manageable number of backup files for you... instead of just one... or a shitload.
Last edited by StrikerMan780 on Fri Jul 06, 2012 4:25 pm, edited 1 time in total.

Ijon Tichy
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RE: XWE

#23

Post by Ijon Tichy » Fri Jul 06, 2012 4:24 pm

StrikerMan780 wrote:since it came out many years before PK3 became the norm.
pk3 still isn't the norm - you see all those wad files still being pumped out?
maybe among the skilled coders, but not in general, and especially not for mappers
Last edited by Ijon Tichy on Fri Jul 06, 2012 4:25 pm, edited 1 time in total.

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Luke
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RE: XWE

#24

Post by Luke » Fri Jul 06, 2012 8:26 pm

I use only XWE.
Why? It's faster!

Jonathan
 
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RE: XWE

#25

Post by Jonathan » Tue Jul 31, 2012 10:28 pm

I use Xwe because its easy to use and makes backups of your wads if you mess up. i would like to try out all the other Programs but im stuck to XWE.

i just love it.

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RE: XWE

#26

Post by BloodyAcid » Wed Aug 01, 2012 9:45 pm

I use XWE because I like the color swapping. Not to say Slade is incapable, but I prefer XWE

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RE: XWE

#27

Post by one_Two » Thu Aug 02, 2012 10:48 am

I used XWE for ages, now I use Slade, mainly just because of the amount if times I fucked up wads with XWE.

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-Jes-
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RE: XWE

#28

Post by -Jes- » Fri Aug 03, 2012 11:49 am

I used XWE... Long ago.

I should probably upgrade to Slade. (from SlumpEd)

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RE: XWE

#29

Post by ninja2000 » Fri Aug 03, 2012 4:44 pm

I use XWE

1. Works under Linux (WINE)
2. Its simple
3. Its fast
4. Teaches how to use safety copies of the works.

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madcat
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RE: XWE

#30

Post by madcat » Fri Jan 22, 2016 3:07 pm

I still use XWE. Slade does not know anything extra that I would find useful for me.

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Ivan
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RE: XWE

#31

Post by Ivan » Fri Jan 22, 2016 4:01 pm

Don't use XWE geez.
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fr blood
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RE: XWE

#32

Post by fr blood » Fri Jan 22, 2016 4:24 pm

I also used XWE for years, but I'm not dissapointed of Slade 3, it's better in all domains.
Without adding that XWE can DESTROY your .wad where Slade 3 can't.
Last edited by fr blood on Fri Jan 22, 2016 4:25 pm, edited 1 time in total.

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