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Hi all
Posted: Mon Jun 18, 2012 5:28 pm
by Jimmy
Hello, Skulltag! Anything happen while I was gone?
*looks up*
...Oh, heh.
RE: Hi all
Posted: Mon Jun 18, 2012 5:30 pm
by Dark-Assassin
Correction, this isn't Skulltag anymore.
But anyway, Welcome back.
RE: Hi all
Posted: Mon Jun 18, 2012 6:22 pm
by Disguise
Yay, Jimmy! Nice to see you here.
RE: Hi all
Posted: Mon Jun 18, 2012 6:31 pm
by Marcaek
You should repost Jenocide in the releases section :)
RE: Hi all
Posted: Tue Jun 19, 2012 2:02 am
by Sgt Dopey
Welcome back Jimmy :D
RE: Hi all
Posted: Tue Jun 19, 2012 2:46 am
by VortexCortex
I sense something; a presence I've not felt since...
RE: Hi all
Posted: Tue Jun 19, 2012 6:19 am
by Jimmy
Marcaek wrote:
You should repost Jenocide in the releases section :)
Skulltag's still being played online, right? Jenocide misses out on the extra textures and weapons when run in Zandronum. If that's not a problem, then sure, I'll repost it. :)
RE: Hi all
Posted: Tue Jun 19, 2012 4:30 pm
by VortexCortex
Yup, ST's still getting play, and Zandronum should still support past ST mods. Zan is a continuation, but lacks some ST data files as you noted (grr copyright issues).
Seems like it works fine with Skulltag's .PK3 loaded along with it manually.
RE: Hi all
Posted: Tue Jun 19, 2012 5:29 pm
by Jimmy
Ah, cool. :) Good to hear that Skulltag is, in some way, still with us.
RE: Hi all
Posted: Wed Jun 20, 2012 4:25 am
by Mr. Chris
In spirit, yes but has evolved.