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That odd moment when GZDB suddenly lags

Posted: Fri Jun 21, 2013 2:51 pm
by Lollipop
Hey, I have been working on a map for unnamed hunting mod, and I made a quite large map.
I have been running GZDB since morning today, and then it began lagging. I tried to restart my computer, but it still lagged. I tried and shut it off a few mins and reboot it, still lagged.
I understood nothing untill I looked and found out i had 1900 verticles, with 1800 lines. I tried and boot another, way smaller map and it did not lag....
Then I facepalmed and began reducing the verticle count on my islands....

Have anyone else tried this in just as stupid a manner?
(And do anyone know how to make GZDB use more ram?)

RE: That odd moment when GZDB suddenly lags

Posted: Fri Jun 21, 2013 3:04 pm
by mr fiat
what are the specs of your pc? maybe its not a RAM issue, GZdoom builder is hardware accelerated iirc. so maybe your GPU is too slow.

RE: That odd moment when GZDB suddenly lags

Posted: Fri Jun 21, 2013 3:22 pm
by Lollipop
I got an "AMD Phenom II X4 970 Processor" with 3.50 GHz, isn't that enough if it's driven on the hardware?

RE: That odd moment when GZDB suddenly lags

Posted: Fri Jun 21, 2013 3:25 pm
by IdeIdoom
All the specs, please.

RE: That odd moment when GZDB suddenly lags

Posted: Fri Jun 21, 2013 3:55 pm
by mr fiat
Lollipop wrote: I got an "AMD Phenom II X4 970 Processor" with 3.50 GHz, isn't that enough if it's driven on the hardware?
i said hardware accelerated AKA your graphics card.

RE: That odd moment when GZDB suddenly lags

Posted: Fri Jun 21, 2013 4:02 pm
by Zeberpal
Lowing down "view distance" setting in your GZDB configuration helps too.

RE: That odd moment when GZDB suddenly lags

Posted: Fri Jun 21, 2013 4:10 pm
by Lollipop
mr fiat wrote:
Lollipop wrote: I got an "AMD Phenom II X4 970 Processor" with 3.50 GHz, isn't that enough if it's driven on the hardware?
i said hardware accelerated AKA your graphics card.
I got an "AMD Raedon 6800 series" graphics card.
Zeberpal wrote: Lowing down "view distance" setting in your GZDB configuration helps too.
It is not in visual mode, that works without lags.