Port Differences

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Hammerfest-
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Port Differences

#1

Post by Hammerfest- » Mon May 06, 2013 12:08 am

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This is why zDaemon sucks...

Is what anyone would say, but hey, I think its better if a simple "What's different between ports A and B?", so yea.

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Ænima
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RE: Port Differences

#2

Post by Ænima » Mon May 06, 2013 12:17 am

Yeah the RNG is a bitch.

And those shots that you appear to have "missed" wouldn't have been as bad in Zandronum, what with unlagged and all.
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RE: Port Differences

#3

Post by -Jes- » Mon May 06, 2013 12:37 am

Isn't this what Odamex was made for?!

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RE: Port Differences

#4

Post by ibm5155 » Mon May 06, 2013 12:57 am

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Well, before I watched this video i thinked zdaemon was still like vanilla doom with ctf + dehacked.
Maybe they´re trying to do something like zandronum? :s
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RE: Port Differences

#5

Post by Ænima » Mon May 06, 2013 1:10 am

ibm5155 wrote:
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Well, before I watched this video i thinked zdaemon was still like vanilla doom with ctf + dehacked.
Maybe they´re trying to do something like zandronum? :s
That's just complex ACS scripts. (The weapon "sprites" are done with HudMessage.)

ZDaemon is still very very far behind in terms of ZDoom features (as compared to Zandronum, which is only about a year or two behind).
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RE: Port Differences

#6

Post by Samurai » Mon May 06, 2013 1:50 am

I only watched that video because i enjoyed the song.

Sadly if you report a bug on zdaemon they'd take offense to it, and probably ban you as a result. Been there, done it, got the T-shirt

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RE: Port Differences

#7

Post by Cruduxy » Mon May 06, 2013 1:21 pm

At the end of the day people will use the port they like best even if its bugged as hell or as shiny as the sun
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RE: Port Differences

#8

Post by Oddbrother » Tue May 07, 2013 5:47 am

Cruduxy wrote: At the end of the day people will use the port they like best even if its bugged as hell or as shiny as the sun
The more, the merrier.

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