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Klooni - Doom in a Wolf3d engine

Posted: Mon Jun 11, 2012 4:46 pm
by Mr. Chris
How many of you have messed around with Klooni before? I know I have and it's relatively fun, despite being mostly in right angle rooms and corridors.

RE: Klooni - Doom in a Wolf3d engine

Posted: Mon Jun 11, 2012 5:32 pm
by Qent
That is pretty fun. I wouldn't bother porting it to Doom, but it's amusing nonetheless.

RE: Klooni - Doom in a Wolf3d engine

Posted: Wed Jun 20, 2012 4:15 am
by Mr. Chris
The only issue is that the latest version has experimental Fraps support for recording but other than that it's pretty fun.