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Standalone bots for DarkPlaces?

Posted: Sun Nov 25, 2012 11:54 am
by Aqua Kitty
I found a rather interesting mod for DarkPlaces by LordHavoc, called DPMod, which adds bots, additional modes of attack, and a damage scaler. While the mod is rather interesting, I'd like to have a standalone bot I can DM with the original Quake weapons. Is it possible to download one, or isolate the bots code for use in regular Quake?

This is the mod I'm referring to: http://icculus.org/twilight/darkplaces/download.html

RE: Standalone bots for DarkPlaces?

Posted: Sun Nov 25, 2012 3:11 pm
by Dark-Assassin
http://easttown.co.uk/quake/zeus.html
This may be enough.

But just in case, here is a list with download links of other Quake bot mods.
http://www.gamers.org/pub/idgames2/quakec/bots/

RE: Standalone bots for DarkPlaces?

Posted: Sun Nov 25, 2012 6:30 pm
by Ijon Tichy
I'd say go EZQuake and use the Frogbots for botting. They're pretty decent - they can hand my ass to me, but then again I'm not exactly a Quakeworld pro.

https://github.com/ezQuake/fbca

Unzip it in ${QUAKEDIR}/fbca - EZQuake should automatically detect it.

RE: Standalone bots for DarkPlaces?

Posted: Mon Nov 26, 2012 1:54 am
by Aqua Kitty
I looked through the bots in idgames2 and found that a mod called CronoBot is also a pretty decent bot and compatible with DarkPlaces. I'll be looking for more intelligent bots, or looking at crono sources and seeing which ones are the best and how I can tweak them. Chronos are just intelligent enough to take down a newbie, and I'm not exactly pro either, but they're still a decent way to practice Quake DM with the original weapons. I'll check out the other bots when I get bored with Chronobots.

EDIT: I found that Zeus is the best for DarkPlaces. Eight of them, hell even one can hand my ass to me. Chronobot is just target practice compared to Zeus.

RE: Standalone bots for DarkPlaces?

Posted: Tue Dec 18, 2012 9:27 am
by Aqua Kitty
Ijon Tichy wrote: I'd say go EZQuake and use the Frogbots for botting. They're pretty decent - they can hand my ass to me, but then again I'm not exactly a Quakeworld pro.

https://github.com/ezQuake/fbca

Unzip it in ${QUAKEDIR}/fbca - EZQuake should automatically detect it.
EZQuake did not detect fbca. When I did get it loaded by following the directions I could not spawn bots at all.

EDIT: I tried the batch file and put -zone 1024 at the end, and the bots worked fine. I did hear of a modified qwprogs.dat which supports more maps for these bots however. Also, DM3 crashes.

EDIT2: And I discovered Trinca's patch fixes DM3 in addition to pretty much every map I could possibly want to go botting on. I figured I'd also check out the female skin I found while searching, and it is complete.

[spoiler]Image[/spoiler]