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Oblige

Posted: Wed Oct 10, 2012 3:26 am
by Hardbash
I was wondering if someone could ask Oblige to include the Zandronum engine as a selectable, and add several special monsters to the engine (like Hectebus or DarkImp for Skulltag) and etc. Nice addition to the engine if you guys haven't included any yet, and maybe some common textures to it too, so some popular mods and what not won't have those yellow exclamatory marks outlined in red poppin' up everywhere.

RE: Oblige

Posted: Wed Oct 10, 2012 4:26 am
by Catastrophe
You asked for an oblige update on a Zandronum forum. LOL

RE: Oblige

Posted: Wed Oct 10, 2012 4:31 am
by Llewellyn
Catastrophe wrote: You asked for an oblige update on a Zandronum forum. LOL
Try here: http://oblige.sourceforge.net/forum/

RE: Oblige

Posted: Wed Oct 10, 2012 4:53 am
by The Toxic Avenger
Moved to off-topic where I guess this would be more appropriate.

RE: Oblige

Posted: Wed Oct 10, 2012 8:33 pm
by Combinebobnt
Oblige already has a selection for skulltag 98b. If you want zand stuff just make a normal doom/zdoom map.

RE: Oblige

Posted: Wed Oct 10, 2012 11:36 pm
by Hardbash
Catastrophe wrote: You asked for an oblige update on a Zandronum forum. LOL
Well, to get into oblige you have to get their permission right? I know it'd be pointless but if Zandronum gets new enemies like Skulltag (which would be neat) and what not, then it'd be nice to have those enemies selectable in the generator.
Edit] ... or even make our own generator, but with more options (if possible).