No, as in an actual mouse like the real RTS'es, menu bar for placing buildings...etcibm5155 wrote:Hmm is like the player sprite being the "mouse"? it would be a cool idea but i think the only problem would be limit the player position with what you can seeWatermelon wrote:I'd love to add a mouse to thatibm5155 wrote:The [video] tag is deprecated, please use the [media] tagI really saw potential on that project for multiplayer '-'
Best discontinued/abandoned/hiatused projects
-
Watermelon
- Zandrone
- Posts: 1244
- Joined: Thu Jun 28, 2012 9:07 pm
- Location: Rwanda
RE: Best discontinued/abandoned/hiatused projects
Last edited by Watermelon on Mon May 13, 2013 1:15 pm, edited 1 time in total.
RE: Best discontinued/abandoned/hiatused projects
what are you waiting for watermelon?Watermelon wrote:No, as in an actual mouse like the real RTS'es, menu bar for placing buildings...etcibm5155 wrote:Hmm is like the player sprite being the "mouse"? it would be a cool idea but i think the only problem would be limit the player position with what you can seeWatermelon wrote:I'd love to add a mouse to thatibm5155 wrote:The [video] tag is deprecated, please use the [media] tagI really saw potential on that project for multiplayer '-'
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
RE: Best discontinued/abandoned/hiatused projects
There was one project called "The Island"
It was open world climb,explore,survive game where you somehow crashed on Island.
There was suposed to be day / night change ,hunting,gathering, finding shelter, making campfire and climbing,walljumping.
It was open world climb,explore,survive game where you somehow crashed on Island.
There was suposed to be day / night change ,hunting,gathering, finding shelter, making campfire and climbing,walljumping.
The [video] tag is deprecated, please use the [media] tag
Last edited by RaveYard on Fri May 17, 2013 9:38 pm, edited 1 time in total.
RE: Best discontinued/abandoned/hiatused projects
Yeah, I had really looked forward to this.RaveYard wrote: There was one project called "The Island"
It was open world climb,explore,survive game where you somehow crashed on Island.
There was suposed to be day / night change ,hunting,gathering, finding shelter, making campfire and climbing,walljumping.
The [video] tag is deprecated, please use the [media] tag
RE: Best discontinued/abandoned/hiatused projects
maybe by some chance the dev released this or parts of this somewhere somehow someplace?one_Two wrote:Yeah, I had really looked forward to this.RaveYard wrote: There was one project called "The Island"
It was open world climb,explore,survive game where you somehow crashed on Island.
There was suposed to be day / night change ,hunting,gathering, finding shelter, making campfire and climbing,walljumping.
The [video] tag is deprecated, please use the [media] tag
if that is the case, then there could become a quick assembly of people ready to work and contributeto see this finished
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
RE: Best discontinued/abandoned/hiatused projects
Demon Eclipse? Although Erience has restarted it, and god I love his work to death but his insistance on redoing everything makes it impossible to move on and make episode 3
RE: Best discontinued/abandoned/hiatused projects
WhoDunIt - WDIADD02 - CastawayLollipop wrote:maybe by some chance the dev released this or parts of this somewhere somehow someplace?one_Two wrote:Yeah, I had really looked forward to this.RaveYard wrote: There was one project called "The Island"
It was open world climb,explore,survive game where you somehow crashed on Island.
There was suposed to be day / night change ,hunting,gathering, finding shelter, making campfire and climbing,walljumping.
The [video] tag is deprecated, please use the [media] tag
if that is the case, then there could become a quick assembly of people ready to work and contributeto see this finished
- Spottswoode
- Forum Regular
- Posts: 245
- Joined: Sat Jun 09, 2012 1:22 am
- Location: That place over there.
- Contact:
RE: Best discontinued/abandoned/hiatused projects
I'd imagine Firewolf (Conflagrated) still has most of the files (someone else may have them as well) but really it came down to the limitations of the engine on that project. There was really no way to have a huge open sprawl map of the size he wanted to play with, and currently hubs do not function in a usable fashion for that kind of project.Jigsaw wrote: WhoDunIt - WDIADD02 - Castaway
A pity too. I was going to make some monsters for that.
Last edited by Spottswoode on Sun Jun 02, 2013 1:30 am, edited 1 time in total.
-
Hellstorm Archon
- Posts: 92
- Joined: Thu Jun 07, 2012 12:31 am
- Location: Nowhere within somewhere
RE: Best discontinued/abandoned/hiatused projects
Well, they don't call him the "lord of nitpicking" for nothing. Besides, most stuff he had done in the past were basically recolors of existing monsters, and he's working on entirely new monsters, as well as "Hellforge" variants of cybernetic Doom demons.Virtue wrote: Demon Eclipse? Although Erience has restarted it, and god I love his work to death but his insistance on redoing everything makes it impossible to move on and make episode 3
-
Hellstorm Archon
- Posts: 92
- Joined: Thu Jun 07, 2012 12:31 am
- Location: Nowhere within somewhere
RE: Best discontinued/abandoned/hiatused projects
Also, while it isn't technically "cancelled", here's an addon for Brutal Doom.
But the thing is, while it's being restarted as a standalone mod, the author decided that support for the current mod being a Brutal Doom addon was now discontinued.
Such a shame, I really wanted to see this guy's take on the Brutal Doom weapons.
But the thing is, while it's being restarted as a standalone mod, the author decided that support for the current mod being a Brutal Doom addon was now discontinued.
Such a shame, I really wanted to see this guy's take on the Brutal Doom weapons.

