Doom inside Half Life D:

Off-topic chat. Real talk.
Post Reply
User avatar
ibm5155
Addicted to Zandronum
Posts: 1641
Joined: Tue Jun 05, 2012 9:32 pm
Location: Somewhere, over the rainbow

Doom inside Half Life D:

#1

Post by ibm5155 » Mon Mar 18, 2013 3:41 pm

phpBB [video]
The [video] tag is deprecated, please use the [media] tag
O_O I loved that shaders on doom monstes sprites *__*

Time to install my half life 2 again xD
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!

<this post is proof of "Decline">

User avatar
Luke
Forum Regular
Posts: 512
Joined: Mon Jun 18, 2012 6:32 pm
Contact:

RE: Doom inside Half Life D:

#2

Post by Luke » Mon Mar 18, 2013 4:05 pm

Seeing how the plasmagun took down the Strider this mod needs some balancement, but it's a fun idea.
Time to buy that Garry's Mod so.

User avatar
SyKoTiC
Forum Regular
Posts: 329
Joined: Tue Jun 05, 2012 10:20 pm
Location: Lubbock, Texas, USA

RE: Doom inside Half Life D:

#3

Post by SyKoTiC » Mon Mar 18, 2013 5:10 pm

It basicly looks like a weapon/monster swap with a hud change. This is kinda old too, surprised no one saw it before. I'd be impressed if someone remade the maps and stuff. But this?...meh
Last edited by SyKoTiC on Mon Mar 18, 2013 5:12 pm, edited 1 time in total.
Being part of this DooM/Port madness since 2006
It's No Use!

User avatar
Disguise
Retired Staff / Community Team Member
Posts: 359
Joined: Thu May 24, 2012 10:00 pm
Location: Romania
Contact:

RE: Doom inside Half Life D:

#4

Post by Disguise » Mon Mar 18, 2013 5:25 pm

There is a mod.... but it's kinda dead: http://www.moddb.com/mods/doom-source

Too bad, really. :sad:
Image

Ijon Tichy
Frequent Poster Miles card holder
Posts: 901
Joined: Mon Jun 04, 2012 5:07 am

RE: Doom inside Half Life D:

#5

Post by Ijon Tichy » Mon Mar 18, 2013 6:09 pm

the vidya says it's going to be released in a few days so it isn't the same thing

also if I'm thinking of the right thing, that mod was glaringly inaccurate anyway

User avatar
ibm5155
Addicted to Zandronum
Posts: 1641
Joined: Tue Jun 05, 2012 9:32 pm
Location: Somewhere, over the rainbow

RE: Doom inside Half Life D:

#6

Post by ibm5155 » Mon Mar 18, 2013 6:42 pm

If i get it right, it requires doom iwad to get to work O_o
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!

<this post is proof of "Decline">

User avatar
Medicris
Forum Regular
Posts: 614
Joined: Mon Jun 04, 2012 5:29 am

RE: Doom inside Half Life D:

#7

Post by Medicris » Mon Mar 18, 2013 7:28 pm

Doom-Source is separate. gmDoom is a legit source port of Doom, and loads assets directly form the IWAD to play.

And yes, you're all late.

Post Reply