Couple things: one, I've been working on some user-submitted maps, including WhiteAce's, Ragna's, and TankDempsey's (and one work-in-progress map by me c;) There's, like... nine maps I gotta do, so don't expect them to be finished any time soon. Two, I added in the MG42. I still gotta increase the damage a bit, but it's a beast of a gun, 'specially it's firing sound, so look forward to seeing it in the next update... hopefully. I still don't have reload frames for it.
Three, got a gameplay video of the new update for you guys, with some Slipknot playing over it because Fraps decided to not record the sound for some stupid reason.
[spoiler]
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So I was actually trying to break my round record on this map, and I didn't get the guns I needed from the box the previous round, so I knew I was screwed from the beginning. As it turns out, I almost made it through, and I might've, if I hadn't run out of MP40 ammo. By far the most intense and fast-paced moment I've ever experienced in this mod; the map's so dark and claustrophobic, it's amazing I even survived that long.[/spoiler]
Probably can't notice many new updates, but among them are new multiplayer challenges, a new layout for your current rank and XP, different rank icons for different prestiges (up to prestige 10,) new frames for the .357 magnum, an MG42, and more.
By the way, I'll need, ideally, three testers to help me test multiplayer sometime soon. I was thinking just Ragna, Dempsey, and WhiteAce, since you guys submitted lots of maps. I got the reviving, the getting downed, the death, and the game over system working recently in Nacht, and before I start porting it over, I wanna test it out.