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Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 7:17 am
by Drayko
Odamex is but not ZD.
The [video] tag is deprecated, please use the [media] tag
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 7:19 am
by TerminusEst13
I wasn't aware either was anything more than a competitor.
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 8:39 am
by Samurai
A friend? It's a doom port not the latest episode of mlp.
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 8:45 am
by someoneelse
He talks about friends list on a main site... Well, maybe it's because Odamex... is not a direct competitor, I think?
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 11:37 am
by Llewellyn
Because there has been bad PR between both of them... its kinda obvious.
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 12:37 pm
by legion
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 1:05 pm
by Metal
I personally don't have any real problems with ZD or it's staff. I play ZD, I don't say much in zdplayers, I stay out of trouble and don't spam anything. I'm not a fanboy but I'm not totally "LOL GO ZDAEMON" either. It's just a doom port. It's there to play. If the staff was really as corrupt as people say they are, I would've been banned long ago for things I've said over there and here.
I've tried myself to make peace with them between us and Zandro/ST a long time ago. But the feud may be before my time here, so I dunno.
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 2:27 pm
by Null7
Well, let's say they still mad after a 2006 event (aka CodeImpDDOS).
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 3:27 pm
by HeX9109
Null7 wrote:
Well, let's say they still mad after a 2006 event (aka CodeImpDDOS).
I'm pretty sure the ZD staff are well aware that Carnevil and Skulltag had nothing to do with that attack.
I think the reason Odamex is included is because the people that represent Odamex and the people that represent Zandronum get along pretty well. ZDaemon as a port may not necessarily have any "bad tidings" with Zandronum, but certain developers there have publicly spoken against Skulltag products supporting ZDaemon in any way. One fine example is that certain ZDaemon staff went out of their way to prevent Doomseeker from having ZDaemon support (At the time, Doomseeker was considered a "Skulltag product.")
A developer working on the site informed me back when the site was being designed that he was going to put Odamex in the friends list, however looking back I think it might have been a bad idea because it could be considered as favoritism and create bad relations. This is pretty obvious because not even 24 hours after the forums are back up, someone is already taking it as offensive and posting about it.
IDL is fine though because it is port agnostic, it just uses Odamex to play games on.
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 3:41 pm
by Qent
I can't even find the friends list, let alone Odamex.
EDIT: NVM, found it; it's in the bottom right-hand corner of the main page (thanks, Lllewellyn).
So anyway, why would ZDaemon be listed as a "friend"? In Odamex's case, there are prominentish members of the Zandronum community who are involved in its administration and development. If the same can be said of ZDaemon, then it would make sense to add it as a "friend." If we just share a few players, then I'm cool with leaving it off.
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 7:35 pm
by Fluffles
Lol friends, it might be better to rename that. Maybe related websites? Something abit more neutral, rather than gathering a bunch of ports/websites and calling them friends. Or could rename it to links? bit like
http://zdaemon.org/?CMD=links most of those are related.
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 7:48 pm
by Qent
What if we
are "friends"?

RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 8:12 pm
by Zap610
They're still our friends... We've just been busy lately with stuff. I mean it's not like they called either.
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 8:39 pm
by Llewellyn
What? ZDaemon is on the list...
The button is just invisible :3
RE: Why isn't ZDaemon our friend?
Posted: Fri Sep 21, 2012 9:03 pm
by Catastrophe
What? Be friends with a bunch of no hablas ingles? nty
RE: Why isn't ZDaemon our friend?
Posted: Sat Sep 22, 2012 8:06 am
by Samurai
Yay friends, group hug anyone

RE: Why isn't ZDaemon our friend?
Posted: Tue Sep 25, 2012 9:03 pm
by Nubcakes
/hug ^_^/
I personally try to keep on top of most doom ports. It's always interesting to see what each port offers. Skulltag was my favorite for quite a while because it's multiplayer capabilities made it insanely easy to set up over LAN. GZDOOM and ZDOOM are great and all but they do not lend themselves kindly to multiplayer environment where people want to continuously come and go. Zdaemon 1.02 was easy to setup but it lacked all the features and resources that Skulltag offered at the time. Since 1.04C I never really gave it another chance it always seemed to have "less" than skulltag. I never heard of Odamex before, this is the first I've heard that name to be honest.
Risen3d and EDGE both have some pretty interesting features too, but for no multiplayer which kind of makes them useless in my opinion. Vavoom and Doom Legacy have solid multiplayer but it feels lacking compared to skulltag and now Zandronum. Maybe I'll check out Odamex and the newer ZDaemon, but I dunno. Thus far Zandronum seems to be continuing almost everything I liked from Skulltag. I am abit sore still about the resources not being carried over, but as long as you can still include them on your own it's okay with me.
edit; Anyone remember the old Marine's Best Friend or Smack My Marine up?
RE: Why isn't ZDaemon our friend?
Posted: Tue Sep 25, 2012 9:15 pm
by Spottswoode
We are not friends for the same reason that teenage girls' 900000000000 Facebook friends are not really their friends. The fact that we have a few things in common and probably a moderate deal of common ground does not mean that given the option, we'd stick our necks out for each other. In all honesty, we're all pretty self interested in the world of Doom ports. We do our own thing and respect other people provided they do the same. Drama has arisen between the two ports from time to time and rivalry has been perpetuated by both sides. We're comfortable with our distance from each other. Let's not screw with it.
RE: Why isn't ZDaemon our friend?
Posted: Wed Sep 26, 2012 11:28 pm
by Spleen
http://forums.zdaemon.org/viewtopic.php?p=251465#251465
Kilgore wrote:Ladna and his IRC bot: even if we wanted to support the IDL (which we don't), there is no way we'd let random people run bots on our chat server: there was a reason we went to the trouble of making our own chat client and our own server, and that was to control what sort of software runs in there.
Kilgore wrote:The IDL issue: this is related to the ralphis issue. When that gentleman got banned from here, he tried to come up with a zdaemon alternative so he could take our players away. That was an attempted resurrection of csdoom (renamed to odamex). He soon realized how much work it is to make and maintain a doom port, so this was abandoned. His next attempt was a league running on private servers so ralphis can play on it and also "stick it to zdaemon" (by taking zdaemon players out of public servers). That league was IDL. So.... what's the argument? support a league run by ralphis and whose purpose is to "stick it to zdaemon" ? are we crazy here? If you guys want zdaemon to support a league (any league), make sure it doesn't run on private servers; if it does, then you're not doing zdaemon any favor and zdaemon will reciprocate.
I'm not sure why Kilgore spends all this time bothering with this kind of thing, but he runs the ZDaemon community and tries to control it too much. It's a game, and that kind of atmosphere gets on some peoples' nerves.
Ever since Zandronum went open source, you could say it's encouraging the opposite - if you got master banned and/or hate or disagree with the staff, you could always run off and
do your own thing with the software, be it running a league or making a totally different port based off of it. That's what open source software is all about.
RE: Why isn't ZDaemon our friend?
Posted: Mon May 20, 2013 2:40 pm
by Painkiller
Hello all! A new blood here :D
Now subj related: Personally I'm very dissappointed 'bout this lon'time ragecampaign. Whatever it was, it was lon'go. I know Kilgore from 2007 and he's a cool guy. A bit conservative though, but, I guess, it's ok, due to his age. Maybe he's not the main ZD dev (more like bugfixer), but the job he does there is great. And hard too. And his statement 'bout ZD staying closed port must be perfectly understood. Esp. after all that cheating-hacking shit ZD passed through (and prolly still does). I bet Zandrodevs wouldn't want some homemade freak take zandro source, fiddle with it, turn it to shit and then put it in publicity as the very same Zandronum.
PS. I'd really love to see the Zandro-Oda-ZD alliance come true in order to create one and only ultimate engine :)