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DirectX (Direct3D) Mode

Posted: Fri Sep 07, 2012 4:56 pm
by [id]Angel
Good Morning or evening to everyone, Is it possible for Zandronum to have a DirectX video mode, DOOM95 is using DirectX (Direct3D), But is it possible for Zandronum to have this.

RE: DirectX (Direct3D) Mode

Posted: Fri Sep 07, 2012 5:47 pm
by Qent
My guess is that you would have to code a new renderer from scratch, but assuming you could: why would you want it?

RE: DirectX (Direct3D) Mode

Posted: Fri Sep 07, 2012 9:52 pm
by Llewellyn
Qent wrote: My guess is that you would have to code a new renderer from scratch, but assuming you could: why would you want it?
Some video card sets are made for DirectX and not OGL (mine included) and would run faster.
But you would essentially be making another GZDoom, from scratch... not going to happen any time soon probably.

RE: DirectX (Direct3D) Mode

Posted: Fri Sep 07, 2012 10:24 pm
by infurnus
vid_hw2d 1

DirectDraw/Direct3D acceleration in software mode. Windows ZDoom based builds only. [1]

EDIT: This is already in Zandronum, just fyi..

RE: DirectX (Direct3D) Mode

Posted: Sat Sep 08, 2012 12:13 am
by katZune
that would be awesome

RE: DirectX (Direct3D) Mode

Posted: Sat Sep 08, 2012 4:56 am
by fdigl
ZDoom + DirectX = XZDoom (or ZDoomX)
But that sounds like hard work, in which most people wouldn't want to do. Not calling people lazy, but it's such a large task.

RE: DirectX (Direct3D) Mode

Posted: Tue Sep 11, 2012 12:38 am
by achtung
Llewellyn wrote:
Qent wrote: My guess is that you would have to code a new renderer from scratch, but assuming you could: why would you want it?
Some video card sets are made for DirectX and not OGL (mine included) and would run faster.
But you would essentially be making another GZDoom, from scratch... not going to happen any time soon probably.
Intelgrated?

RE: DirectX (Direct3D) Mode

Posted: Sun Sep 16, 2012 4:29 pm
by Zaphael
I know that Vavoom has Direct3D Support. Not sure if Zandronum will have it in the future, but we will see.

RE: DirectX (Direct3D) Mode

Posted: Sun Sep 16, 2012 5:35 pm
by DoktorNuts
achtung wrote:
Llewellyn wrote:
Qent wrote: My guess is that you would have to code a new renderer from scratch, but assuming you could: why would you want it?
Some video card sets are made for DirectX and not OGL (mine included) and would run faster.
But you would essentially be making another GZDoom, from scratch... not going to happen any time soon probably.
Intelgrated?
I think that he refers to ATi/AMD GPUs.

RE: DirectX (Direct3D) Mode

Posted: Sun Sep 16, 2012 5:40 pm
by Llewellyn
DoktorNuts wrote: I think that he refers to ATi/AMD GPUs.
I do indeed have an ATi HD 5730.