FNF #12 - Freeplay Nights Frenzy - King of the Hill

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AquaShadow
 
Posts: 19
Joined: Thu Jun 14, 2012 6:25 pm

FNF #12 - Freeplay Nights Frenzy - King of the Hill

#1

Post by AquaShadow » Sun Sep 22, 2019 10:39 am

TF2 is leaking.

For those unfamiliar with KOTH from other FPSes (or a certain smug person), here's some extensive gameplay of the mod on ZD: https://www.youtube.com/watch?v=Mp3Mcvn41aM

NA FNF - Powered by MDF : King of the Hill


Game Mode: Team Deathmatch
WADs: KOTH, mdf_KOTH_tournamentmaps, New Text Colours

When: September 27th, 2019 (Friday)

Eastern Daylight Time (EDT): 18:00
Central European Summer Time (CEST): 00:00
Coordinated Universal Time (UTC): 22:00

Where: [NY] - Own-Age
Spoiler: Customized settings (Open)
Player/Client limit: 32/64
Time Limit: 8
Skill: 3
Frag Limit: 0
Maplist: MAP01-03, 06, 09-11

Code: Select all

MAP01
MAP02
MAP03
MAP06
MAP09
MAP10
MAP11
DMFlags : 676868
DMFlags2 : 1088
ZADMFlags : 32832
CompatFlags : 655456
CompatFlags2 : 0
ZACompatFlags : 655376
Spoiler: Additional parameters (Open)
sv_randommaprotation 0
Feel free to join our Discord if you're interested in participating in events like these, or even contribute to running them !
Last edited by AquaShadow on Sun Sep 22, 2019 1:20 pm, edited 2 times in total.

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Zakken
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Posts: 935
Joined: Sat Jun 02, 2012 2:32 am
Clan: Power Fragging
Clan Tag: [PF]

Re: FNF #12 - Freeplay Nights Frenzy - King of the Hill

#2

Post by Zakken » Mon Sep 23, 2019 2:16 am

Decay wrote:
Sun Sep 22, 2019 12:54 pm
This is a very informative post that really incentivizes me to want to play this mysterious mod that I might not know how to play at all
It takes no more than 5 seconds of being in a KOTH server to understand how the gamemode works. If only there were a popular real life game this was based off that could give me an idea of how this might play out!

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Marcaek
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Posts: 1093
Joined: Wed Jun 06, 2012 5:05 am

Re: FNF #12 - Freeplay Nights Frenzy - King of the Hill

#3

Post by Marcaek » Mon Sep 23, 2019 3:37 am

Cut it out, guys.

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