Zandronum 3.0-alpha-150831-1814
Posted: Mon Aug 31, 2015 6:39 pm
Here is the second 3.0 beta build. Is mostly contains bug fixes based on the reports from the first beta build, but Dusk also added ACS date and time functions that were strongly requested by some people.
Happy testing!
Here is the full Mercurial changelog:
Download
Happy testing!
Here is the full Mercurial changelog:
Code: Select all
changeset: 9290:901224bb8e1c
user: Teemu Piippo <crimsondusk64@gmail.com>
Fix GCC warning in multiplayermenu.cpp
changeset: 9291:51fa09693d35
user: Teemu Piippo <crimsondusk64@gmail.com>
Fix warnings in sv_commands.cpp
changeset: 9292:b7f6157a2ead
user: Teemu Piippo <crimsondusk64@gmail.com>
Re-add two PWO options into the menu.
changeset: 9293:22e7014efedc
user: Teemu Piippo <crimsondusk64@gmail.com>
Take useplayerstartz into account in cl_showspawns
changeset: 9294:7b90a18c2f77
user: Torr Samaho
fixed VC++ 2015 compile problems in Zandronum code (our current ZDoom code base still has problems with it)
changeset: 9295:4c0bc4250db4
parent: 9285:ccd429c7c8fd
user: Teemu Piippo <crimsondusk64@gmail.com>
Use weapon tags in coop info (addresses 2411)
changeset: 9296:7a711b7227cb
parent: 9294:7b90a18c2f77
parent: 9295:4c0bc4250db4
user: Torr Samaho
Merged with stable repository.
changeset: 9297:9df143a47ba0
user: Edward Richardson <Edward850@crantime.org>
Fix string literals that lacked spaces for C++14
changeset: 9298:52606350089d
user: Christoph Oelckers <coelckers@zdoom.fake>
- fixed: MD2 vertex indices were signed shorts but should be unsigned.
- fixed a few warnings from Visual C++ 2015.
changeset: 9299:0430f2bc8b05
user: alexey.lysiuk <alexey.lysiuk@gmail.com>
Fixed incorrect volume levels of Timidity instruments
With Emulate TiMidity option on (midi_timiditylike CVAR set to true) GUS emulation tried to output tones with infinite volumes
changeset: 9300:87764999d195
parent: 9295:4c0bc4250db4
user: Torr Samaho
The "wrong protocol version" network error now shows the full server and client version.
changeset: 9301:444721bfba89
parent: 9299:0430f2bc8b05
parent: 9300:87764999d195
user: Torr Samaho
Merged with stable repository.
changeset: 9302:dcd42f3f50d0
user: Torr Samaho
Turned off the voxel vertex buffer for non-OGL 4 cards since its GZDoom 1.8.6 version wreaks havoc there (fixes 2412).
changeset: 9303:91bd1df59438
user: Teemu Piippo <crimsondusk64@gmail.com>
Migrate some NETWORK_ functions into NETADDRESS_s members
changeset: 9304:e6036ff1b105
user: Teemu Piippo <crimsondusk64@gmail.com>
Migrate a few NETADDRESS_s functions from network.cpp to methods
changeset: 9305:f8ef6343f80a
user: Teemu Piippo <crimsondusk64@gmail.com>
Deprecate NETWORK_SocketAddressToNetAddress and NETWORK_NetAddressToSocketAddress
changeset: 9306:abca41e60d11
user: Teemu Piippo <crimsondusk64@gmail.com>
Replace uses of NETWORK_CompareAddress
changeset: 9307:a6f31c81b501
user: Teemu Piippo <crimsondusk64@gmail.com>
Replace uses of NETWORK_AddressToIPStringArray and NETWORK_AddressToStringIgnorePort
changeset: 9308:73da9cb27c4f
user: Teemu Piippo <crimsondusk64@gmail.com>
Replace uses of NETWORK_AddressToString
changeset: 9309:75d0417749a7
user: Teemu Piippo <crimsondusk64@gmail.com>
Replace NETADDRESS_s functions with methods in RCON utility
changeset: 9310:6862772e5ef6
user: Teemu Piippo <crimsondusk64@gmail.com>
Replaced uses of NETWORK_SetAddressPort
changeset: 9311:22900c0cec22
user: Teemu Piippo <crimsondusk64@gmail.com>
Replace uses of NETWORK_StringToAddress. Added default constructor and LoadFromString to NETADDRESS_s
changeset: 9312:5fe883d4ca3c
user: Teemu Piippo <crimsondusk64@gmail.com>
Remove the legacy interface. Updated RCON utility for what it's worth.
changeset: 9313:2934ec3b2f9f
user: Teemu Piippo <tsapii@utu.fi>
Remove unwanted linebreaks
changeset: 9314:390519f305db
user: Christoph Oelckers <coelckers@zdoom.fake>
- fixed: The code which decided whether to clamp two sided middle textures used the texture size instead of the render size for the specific linedef, meaning that any per-sidedef scaling was ignored.
changeset: 9315:c566898f6a2b
user: Torr Samaho
Save games now contain information about the renderer used to create the save. This allows to print a proper error message when an incompatible save is tried to be loaded.
changeset: 9316:f0d259937e4e
user: Torr Samaho
Readded the menu option to change the renderer.
changeset: 9317:850d4ff9a0d5
user: Teemu Piippo <crimsondusk64@gmail.com>
Add the respawn invulnerability option to display options
changeset: 9318:7585c132148f
user: Torr Samaho
- converted the static function NETADDRESS_s::FromString to an explicit conversion constructor
- converted the static function NETADDRESS_s::FromSocketAddress to the member function FromSocketAddress
changeset: 9319:cbc13f76b8f1
user: Teemu Piippo <crimsondusk64@gmail.com>
Added ACS date and time functions SystemTime, GetTimeProperty and Strftime and added a ccmd to override the result value of SystemTime (addresses 2400)
changeset: 9320:9d465b61d83c
user: Teemu Piippo <crimsondusk64@gmail.com>
Display named script names in CCMD dumptrafficmeasure
changeset: 9321:663326cb08ab
tag: tip
user: Torr Samaho
Fixed: If the CCMD changemus was called on the server, the music wasn't changed on the clients anymore (fixes 2423).