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Zandronum 1.1-alpha-130512-1932

Posted: Mon May 20, 2013 8:52 am
by Torr Samaho
Here is another 1.1 beta build. If all goes well, this could be the last beta build before the final release of 1.1.

As usual, here is the full list of changes since the last official Zandronum beta build, i.e. 130317-1940:

Code: Select all

changeset:   3642:c2ab22954839
user:        Torr Samaho
When trying to start a new game from the menu while connected to a server and more than one player class is available, the player is now told to disconnect first instead of being automatically disconnected immediately.

changeset:   3643:841d1b2187ed
user:        Braden Obrzut <admin@maniacsvault.net>
- Updated readme.

changeset:   3644:c23bb377405f
user:        Braden Obrzut <admin@maniacsvault.net>
Fixed: Memory issues with skin loading that led to a crash.

changeset:   3645:dd52638121e2
user:        Torr Samaho
out of sequence fix backport from GZDoom revision 1499:
- Grubber's gl-type patch.

changeset:   3646:c935ebb42fe2
user:        alexey.lysiuk <alexey.lysiuk@gmail.com>
Enabled IWAD picker window on OS X.

changeset:   3647:6d11d665f5ed
user:        alexey.lysiuk <alexey.lysiuk@gmail.com>
Enabled OpenGL for Apple's OS X.

changeset:   3648:44558c7aa245
user:        Torr Samaho
Fixed an exploit that allowed a manipulated client to bring its player into an undefined state leading to various problems. Kudos to kgsws for finding and reporting this exploit.

changeset:   3649:65b374b80b56
user:        Torr Samaho
Fix a small bug in the connection code that possibly could have been exploited by a malicious client.

changeset:   3650:3601b7eff8bc
tag:         tip
user:        Torr Samaho
Fixed: The OpenGL OS X patch broke cmake for all systems but OS X.
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RE: Zandronum 1.1-alpha-130512-1932

Posted: Mon May 20, 2013 10:52 pm
by President People
Torr Samaho wrote:

Code: Select all

changeset:   3647:6d11d665f5ed
user:        alexey.lysiuk <alexey.lysiuk@gmail.com>
Enabled OpenGL for Apple's OS X.
S-so beautiful! Thank you!

RE: Zandronum 1.1-alpha-130512-1932

Posted: Mon May 20, 2013 11:52 pm
by ibm5155
hmm, does on zandronum 1.1 is fixed the problem with portals on multiplayer maps?