Can someone helps me make the Monster have second attack.
Thank You,...
[DECORATE] How Can I Make Monster Have Second Attack In PK3 File
- NHG(N_HuyGamingVN)
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[DECORATE] Re: How Can I Make Monster Have Second Attack In PK3 File
Do something like this:
The 64 in the A_Jump is the chance out of 255 that it will jump, so 64 means 64/255 or 1/4 or 25% chance of jumping.
Code: Select all
Missile:
TNT1 A 0 A_Jump(64,"SecondAttack")
<code for first attack>
Goto See
SecondAttack:
<code for second attack>
Goto See
"For the world is hollow, and I have touched the sky."