Discuss all aspects related to modding Zandronum here.
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NHG(N_HuyGamingVN)
- New User
- Posts: 17
- Joined: Sat Jul 14, 2018 5:55 am
- Clan: NewClanZ
- Clan Tag: NewClanZS
#1
Post
by NHG(N_HuyGamingVN) » Tue May 21, 2019 11:16 am

Can someone helps me make the Monster have second attack.
Thank You,...
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Empyre
- Zandrone
- Posts: 1316
- Joined: Sun Jul 08, 2012 6:41 am
- Location: Garland, TX, USA
#2
Post
by Empyre » Tue May 21, 2019 8:36 pm
Do something like this:
Code: Select all
Missile:
TNT1 A 0 A_Jump(64,"SecondAttack")
<code for first attack>
Goto See
SecondAttack:
<code for second attack>
Goto See
The 64 in the A_Jump is the chance out of 255 that it will jump, so 64 means 64/255 or 1/4 or 25% chance of jumping.
"For the world is hollow, and I have touched the sky."