[MAPPING] 3D floor on top of deep water?

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definitelynotdot
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[MAPPING] 3D floor on top of deep water?

#1

Post by definitelynotdot » Sat Jan 12, 2019 1:49 pm

I was just wondering, i wanted a bridge in my mediocre map [started creating single-map .wads a year ago after trying to see what i could do with gzdoom map editor], but i've wondered if it's possible to stack a 3D Floor [standard, opaque solid] on top of a deep water 3D Floor

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Empyre
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[MAPPING] Re: 3D floor on top of deep water?

#2

Post by Empyre » Sat Jan 12, 2019 3:53 pm

You can stack a 3D floor bridge over 3D floor water, but you cannot stack a 3D floor bridge over transfer-heights water. Beware, though, that 3D floor water is much more expensive, potentially causing FPS lag.
"For the world is hollow, and I have touched the sky."

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