[DECORATE] Quick question about replacing skulltag items
Posted: Sun Aug 26, 2018 2:14 am
Let's say i replace a skulltag item, mainly one related to a game mode, like the terminator sphere or the white flag so i can set my own with its own attribute/properties
(like perhaps a flag that acts as a usuable inventory and you can press enter to use and throw it like a projectile, or a terminator sphere that does something different altogheter),
if i keep the spawning id and such relatively the same will the game mode related to this item still behave the same or it will still be looking for the non-existant item?
Cause i recently looked at teaminfo and realized it allowed you to make your own flag actors and i was wondering if it was possible to replace other game mode item for let's see a total overhaul mod.
(like perhaps a flag that acts as a usuable inventory and you can press enter to use and throw it like a projectile, or a terminator sphere that does something different altogheter),
if i keep the spawning id and such relatively the same will the game mode related to this item still behave the same or it will still be looking for the non-existant item?
Cause i recently looked at teaminfo and realized it allowed you to make your own flag actors and i was wondering if it was possible to replace other game mode item for let's see a total overhaul mod.