[ACS] Anyway to remove damage thrust for allies?
Posted: Fri Jul 20, 2018 1:49 am
Cause its a bit annoying trying to work with high numbers with a_explode and a_radiusthrust when allied players gets caught in big magnetic pull or gets thrown away by miles for a big explosion not directed towards them. Is there anyway to make this not happen while making it still work for enemy targets/players?